chore: Apply code formatting on entire codebase for consistent style
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@@ -28,8 +28,8 @@
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#include "iidxhook-util/config-eamuse.h"
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#include "iidxhook-util/config-gfx.h"
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#include "iidxhook-util/config-io.h"
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#include "iidxhook-util/config-sec.h"
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#include "iidxhook-util/config-misc.h"
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#include "iidxhook-util/config-sec.h"
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#include "iidxhook-util/d3d9.h"
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#include "iidxhook-util/settings.h"
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@@ -39,8 +39,8 @@
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#include "util/log.h"
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#define IIDXHOOK4_CN_INFO_HEADER \
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"iidxhook for Resort Anthem CN" \
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#define IIDXHOOK4_CN_INFO_HEADER \
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"iidxhook for Resort Anthem CN" \
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", build " __DATE__ " " __TIME__ ", gitrev " STRINGIFY(GITREV)
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#define IIDXHOOK4_CN_CMD_USAGE \
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"Usage: inject.exe iidxhook4-cn.dll <bm2dx.exe> [options...]"
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@@ -80,9 +80,11 @@ iidxhook4_cn_setup_d3d9_hooks(const struct iidxhook_config_gfx *config_gfx)
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d3d9_config.scale_back_buffer_filter = config_gfx->scale_back_buffer_filter;
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d3d9_config.forced_refresh_rate = config_gfx->forced_refresh_rate;
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d3d9_config.device_adapter = config_gfx->device_adapter;
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d3d9_config.iidx18_and_19_diagonal_tearing_fix = config_gfx->diagonal_tearing_fix;
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d3d9_config.iidx18_and_19_diagonal_tearing_fix =
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config_gfx->diagonal_tearing_fix;
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d3d9_config.iidx14_to_19_nvidia_fix = true;
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d3d9_config.iidx18_and_19_diagonal_tearing_fix = config_gfx->diagonal_tearing_fix;
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d3d9_config.iidx18_and_19_diagonal_tearing_fix =
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config_gfx->diagonal_tearing_fix;
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if (config_gfx->monitor_check == 0) {
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log_info("Auto monitor check enabled");
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@@ -158,9 +160,10 @@ my_OpenProcess(DWORD dwDesiredAccess, BOOL bInheritHandle, DWORD dwProcessId)
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log_info("Initializing iidxhook...");
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/**
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* This game is using a black round plug for game license management instead of a black usb dongle.
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* No white dongle hooks applies since the game does not have network functionality.
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* Also, card readers are not used/checked; no card reader hooks required.
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* This game is using a black round plug for game license management instead
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* of a black usb dongle. No white dongle hooks applies since the game does
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* not have network functionality. Also, card readers are not used/checked;
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* no card reader hooks required.
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*/
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ezusb_iidx_emu_node_security_plug_set_boot_version(
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&config_sec.boot_version);
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@@ -1,8 +1,8 @@
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#define LOG_MODULE "path"
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#include <windows.h>
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#include <stdint.h>
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#include <string.h>
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#include <windows.h>
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#include "hook/table.h"
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@@ -48,12 +48,10 @@ static HANDLE(WINAPI *real_CreateFileW)(
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DWORD dwFlagsAndAttributes,
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HANDLE hTemplateFile);
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static HANDLE WINAPI my_FindFirstFileA(
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LPCSTR lpFileName,
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LPWIN32_FIND_DATAA lpFindFileData);
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static HANDLE WINAPI
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my_FindFirstFileA(LPCSTR lpFileName, LPWIN32_FIND_DATAA lpFindFileData);
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static HANDLE(WINAPI *real_FindFirstFileA)(
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LPCSTR lpFileName,
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LPWIN32_FIND_DATAA lpFindFileData);
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LPCSTR lpFileName, LPWIN32_FIND_DATAA lpFindFileData);
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static const struct hook_symbol iidxhook4_cn_path_hook_syms[] = {
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{.name = "CreateFileA",
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@@ -131,9 +129,8 @@ static HANDLE WINAPI my_CreateFileW(
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hTemplateFile);
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}
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static HANDLE WINAPI my_FindFirstFileA(
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LPCSTR lpFileName,
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LPWIN32_FIND_DATAA lpFindFileData)
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static HANDLE WINAPI
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my_FindFirstFileA(LPCSTR lpFileName, LPWIN32_FIND_DATAA lpFindFileData)
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{
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if (lpFileName != NULL && strstr(lpFileName, PATH_A) == lpFileName) {
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char relative_path[MAX_PATH] = ".";
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