GITADORA PlayerBoard Customization Update

This commit is contained in:
James Liu
2026-09-06 17:24:43 +08:00
parent 3621f581e8
commit 590b993493
7 changed files with 7900 additions and 32 deletions
+3 -5
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@@ -13,7 +13,7 @@ import Logger from "../utils/logger"
import { isAsphyxiaDebugMode, isRivalEnabled, isSharedSongScoresEnabled } from "../utils/index";
import { SecretMusicEntry } from "../models/secretmusicentry";
import { CheckPlayerResponse, getCheckPlayerResponse } from "../models/Responses/checkplayerresponse";
import { getPlayerStickerResponse, PlayerStickerResponse } from "../models/Responses/playerstickerresponse";
import { getPlayerBoardResponse } from "../models/Responses/playerstickerresponse";
import { getSecretMusicResponse, SecretMusicResponse } from "../models/Responses/secretmusicresponse";
import { getSaveProfileResponse } from "../models/Responses/saveprofileresponse";
import { getDefaultBattleDataResponse } from "../models/Responses/battledataresponse";
@@ -292,14 +292,12 @@ export const getPlayer: EPR = async (info, data, send) => {
}));
}
const sticker: PlayerStickerResponse[] = getPlayerStickerResponse(name.card);
const playerboard = getPlayerBoardResponse(name);
const playinfo: PlayerPlayInfoResponse = getPlayerPlayInfoResponse(profile);
const playerData: any = {
playerboard: {
index: K.ITEM('s32', 1),
is_active: K.ITEM('bool', _.isArray(name.card) ? 1 : 0),
sticker,
...playerboard,
},
player_info: {
// The initial profile is player type 0. Each follow-up rival profile is
+3 -5
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@@ -15,7 +15,7 @@ import Logger from "../utils/logger"
import { isAsphyxiaDebugMode, isSharedSongScoresEnabled } from "../utils/index";
import { SecretMusicEntry } from "../models/secretmusicentry";
import { CheckPlayerResponse, getCheckPlayerResponse } from "../models/Responses/checkplayerresponse";
import { getPlayerStickerResponse, PlayerStickerResponse } from "../models/Responses/playerstickerresponse";
import { getPlayerBoardResponse } from "../models/Responses/playerstickerresponse";
import { getSecretMusicResponse, SecretMusicResponse } from "../models/Responses/secretmusicresponse";
import { getSaveProfileResponse } from "../models/Responses/saveprofileresponse";
import { getDefaultBattleDataResponse } from "../models/Responses/battledataresponse";
@@ -181,14 +181,12 @@ export const getPlayer: EPR = async (info, data, send) => {
}));
}
const sticker: PlayerStickerResponse[] = getPlayerStickerResponse(name.card);
const playerboard = getPlayerBoardResponse(name);
const playinfo: PlayerPlayInfoResponse = getPlayerPlayInfoResponse(profile);
const playerData: any = {
playerboard: {
index: K.ITEM('s32', 1),
is_active: K.ITEM('bool', _.isArray(name.card) ? 1 : 0),
sticker,
...playerboard,
},
player_info: {
player_type: K.ITEM('s8', 0),
+78 -4
View File
@@ -6,6 +6,7 @@ export const updatePlayerInfo = async (data: {
version: string;
name?: string;
title?: string;
playerboard?: string | PlayerInfo['playerboard'];
}) => {
if (data.refid == null) return;
@@ -21,6 +22,11 @@ export const updatePlayerInfo = async (data: {
update.title = data.title;
}
if (data.playerboard !== undefined) {
const playerboard = parsePlayerBoard(data.playerboard);
if (playerboard) update.playerboard = playerboard;
}
await DB.Update<PlayerInfo>(
data.refid,
{ collection: 'playerinfo', version: data.version },
@@ -28,6 +34,61 @@ export const updatePlayerInfo = async (data: {
);
};
/** Parse and normalize the JSON editor payload before persisting it. */
function parsePlayerBoard(input: string | PlayerInfo['playerboard']): PlayerInfo['playerboard'] | null {
let value: any = input;
if (typeof input === 'string') {
try {
value = input.trim() ? JSON.parse(input) : {};
} catch (error) {
console.warn('[gitadora] Ignoring invalid playerboard JSON:', error);
return null;
}
}
if (!value || typeof value !== 'object' || Array.isArray(value)) return null;
const numberOr = (candidate: unknown, fallback: number) => {
const parsed = typeof candidate === 'number' ? candidate : Number(candidate);
return Number.isFinite(parsed) ? parsed : fallback;
};
const boolOr = (candidate: unknown, fallback: boolean) => {
if (candidate === undefined || candidate === null || candidate === '') return fallback;
if (typeof candidate === 'boolean') return candidate;
if (candidate === 1 || candidate === '1' || candidate === 'true') return true;
if (candidate === 0 || candidate === '0' || candidate === 'false') return false;
return fallback;
};
const stickers = Array.isArray(value.sticker) ? value.sticker : [];
const normalizedStickers = stickers.slice(0, 10).reduce((result: any[], sticker: any) => {
if (!sticker || typeof sticker !== 'object') return result;
const position = Array.isArray(sticker.position) ? sticker.position : [];
const scale = Array.isArray(sticker.scale) ? sticker.scale : [];
const id = numberOr(sticker.id, NaN);
const posX = numberOr(sticker.pos_x ?? position[0], NaN);
const posY = numberOr(sticker.pos_y ?? position[1], NaN);
const scaleX = numberOr(sticker.scale_x ?? scale[0], NaN);
const scaleY = numberOr(sticker.scale_y ?? scale[1], NaN);
const rotate = numberOr(sticker.rotate ?? sticker.rotation, NaN);
if (![id, posX, posY, scaleX, scaleY, rotate].every(Number.isFinite)) return result;
result.push({
id: Math.trunc(id),
pos_x: posX,
pos_y: posY,
scale_x: scaleX,
scale_y: scaleY,
rotate,
});
return result;
}, []);
return {
index: Math.trunc(numberOr(value.index, 1)),
is_active: boolOr(value.is_active, false),
sticker: normalizedStickers,
};
}
/**
* Replace the rival list for one game/version pair.
*
@@ -48,12 +109,13 @@ export const updateRival = async (data: {
const requestedRefids = [data.rival1, data.rival2, data.rival3, data.rival4, data.rival5];
const seenRefids = new Set<string>();
const rivalSlots = requestedRefids.flatMap((input, index) => {
const rivalSlots = requestedRefids.reduce((result: Array<{ rivalRefid: string; slot: number }>, input, index) => {
const rivalRefid = input?.trim();
if (!rivalRefid || rivalRefid === data.refid || seenRefids.has(rivalRefid)) return [];
if (!rivalRefid || rivalRefid === data.refid || seenRefids.has(rivalRefid)) return result;
seenRefids.add(rivalRefid);
return [{ rivalRefid, slot: index + 1 }];
});
result.push({ rivalRefid, slot: index + 1 });
return result;
}, [] as Array<{ rivalRefid: string; slot: number }>);
// Store only players that have a profile in the same game version. This keeps
// the later game response from referencing a player whose DID/profile is absent.
@@ -82,3 +144,15 @@ export const updateRival = async (data: {
});
}
};