Files
asphyxia_plugins/sdvx@asphyxia/utils.ts
T

293 lines
13 KiB
TypeScript

import {Counter} from './models/counter';
export function IDToCode(id: number) {
const padded = _.padStart(id.toString(), 8);
return `${padded.slice(0, 4)}-${padded.slice(4)}`;
}
export async function GetCounter(key: string) {
return (
await DB.Upsert<Counter>(
{ collection: 'counter', key: 'mix' },
{ $inc: { value: 1 } }
)
).docs[0].value;
}
export function getVersion(info: EamuseInfo) {
const dateCode = parseInt(info.model.split(":")[4]);
if (dateCode <= 2013052900) return 1;
if (dateCode <= 2014112000) return 2;
if (dateCode <= 2016121200) return 3;
if (info.method.startsWith('sv4')) return 4;
if (info.method.startsWith('sv5')) return 5;
if (dateCode >= 2021083100) return -6;
if (info.method.startsWith('sv6')) return 6;
return 0;
}
export function getRandomIntInclusive(min, max) {
min = Math.ceil(min);
max = Math.floor(max);
return Math.floor(Math.random() * (max - min + 1) + min); //The maximum is inclusive and the minimum is inclusive
}
export const copyResourcesFromGame = async (data: {}) => {
let mdbJsonFix = [];
let mdbJsonFixFinal;
let newJsonSongs = [];
let newVersionSongs = [];
let newNemsysData = []
let newAPCardData = []
let newSubBGData = []
let newBGMData = []
let newChatStampData = []
let runErrors = []
let resourceJsonData = JSON.parse(U.DecodeString(await IO.ReadFile('webui/asset/json/data.json'), 'utf8'))
// Get new music data from music_db.xml
console.log('Getting new music_db info')
if(IO.Exists(U.GetConfig('sdvx_eg_root_dir') + "/data/others/music_db.xml")) {
let mdb = U.parseXML(U.DecodeString(await IO.ReadFile(U.GetConfig('sdvx_eg_root_dir') + "/data/others/music_db.xml"), "shift_jis"), false)
let ea3Config = U.parseXML(U.DecodeString(await IO.ReadFile(U.GetConfig('sdvx_eg_root_dir') + "/prop/ea3-config.xml"), "shift_jis"), false)
let version = ea3Config['ea3']['soft']['ext']['@content'];
let prevAssetMdb = []
if(IO.Exists('webui/asset/json/music_db.json')) {
prevAssetMdb = JSON.parse(U.DecodeString(await IO.ReadFile('webui/asset/json/music_db.json'), 'utf8'))
}
mdb.mdb.music.forEach(musicValue => {
if(Object.keys(prevAssetMdb).length > 0) {
if(prevAssetMdb['mdb']['music'].find(item => parseInt(item['@id']) == parseInt(musicValue.info.label['@content'])) == undefined) {
console.log("New song added to json: " + musicValue.info.title_name['@content'] + " (" + musicValue.info.distribution_date['@content'] + ")")
newJsonSongs.push('[' + musicValue.info.distribution_date['@content'] + '] ' + musicValue.info.title_name['@content'])
}
} else {
console.log("New song added to json: " + musicValue.info.title_name['@content'] + " (" + musicValue.info.distribution_date['@content'] + ")")
newJsonSongs.push('[' + musicValue.info.distribution_date['@content'] + '] ' + musicValue.info.title_name['@content'])
}
if(parseInt(musicValue.info.distribution_date['@content'][0]) >= parseInt(version.substring(0,8))) {
console.log("Found new song for version " + version + ": " + musicValue.info.title_name['@content'] + " (" + musicValue.info.distribution_date['@content'] + ")");
newVersionSongs.push('[' + musicValue.info.distribution_date['@content'] + '] ' + musicValue.info.title_name['@content'])
}
mdbJsonFix.push({
'@id': musicValue['@attr'].id,
'info': {
'title_name': musicValue.info.title_name['@content'],
'version': {
'@__type': 'u8',
'#text': musicValue.info.version['@content'][0].toString()
},
'inf_ver': {
'@__type': 'u8',
'#text': musicValue.info.inf_ver['@content'][0].toString()
},
'distribution_date' : {
'#text': musicValue.info.distribution_date['@content'][0]
}
},
'difficulty': {
'novice': {
'difnum': {
'@__type': 'u8',
'#text': musicValue.difficulty.novice.difnum['@content'][0].toString()
}
},
'advanced': {
'difnum': {
'@__type': 'u8',
'#text': musicValue.difficulty.advanced.difnum['@content'][0].toString()
}
},
'exhaust': {
'difnum': {
'@__type': 'u8',
'#text': musicValue.difficulty.exhaust.difnum['@content'][0].toString()
}
},
'maximum': {
'difnum': {
'@__type': 'u8',
'#text': musicValue.difficulty.maximum != undefined ? musicValue.difficulty.maximum.difnum['@content'][0].toString() : '0'
}
},
'infinite': {
'difnum': {
'@__type': 'u8',
'#text': musicValue.difficulty.infinite != undefined ? musicValue.difficulty.infinite.difnum['@content'][0].toString() : '0'
}
}
}
});
})
mdbJsonFixFinal = {
'mdb': {
'version': version,
'music': mdbJsonFix
}
};
IO.WriteFile('webui/asset/json/music_db.json', JSON.stringify(mdbJsonFixFinal));
if(!IO.Exists('webui/asset/json/music_db_' + version + '.json')){
IO.WriteFile('webui/asset/json/music_db_' + version + '.json', JSON.stringify(mdbJsonFixFinal));
}
} else {
console.log('Error reading music_db.xml. Check your "Exceed Gear Data Directory" config.')
