chore: Apply code formatting on entire codebase for consistent style

This commit is contained in:
icex2
2023-04-06 15:39:53 +02:00
committed by icex2
parent a1a849aef3
commit 031836ef0e
186 changed files with 2446 additions and 1979 deletions
+20 -29
View File
@@ -72,13 +72,12 @@ static HRESULT(STDCALL *real_DrawPrimitiveUP)(
UINT stride);
static HRESULT(STDCALL *real_Reset)(
IDirect3DDevice9 *self,
D3DPRESENT_PARAMETERS *pp);
IDirect3DDevice9 *self, D3DPRESENT_PARAMETERS *pp);
static HRESULT (STDCALL *real_SetViewport)(
static HRESULT(STDCALL *real_SetViewport)(
IDirect3DDevice9 *self, const D3DVIEWPORT9 *pViewport);
static HRESULT (STDCALL *real_SetVertexShader)(
static HRESULT(STDCALL *real_SetVertexShader)(
IDirect3DDevice9 *self, IDirect3DVertexShader9 *pShader);
/* ------------------------------------------------------------------------------------------------------------------
@@ -146,15 +145,14 @@ static HRESULT STDCALL my_DrawPrimitiveUP(
const void *data,
UINT stride);
static HRESULT STDCALL my_Reset(
IDirect3DDevice9 *self,
D3DPRESENT_PARAMETERS *pp);
static HRESULT STDCALL
my_Reset(IDirect3DDevice9 *self, D3DPRESENT_PARAMETERS *pp);
static HRESULT STDCALL my_SetViewport(
IDirect3DDevice9 *self, const D3DVIEWPORT9 *pViewport);
static HRESULT STDCALL
my_SetViewport(IDirect3DDevice9 *self, const D3DVIEWPORT9 *pViewport);
static HRESULT STDCALL my_SetVertexShader(
IDirect3DDevice9 *self, IDirect3DVertexShader9 *pShader);
static HRESULT STDCALL
my_SetVertexShader(IDirect3DDevice9 *self, IDirect3DVertexShader9 *pShader);
/* ------------------------------------------------------------------------------------------------------------------
*/
@@ -214,8 +212,7 @@ hook_d3d9_irp_handler_real_dev_set_render_state(struct hook_d3d9_irp *irp);
static HRESULT
hook_d3d9_irp_handler_real_dev_draw_primitive_up(struct hook_d3d9_irp *irp);
static HRESULT
hook_d3d9_irp_handler_real_dev_reset(struct hook_d3d9_irp *irp);
static HRESULT hook_d3d9_irp_handler_real_dev_reset(struct hook_d3d9_irp *irp);
static HRESULT
hook_d3d9_irp_handler_real_dev_set_viewport(struct hook_d3d9_irp *irp);
@@ -247,8 +244,7 @@ static const hook_d3d9_irp_handler_t hook_d3d9_irp_real_handlers[] = {
hook_d3d9_irp_handler_real_dev_set_render_state,
[HOOK_D3D9_IRP_OP_DEV_DRAW_PRIMITIVE_UP] =
hook_d3d9_irp_handler_real_dev_draw_primitive_up,
[HOOK_D3D9_IRP_OP_DEV_RESET] =
hook_d3d9_irp_handler_real_dev_reset,
[HOOK_D3D9_IRP_OP_DEV_RESET] = hook_d3d9_irp_handler_real_dev_reset,
[HOOK_D3D9_IRP_OP_DEV_SET_VIEWPORT] =
hook_d3d9_irp_handler_real_dev_set_viewport,
[HOOK_D3D9_IRP_OP_DEV_SET_VERTEX_SHADER] =
@@ -523,8 +519,8 @@ static HRESULT STDCALL my_DrawPrimitiveUP(
return hr;
}
static HRESULT STDCALL my_SetViewport(
IDirect3DDevice9 *self, const D3DVIEWPORT9 *pViewport)
static HRESULT STDCALL
my_SetViewport(IDirect3DDevice9 *self, const D3DVIEWPORT9 *pViewport)
{
struct hook_d3d9_irp irp;
HRESULT hr;
@@ -540,8 +536,8 @@ static HRESULT STDCALL my_SetViewport(
return hr;
}
static HRESULT STDCALL my_SetVertexShader(
IDirect3DDevice9 *self, IDirect3DVertexShader9 *pShader)
static HRESULT STDCALL
my_SetVertexShader(IDirect3DDevice9 *self, IDirect3DVertexShader9 *pShader)
{
struct hook_d3d9_irp irp;
HRESULT hr;
@@ -557,9 +553,8 @@ static HRESULT STDCALL my_SetVertexShader(
return hr;
}
static HRESULT STDCALL my_Reset(
IDirect3DDevice9 *self,
D3DPRESENT_PARAMETERS *pp)
static HRESULT STDCALL
my_Reset(IDirect3DDevice9 *self, D3DPRESENT_PARAMETERS *pp)
{
struct hook_d3d9_irp irp;
HRESULT hr;
@@ -827,14 +822,11 @@ hook_d3d9_irp_handler_real_dev_draw_primitive_up(struct hook_d3d9_irp *irp)
irp->args.dev_draw_primitive_up.stride);
}
static HRESULT
hook_d3d9_irp_handler_real_dev_reset(struct hook_d3d9_irp *irp)
static HRESULT hook_d3d9_irp_handler_real_dev_reset(struct hook_d3d9_irp *irp)
{
log_assert(irp);
return real_Reset(
irp->args.dev_reset.self,
irp->args.dev_reset.pp);
return real_Reset(irp->args.dev_reset.self, irp->args.dev_reset.pp);
}
static HRESULT
@@ -843,8 +835,7 @@ hook_d3d9_irp_handler_real_dev_set_viewport(struct hook_d3d9_irp *irp)
log_assert(irp);
return real_SetViewport(
irp->args.dev_set_viewport.self,
irp->args.dev_set_viewport.pViewport);
irp->args.dev_set_viewport.self, irp->args.dev_set_viewport.pViewport);
}
static HRESULT