jubeat: support p3io games
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Vendored
+5
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@echo off
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cd /d %~dp0
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inject jbhook1.dll jubeat.exe --config jbhook-02.conf %*
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+1
-1
@@ -7,4 +7,4 @@ if not exist dev\nvram\coin.xml copy prop\defaults\coin.xml dev\nvram\coin.xml
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if not exist dev\nvram\eacoin.xml copy prop\defaults\eacoin.xml dev\nvram\eacoin.xml
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if not exist dev\raw mkdir dev\raw
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launcher -H 33554432 -K jbhook.dll jubeat.dll
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launcher -K jbhook2.dll jubeat.dll
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Vendored
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@echo off
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cd /d %~dp0
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if not exist dev\nvram mkdir dev\nvram
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if not exist dev\nvram\coin.xml copy prop\defaults\coin.xml dev\nvram\coin.xml
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if not exist dev\nvram\eacoin.xml copy prop\defaults\eacoin.xml dev\nvram\eacoin.xml
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if not exist dev\raw mkdir dev\raw
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launcher -K jbhook3.dll jubeat.dll
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Vendored
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# Run the game windowed
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gfx.windowed=false
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# URL (e.g. http://my.eamuse.server:80/whatever) or IPV4 (e.g. 127.0.0.1:80) of the target eamuse server. The port is optional but defaults to 80.
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eamuse.server=localhost:80
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# PCBID
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eamuse.pcbid=0101020304050607086F
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# EAMID
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eamuse.eamid=0101020304050607086F
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# Mcode of the game to run.
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security.mcode=GCI44JAA
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