chore: Apply code formatting on entire codebase for consistent style
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@@ -65,8 +65,8 @@ bool hid_report_out_set_bit(
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uint16_t usage_hi;
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uint16_t usage_lo;
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usage_hi = (uint16_t)(usage >> 16);
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usage_lo = (uint16_t)(usage >> 0);
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usage_hi = (uint16_t) (usage >> 16);
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usage_lo = (uint16_t) (usage >> 0);
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count = 1;
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if (value) {
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@@ -118,8 +118,8 @@ bool hid_report_out_set_value(
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uint16_t usage_hi;
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uint16_t usage_lo;
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usage_hi = (uint16_t)(usage >> 16);
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usage_lo = (uint16_t)(usage >> 0);
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usage_hi = (uint16_t) (usage >> 16);
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usage_lo = (uint16_t) (usage >> 0);
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status = HidP_SetUsageValue(
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HidP_Output,
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@@ -202,9 +202,9 @@ static void analog_mapping_update(struct analog_mapping *am)
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if (am->absolute) {
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tmp = (value - am->affine_bias) / am->affine_scale;
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am->pos = (uint8_t)((tmp + 0.5) * 256.0);
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am->pos = (uint8_t) ((tmp + 0.5) * 256.0);
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} else {
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am->pos += (int8_t)(value * exp(am->sensitivity / 256.0));
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am->pos += (int8_t) (value * exp(am->sensitivity / 256.0));
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}
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}
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@@ -306,7 +306,7 @@ static void light_mapping_send(struct light_mapping *lm, const struct mapper *m)
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intensity = m->lights[lm->game_light];
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tmp = (intensity / 256.0) * lm->affine_scale;
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value = (int32_t)(tmp + 0.5) + lm->affine_bias;
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value = (int32_t) (tmp + 0.5) + lm->affine_bias;
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hid_stub_set_light(lm->dest.hid, lm->dest.light_no, value);
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}
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@@ -432,7 +432,7 @@ uint8_t mapper_impl_get_npages(struct mapper *m)
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}
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}
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return (uint8_t)(max_page + 1);
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return (uint8_t) (max_page + 1);
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}
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action_iter_t mapper_impl_iterate_actions(struct mapper *m)
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