Files
XTLS_Xray-core/common/lua/program.go
T
2026-10-13 09:52:31 +08:00

159 lines
4.3 KiB
Go

package lua
import (
"bytes"
"context"
"os"
"strings"
"time"
"github.com/xtls/xray-core/common/base64"
"github.com/xtls/xray-core/common/platform"
glua "github.com/yuin/gopher-lua"
"github.com/yuin/gopher-lua/parse"
)
// Program holds immutable bytecode that can be run by independent LStates.
type Program struct {
proto *glua.FunctionProto
privileged bool
}
// LStateFactory returns a fully initialized state or nil and an error.
// Implementations must close partial states on failure; callers own successful states.
type LStateFactory func(context.Context) (*glua.LState, error)
// Compile reads a Lua file or decodes an inline script and compiles it into an immutable program.
func Compile(script string) (*Program, error) {
var code []byte
var err error
name := "[inline]"
if strings.HasPrefix(script, base64.GzipPrefix) || strings.HasPrefix(script, base64.Prefix) {
code, err = base64.Decode(script)
} else if name, err = platform.ResolveLuaFile(script); err == nil {
code, err = os.ReadFile(name)
}
if err != nil {
return nil, err
}
privileged := hasPrivilegedPSK(code)
chunk, err := parse.Parse(bytes.NewReader(code), name)
if err != nil {
return nil, err
}
proto, err := glua.Compile(chunk, name)
if err != nil {
return nil, err
}
return &Program{proto: proto, privileged: privileged}, nil
}
func hasPrivilegedPSK(code []byte) bool {
expected := strings.TrimSpace(platform.NewEnvFlag(platform.LuaPrivilegedPSK).GetValue(func() string { return "" }))
if expected == "" {
return false
}
for len(code) != 0 {
line, rest, _ := bytes.Cut(code, []byte{'\n'})
code = rest
line = bytes.TrimSuffix(line, []byte{'\r'})
if len(bytes.TrimSpace(line)) == 0 {
continue
}
line, found := bytes.CutPrefix(bytes.TrimLeft(line, " \t"), []byte("--"))
if !found {
return false
}
key, found := bytes.CutPrefix(bytes.TrimLeft(line, " \t"), []byte("@xray:privileged-psk="))
key = bytes.TrimSpace(key)
return found && len(key) != 0 && string(key) == expected
}
return false
}
// NewState creates a state, runs register, executes the program under ctx, and
// runs validate. It removes the initialization context before returning a state
// owned by the caller.
func (p *Program) NewState(ctx context.Context, register func(*glua.LState), validate func(*glua.LState) error) (*glua.LState, error) {
var L *glua.LState
if p.privileged {
L = glua.NewState()
} else {
L = newSandboxedState()
}
valid := false
defer func() {
if !valid {
L.Close()
}
}()
L.SetContext(ctx)
defer L.RemoveContext()
if register != nil {
register(L)
}
L.Push(L.NewFunctionFromProto(p.proto))
// Execute the Lua script's top level.
if err := L.PCall(0, 0, nil); err != nil {
return nil, err
}
if validate != nil {
if err := validate(L); err != nil {
return nil, err
}
}
valid = true
return L, nil
}
func newSandboxedState() *glua.LState {
L := glua.NewState(glua.Options{SkipOpenLibs: true})
for _, lib := range []struct {
name string
open glua.LGFunction
}{
{glua.LoadLibName, glua.OpenPackage},
{glua.BaseLibName, glua.OpenBase},
{glua.TabLibName, glua.OpenTable},
{glua.StringLibName, glua.OpenString},
{glua.MathLibName, glua.OpenMath},
{glua.CoroutineLibName, glua.OpenCoroutine},
} {
L.Push(L.NewFunction(lib.open))
L.Push(glua.LString(lib.name))
L.Call(1, 0)
}
for _, name := range []string{
"dofile", "loadfile", "load", "loadstring", "getfenv", "setfenv",
"collectgarbage", "module", "newproxy", "print", "_printregs",
} {
L.SetGlobal(name, glua.LNil)
}
// require() reads loaders from the registry.
module := L.GetGlobal(glua.LoadLibName).(*glua.LTable)
loaders := L.NewTable()
loaders.RawSetInt(1, module.RawGetString("loaders").(*glua.LTable).RawGetInt(1))
module.RawSetString("loaders", loaders)
L.SetField(L.Get(glua.RegistryIndex), "_LOADERS", loaders)
for _, name := range []string{"loadlib", "seeall", "path", "cpath", "config"} {
module.RawSetString(name, glua.LNil)
}
return L
}
// NewStateFactory returns a factory that gives each state an initialization timeout.
func (p *Program) NewStateFactory(initTimeout time.Duration, register func(*glua.LState), validate func(*glua.LState) error) LStateFactory {
return func(ctx context.Context) (*glua.LState, error) {
initCtx, cancel := context.WithTimeout(ctx, initTimeout)
defer cancel()
return p.NewState(initCtx, register, validate)
}
}