jubeat: support p3io games
This commit is contained in:
@@ -0,0 +1,209 @@
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#include <windows.h>
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#include <stdbool.h>
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#include <stdint.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include "bemanitools/eamio.h"
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#include "bemanitools/jbio.h"
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#include "hook/iohook.h"
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#include "hook/table.h"
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#include "hooklib/adapter.h"
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#include "hooklib/app.h"
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#include "hooklib/rs232.h"
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#include "hooklib/setupapi.h"
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#include "imports/avs.h"
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#include "jbhook2/options.h"
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#include "jbhook-util/acio.h"
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#include "jbhook-util/eamuse.h"
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#include "jbhook-util/gfx.h"
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#include "jbhook-util/p3io.h"
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#include "jbhook-util/security.h"
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#include "p3ioemu/devmgr.h"
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#include "p3ioemu/emu.h"
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#include "p4ioemu/device.h"
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#include "p4ioemu/setupapi.h"
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#include "security/id.h"
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#include "util/defs.h"
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#include "util/log.h"
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#include "util/thread.h"
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static struct options options;
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static bool my_dll_entry_init(char *sidcode, struct property_node *param)
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{
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jbhook_util_gfx_install_vertical_hooks();
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bool eam_io_ok;
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bool jb_io_ok;
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eam_io_ok = false;
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jb_io_ok = false;
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log_info("--- Begin jbhook dll_entry_init ---");
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if (!options.disable_p3ioemu) {
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log_assert(sidcode != NULL);
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// pcbid and eamid are only used here for sec check, the ones used for
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// network access are taken from ea3-config.xml
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jbhook_util_p3io_init(
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&jbhook_util_security_default_mcode,
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&security_id_default, &security_id_default);
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log_info("Starting up jubeat IO backend");
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jb_io_set_loggers(
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log_impl_misc, log_impl_info, log_impl_warning, log_impl_fatal);
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jb_io_ok =
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jb_io_init(avs_thread_create, avs_thread_join, avs_thread_destroy);
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if (!jb_io_ok) {
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goto fail;
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}
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}
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if (!options.disable_cardemu) {
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jbhook_util_ac_io_port_init(L"COM1");
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log_info("Starting up card reader backend");
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eam_io_set_loggers(
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log_impl_misc, log_impl_info, log_impl_warning, log_impl_fatal);
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eam_io_ok =
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eam_io_init(avs_thread_create, avs_thread_join, avs_thread_destroy);
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if (!eam_io_ok) {
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goto fail;
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}
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}
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log_info("--- End jbhook dll_entry_init ---");
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bool ret = app_hook_invoke_init(sidcode, param);
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return ret;
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fail:
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if (eam_io_ok) {
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eam_io_fini();
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}
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if (jb_io_ok) {
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jb_io_fini();
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}
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return false;
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}
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static bool my_dll_entry_main(void)
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{
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bool result;
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result = app_hook_invoke_main();
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log_info("Shutting down card reader backend");
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eam_io_fini();
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log_info("Shutting down Jubeat IO backend");
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jb_io_fini();
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if (!options.disable_cardemu) {
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jbhook_util_ac_io_port_fini();
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}
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if (!options.disable_p3ioemu) {
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jbhook_util_p3io_fini();
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}
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options_fini(&options);
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return result;
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}
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static HWND CDECL
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my_mwindow_create(HINSTANCE, void *, const char *, DWORD, DWORD, BOOL);
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static HWND(CDECL *real_mwindow_create)(
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HINSTANCE, void *, const char *, DWORD, DWORD, BOOL);
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static const struct hook_symbol init_hook_syms[] = {
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{
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.name = "mwindow_create",
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.patch = my_mwindow_create,
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.link = (void **) &real_mwindow_create,
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},
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};
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static HWND CDECL my_mwindow_create(
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HINSTANCE hinstance,
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void *callback,
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const char *window_title,
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DWORD window_width,
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DWORD window_height,
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BOOL fullscreen)
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{
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log_info("-------------------------------------------------------------");
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log_info("---------------- Begin jbhook mwindow_create ----------------");
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log_info("-------------------------------------------------------------");
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DWORD tmp = window_width;
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window_width = window_height;
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window_height = tmp;
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return real_mwindow_create(
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hinstance,
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callback,
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window_title,
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window_width,
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window_height,
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0);
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}
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BOOL WINAPI DllMain(HMODULE mod, DWORD reason, void *ctx)
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{
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if (reason != DLL_PROCESS_ATTACH) {
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return TRUE;
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}
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log_to_external(
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log_body_misc, log_body_info, log_body_warning, log_body_fatal);
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options_init_from_cmdline(&options);
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hook_table_apply(
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NULL, "mwindow.dll", init_hook_syms, lengthof(init_hook_syms));
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app_hook_init(my_dll_entry_init, my_dll_entry_main);
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iohook_push_handler(p3io_emu_dispatch_irp);
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iohook_push_handler(jbhook_util_ac_io_port_dispatch_irp);
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if (!options.disable_adapteremu) {
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adapter_hook_init();
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}
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if (!options.disable_cardemu) {
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rs232_hook_init();
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}
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if (!options.disable_p3ioemu) {
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p3io_setupapi_insert_hooks(NULL);
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}
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jbhook_util_gfx_hook_init();
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jbhook_util_eamuse_hook_init();
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return TRUE;
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}
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