mirror of
https://gitea.tendokyu.moe/beerpsi/fsdecrypt.git
synced 2026-09-22 22:17:55 +03:00
Forge three small fixtures with no proprietary content so the e2e test runs by default and covers the full decrypt+extract path, including the delta/base VHD merge: - TEST_T001_..._0.opt encrypted exFAT (OPTION key) - TEST_1.00.00_..._0.app base APP: outer NTFS -> internal_0.vhd (fixed) -> inner NTFS - TEST_1.01.00_..._1_1.00.00.app delta APP: differencing internal_1.vhd, auto-merged with base by GUID The APP fixtures use the synthetic game id TEST, decrypted via the committed TEST.bin external key (also exercising that key-file fallback). e2e.rs copies the fixtures + key into a temp dir and runs from there so the delta finds its base and the key. .gitignore whitelists only these synthetic files so real containers dropped in fixtures/ stay private. The generator is kept local, not committed. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
97 lines
3.6 KiB
Rust
97 lines
3.6 KiB
Rust
//! End-to-end decryption test driven by the fixtures in `fixtures/`.
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//!
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//! The committed fixtures are small, fully synthetic containers (see
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//! `fixtures/README.md`) — a base APP, a delta APP, and an OPTION — so this runs
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//! the whole decrypt-and-extract path, including the delta/base VHD merge, with
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//! no proprietary data. You can also drop your own real `.app`/`.opt` files in
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//! `fixtures/` (they are git-ignored) and they'll be exercised too. When
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//! `fixtures/` is empty the test is a no-op, so the suite stays green regardless.
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use std::fs;
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use std::path::{Path, PathBuf};
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use std::process::Command;
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fn fixture_files() -> Vec<PathBuf> {
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let dir = Path::new(env!("CARGO_MANIFEST_DIR")).join("fixtures");
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let Ok(entries) = fs::read_dir(dir) else {
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return Vec::new();
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};
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let mut files: Vec<PathBuf> = entries
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.filter_map(|e| e.ok().map(|e| e.path()))
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.filter(|p| {
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p.is_file()
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&& matches!(
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p.extension().and_then(|e| e.to_str()),
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Some("app") | Some("opt")
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)
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})
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.collect();
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files.sort();
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files
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}
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#[test]
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fn decrypts_fixture_containers() {
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let files = fixture_files();
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if files.is_empty() {
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eprintln!(
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"skipping e2e: no .app/.opt fixtures in {}/fixtures — add containers to run this test",
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env!("CARGO_MANIFEST_DIR")
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);
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return;
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}
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// Work in a temp dir so extraction never touches the fixtures folder. The
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// tool extracts next to its input, so we copy every fixture in *first* — a
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// delta APP needs its base APP sitting alongside for the auto-merge.
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let workdir = std::env::temp_dir().join(format!("fsdecrypt-e2e-{}", std::process::id()));
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let _ = fs::remove_dir_all(&workdir);
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fs::create_dir_all(&workdir).expect("create work dir");
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// Copy *every* fixture file in — the containers plus any external
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// `{game_id}.bin` key files an unlisted game needs.
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let dir = Path::new(env!("CARGO_MANIFEST_DIR")).join("fixtures");
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if let Ok(entries) = fs::read_dir(&dir) {
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for e in entries.filter_map(|e| e.ok()) {
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let p = e.path();
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if p.is_file() {
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let _ = fs::copy(&p, workdir.join(p.file_name().unwrap()));
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}
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}
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}
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let inputs: Vec<PathBuf> = files
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.iter()
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.map(|f| workdir.join(f.file_name().unwrap()))
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.collect();
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for input in &inputs {
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let name = input.file_name().unwrap().to_os_string();
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// Run from the work dir so the binary resolves `{game_id}.bin` keys there.
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let output = Command::new(env!("CARGO_BIN_EXE_fsdecrypt"))
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.current_dir(&workdir)
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.arg(input)
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.output()
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.expect("failed to run fsdecrypt");
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let stdout = String::from_utf8_lossy(&output.stdout);
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let stderr = String::from_utf8_lossy(&output.stderr);
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assert!(
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output.status.success(),
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"decrypting {name:?} failed (exit {:?})\n--- stdout ---\n{stdout}\n--- stderr ---\n{stderr}",
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output.status.code()
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);
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// A default run extracts into a folder named after the input (no extension).
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let out_dir = input.with_extension("");
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let produced = fs::read_dir(&out_dir).map(|rd| rd.count()).unwrap_or(0);
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assert!(
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produced > 0,
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"{name:?}: expected extracted entries in {}\n--- stdout ---\n{stdout}",
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out_dir.display()
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);
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println!("ok: {name:?} -> {produced} top-level entr(y/ies) extracted");
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}
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let _ = fs::remove_dir_all(&workdir);
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}
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