chore: Apply code formatting on entire codebase for consistent style
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@@ -1,7 +1,7 @@
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#ifndef EZUSB_EMU_CONF_H
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#define EZUSB_EMU_CONF_H
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//#define EZUSB_EMU_DEBUG_DUMP
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//#define EZUSB_EMU_FW_DUMP
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// #define EZUSB_EMU_DEBUG_DUMP
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// #define EZUSB_EMU_FW_DUMP
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#endif
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@@ -2,10 +2,11 @@
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const struct ezusb_emu_desc_device ezusb_emu_desc_device = {
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.setupapi =
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{.device_guid = {0xAE18AA60,
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0x7F6A,
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0x11D4,
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{0x97, 0xDD, 0x00, 0x01, 0x02, 0x29, 0xB9, 0x59}},
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{.device_guid =
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{0xAE18AA60,
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0x7F6A,
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0x11D4,
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{0x97, 0xDD, 0x00, 0x01, 0x02, 0x29, 0xB9, 0x59}},
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.device_desc = "Cypress EZ-USB (2235) - EEPROM missing",
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.device_path = "\\\\.\\Ezusb-0"},
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.vid = 0x0547,
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@@ -16,8 +16,10 @@
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static struct security_mcode ezusb_iidx_emu_node_security_plug_boot_version;
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static uint32_t ezusb_iidx_emu_node_security_plug_boot_seeds[3];
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static struct security_rp_sign_key ezusb_iidx_emu_node_security_plug_black_sign_key;
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static struct security_rp_sign_key ezusb_iidx_emu_node_security_plug_white_sign_key;
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static struct security_rp_sign_key
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ezusb_iidx_emu_node_security_plug_black_sign_key;
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static struct security_rp_sign_key
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ezusb_iidx_emu_node_security_plug_white_sign_key;
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static struct security_mcode ezusb_iidx_emu_node_security_plug_black_mcode;
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static struct security_mcode ezusb_iidx_emu_node_security_plug_white_mcode;
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@@ -223,8 +225,9 @@ uint8_t ezusb_iidx_emu_node_security_plug_process_cmd_v2(
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// pop'n music only ever uses slot 2 (white) and slot 4 (black).
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// If the configuration does not match then it will error out.
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// IIDX uses slots 2 and 3 and detects what is plugged into each slot so ordering isn't important.
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// IIDX also reads slot 1's data section but doesn't care what dongle it is?
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// IIDX uses slots 2 and 3 and detects what is plugged into each slot so
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// ordering isn't important. IIDX also reads slot 1's data section but
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// doesn't care what dongle it is?
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case EZUSB_IIDX_SECPLUG_CMD_V2_SELECT_DONGLE_1:
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log_misc("EZUSB_IIDX_SECPLUG_CMD_V2_SELECT_DONGLE_1");
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ezusb_iidx_emu_node_security_plug_active_dongle_slot =
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@@ -12,8 +12,8 @@
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#include "ezusb-emu/node-security-plug.h"
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#include "ezusb-emu/node-sram.h"
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#include "ezusb-emu/node-wdt.h"
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#include "ezusb-emu/nodes.h"
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#include "ezusb-emu/node.h"
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#include "ezusb-emu/nodes.h"
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/* All IIDX games */
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const struct ezusb_iidx_emu_node ezusb_iidx_emu_node_coin = {
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