runErrors.push('[music_db] Error reading music_db.xml. Check your "Exceed Gear Data Directory" config.')
}
// Copying new nemsys files from gamedata
console.log("Copying new nemsys files from gamedata")
if(IO.Exists(U.GetConfig('sdvx_eg_root_dir') + "/data/graphics/game_nemsys")) {
let nemsysFiles = await IO.ReadDir(U.GetConfig('sdvx_eg_root_dir') + "/data/graphics/game_nemsys")
for await (const nemsys of nemsysFiles) {
let fileToWrite = await IO.ReadFile(U.GetConfig('sdvx_eg_root_dir') + "/data/graphics/game_nemsys/" + nemsys.name)
if(!IO.Exists('webui/asset/nemsys/' + nemsys.name.substring(0, (nemsys.name.length - 4)) + ".png") && !IO.Exists('webui/asset/nemsys/' + nemsys.name.substring(0, (nemsys.name.length - 4)) + ".jpg")) {
IO.WriteFile('webui/asset/nemsys/' + nemsys.name, fileToWrite)
newNemsysData.push(nemsys.name)
} else {
console.log(nemsys.name + " exists")
}
}
newNemsysData.forEach(fileName => {
if(parseInt(fileName.substring(7, 11))) {
resourceJsonData.nemsys.push({"value": parseInt(fileName.substring(7, 11)), "name": fileName + " (please rename)"})
}
})
} else {
console.log('Error reading nemsys directory. Check your "Exceed Gear Data Directory" config.')
runErrors.push('[nemsys] Error reading nemsys directory. Check your "Exceed Gear Data Directory" config.')
}
// Copying new appeal card files from gamedata (disabled for now)
// console.log("Copying new appeal card files from gamedata")
// if(IO.Exists(U.GetConfig('sdvx_eg_root_dir') + "/data/graphics/game_nemsys")) {
// let apCardFiles = await IO.ReadDir(U.GetConfig('sdvx_eg_root_dir') + "/data/graphics/ap_card")
// for await (const apCard of apCardFiles) {
// let fileToWrite = await IO.ReadFile(U.GetConfig('sdvx_eg_root_dir') + "/data/graphics/ap_card/" + apCard.name)
// if(!IO.Exists('webui/asset/ap_card/' + apCard.name.substring(0, (apCard.name.length - 4)) + ".png") && !IO.Exists('webui/asset/ap_card/' + apCard.name.substring(0, (apCard.name.length - 4)) + ".jpg")) {
// IO.WriteFile('webui/asset/ap_card/' + apCard.name, fileToWrite)
// newAPCardData.push(apCard.name)
// } else {
// console.log(apCard.name + " exists")
// }
// }
// // Appeal card data registration to data.json not properly implemented yet, I don't quite understand how their IDs work yet
// newAPCardData.forEach(fileName => {
// if(parseInt(fileName.substring(6, 10))) {
// resourceJsonData.apCard.push({"value": parseInt(fileName.substring(6, 10)), "name": fileName + " (please rename)"})
// }
// })
// } else {
// console.log('Error reading appeal card directory. Check your "Exceed Gear Data Directory" config.')
// runErrors.push('[appeal_card] Error reading appeal card directory. Check your "Exceed Gear Data Directory" config.')
// }
// Copying new subbg files from gamedata
console.log("Copying new subbg files from gamedata")
if(IO.Exists(U.GetConfig('sdvx_eg_root_dir') + "/data/graphics/submonitor_bg")) {
let subBGFiles = await IO.ReadDir(U.GetConfig('sdvx_eg_root_dir') + "/data/graphics/submonitor_bg")
for await (const subbg of subBGFiles) {
if (subbg.name.substring(subbg.name.length-4, subbg.name.length).match(/(\.png|\.jpg)/g)) {
let fileToWrite = await IO.ReadFile(U.GetConfig('sdvx_eg_root_dir') + "/data/graphics/submonitor_bg/" + subbg.name)
if(!IO.Exists('webui/asset/submonitor_bg/' + subbg.name.substring(0, (subbg.name.length - 4)) + ".png") && !IO.Exists('webui/asset/submonitor_bg/' + subbg.name.substring(0, (subbg.name.length - 4)) + ".jpg")) {
IO.WriteFile('webui/asset/submonitor_bg/' + subbg.name, fileToWrite)
newSubBGData.push(subbg.name)
} else {
console.log(subbg.name + " exists")
}
}
}
newSubBGData.forEach(fileName => {
if(parseInt(fileName.substring(6, 10))) {
resourceJsonData.subbg.push({"value": parseInt(fileName.substring(6, 10)), "name": fileName + " (please rename)"})
}
})
} else {
console.log('Error reading submonitor_bg directory. Check your "Exceed Gear Data Directory" config.')
