Files
asphyxia_plugins/sdvx@asphyxia
2023-11-15 22:41:01 +08:00
..
2023-11-15 22:41:01 +08:00
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2023-11-06 03:56:30 +08:00
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SOUND VOLTEX

Plugin Version: fork-6.0.2.4

Supported game versions: EXCEED GEAR (2023102400)

Unsupported game versions: Every other game, as they're untested.

Required Asphyxia Core version 1.50c

Notes:

  • Please be aware that this plugin and the savefile it produces are incompatible with the official plugin, or any other forks. Please be cautious of using other plugins' savefiles with this fork of the plugin, or using this fork's savefile with other plugins.
  • Before using this plugin, run the WebUI Asset Update. Do this every data and plugin update.
  • Please back up your save data to prevent unwanted issues (just in case)

Changelog

fork-6.0.2.4

New:

  1. Main:
    • Updated EG course data (isNew flags)
  2. WebUI:
    • Profile details
      • Added display of skill frames (normal or god.) Asset update required.
        • frame might misalign a bit depending on window size, sorry
      • Added display of arena rank image. Asset update required.
      • Added display of your currently selected skill title.
      • Changed how Megamix rate and Ultimate rate is displayed in arena stats.
    • Asset update
      • Added ability to extract images/textures from .ifs files, with file information provided (seen on data/webui.ts.) Used to extract arena/skill course-related textures. Will probably utilize more in the future. Only ifs files used in latest data are supported.
        • Massive thanks to mon's ifstools, the code where this feature is largely based on.
        • Added pngjs library files to handle PNG file creation. Couldn't find a more elegant way but this will do for now.
      • Added course_data.json update using the course data in exg.ts.
  3. Other:
    • Added bgm_convert.sh file for Linux
    • Updated bgm_convert.bat

Fixes:

  1. WebUI
    • Fixed Japan-exclusive warning not displaying for some Premium Generator sets.

Todo:

  1. Figure out how to use image (png) files to appear in information/news popup.
  2. More work on online matchmaking (globalMatch.) I can't seem to make clients establish a connection.

fork-6.0.2.3

New:

  1. Main:
    • Added ARENA MEGAMIX BATTLE ranked match season & ARENA STATION set 11.
    • Added PREMIUM GENERATOR Fubuki set.
    • Updated licensed songs list (Fubuki songs)
  2. WebUI
    • Updated ARENA Season statistics display in detail page. Displays rank, rank point meter, megamix rate (for ranked megamix,) ultimate rate (for ultimate players,) and arena power.
    • Added achievements list page (work in progress)
    • Added ability to set how many Valkyrie Generator tickets you have. These tickets are used to purchase valkyrie generator items.
    • Added ability to change Skill Titles. Players can only switch to titles they own.
    • (Update webui resources) Added code to extract wma audio from .s3p files. Largely based on mon's s3p_extract code.
  3. Others:
    • DEMOLOOP_INFORMATION implementation (attract mode announcements images)
    • Updated bgm_convert batch script to remove the need for s3p_extract.

Fixes:

  1. Game
    • Fixed gibberish on Asphyxia card entry information data.
  2. WebUI
    • Fixed details page error for players with no skill course data.
    • Fixed sorting of Valgene/Pregene item images.
  3. Misc:
    • Updated BPL Triple Tribe event category from 'gift' to 'event_online.'
    • Added missing matchmaker model file.

fork-6.0.2.2

New:

  1. Event updates:
    • Enabled BPL S2 (SuddeИDeath) stamp event. Unlock all other songs first to make SuddeИDeath appear.
    • Added SDVX x CCJ song online crossover event.
    • Enabled item auto-unlock for 'cross_online' / cross events (X-record, BPL2021, Ichika, CCJ, etc.)
      • I would love to make point/progression systems for each event but it would take a lot of work and I would potentially need to update other games' plugins, so I'd rather not, and just give the option to unlock the songs automatically. Maybe in the future?
  2. ARENA updates:
    • Ranked match and rule implementation:
      • The active ranked match game mode and the point system used depends on the individual season.
      • Some seasons will have the ARENA BATTLE as the active ranked match, some will have SINGLE BATTLE.
      • Point system/rule can either be based on score, or based on star point. As of the moment, only season 1 has used the score-based rule.
      • Reference: BEMANIWiki
    • ARENA STATION catalog will still be based on the season it came out with.
    • Added option to not choose an active ARENA season.
  3. Other:
    • Initial online matchmaking code (WIP / unfinished / doesn't work)
  4. WebUI:
    • Added support for setting FX-R chat stamps.
    • Added video player for submonitor background videos (via Video.js)

Fixes:

  1. Fixes WebUI resource update not adding video submonitor backgrounds. I 100% recommend updating your WebUI assets.