runErrors.push('[submonitor_bg] Error reading submonitor_bg directory. Check your "Exceed Gear Data Directory" config.')
}
// Copying new bgm files from gamedata
console.log("Copying new bgm files from gamedata")
if(IO.Exists(U.GetConfig('sdvx_eg_root_dir') + "/data/sound/custom")) {
let bgmFiles = await IO.ReadDir(U.GetConfig('sdvx_eg_root_dir') + "/data/sound/custom")
for await (const bgm of bgmFiles) {
if (bgm.name.substring(bgm.name.length-4, bgm.name.length) == '.s3p') {
let folderName = bgm.name.match(/(custom|special)_([0-9]*)/g)[0]
if(folderName != '') {
let fileToWrite = await IO.ReadFile(U.GetConfig('sdvx_eg_root_dir') + "/data/sound/custom/" + bgm.name)
if(!IO.Exists('webui/asset/audio/' + folderName)) {
IO.WriteFile('webui/asset/audio/' + folderName + '/' + bgm.name, fileToWrite)
newBGMData.push(bgm.name)
} else {
console.log(bgm.name + " exists")
}
}
}
}
newBGMData.forEach(fileName => {
let bgmId = fileName.match(/(?<=(custom|special)_)([0-9]*)/g)[0]
if(parseInt(bgmId)) {
resourceJsonData.bgm.push({"value": parseInt(bgmId), "name": fileName + " (please rename)"})
}
})
} else {
console.log('Error reading BGM directory. Check your "Exceed Gear Data Directory" config.')
runErrors.push('[BGM] Error reading BGM directory. Check your "Exceed Gear Data Directory" config.')
}
// Copying new chat_stamp files from gamedata
console.log("Copying new chat stamp files from gamedata")
if(IO.Exists(U.GetConfig('sdvx_eg_root_dir') + "/data/graphics/chat_stamp")) {
let chat_stamps_folders = await IO.ReadDir(U.GetConfig('sdvx_eg_root_dir') + "/data/graphics/chat_stamp")
for(const chat_stamp_folder of chat_stamps_folders) {
let folderName = chat_stamp_folder.name.match(/stamp_([0-9]*)/g)[0]
if(folderName != '') {
if(!IO.Exists('webui/asset/chat_stamp/' + folderName)) {
let chat_stamps = await IO.ReadDir(U.GetConfig('sdvx_eg_root_dir') + "/data/graphics/chat_stamp/" + folderName)
for(const chat_stamp_ind in chat_stamps) {
let fileToWrite = await IO.ReadFile(U.GetConfig('sdvx_eg_root_dir') + "/data/graphics/chat_stamp/" + folderName + '/' + chat_stamps[chat_stamp_ind].name)
IO.WriteFile('webui/asset/chat_stamp/' + folderName + '/' + chat_stamps[chat_stamp_ind].name, fileToWrite)
newChatStampData.push(chat_stamps[chat_stamp_ind].name)
}
} else {
console.log(folderName + " exists")
}
}
}
let stampIDCtr = 3;
newChatStampData.forEach(fileName => {
let stampId = fileName.match(/(?<=(stamp)_)([0-9]*)/g)[0]
if(parseInt(stampId)) {
let realStampID = (parseInt(stampId) * 4) - stampIDCtr;
resourceJsonData.stamp.push({"value": realStampID, "name": fileName + " (please rename)"})
}
if(stampIDCtr == 0) stampIDCtr = 3;
else stampIDCtr--;
})
} else {
console.log('Error reading chat stamp directory. Check your "Exceed Gear Data Directory" config.')
runErrors.push('[chat_stamp] Error reading chat stamp directory. Check your "Exceed Gear Data Directory" config.')
}
await IO.WriteFile('webui/asset/json/data.json', JSON.stringify(resourceJsonData))
await IO.WriteFile('webui/asset/logs/copyResourcesFromGame.json', JSON.stringify({
nemsys: newNemsysData,
apCard: newAPCardData,
subbg: newSubBGData,
bgm: newBGMData,
chatStamp: newChatStampData,
versionSongs: newVersionSongs,
jsonSongs: newJsonSongs,
errors: runErrors
}))
}