CLI: Add lua encode command for inline scripts

This commit is contained in:
Meo597
2026-10-12 04:18:29 +08:00
parent 13396ff9c6
commit 8d79265bce
5 changed files with 194 additions and 0 deletions
+62
View File
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package lua
import (
"fmt"
"io"
"os"
xlua "github.com/xtls/xray-core/common/lua"
"github.com/xtls/xray-core/main/commands/base"
)
var cmdEncode = &base.Command{
UsageLine: "{{.Exec}} lua encode [-gzip=false] [file | stdin:]",
Short: "Encode a Lua script for inline configuration",
Long: `
Encode one file or stdin: as an inline Lua script for the script configuration field.
Files are read from the given path without searching configuration directories.
The original bytes are preserved; the script is not executed or validated.
The encoded string is written to stdout on one line, without quotes.
Arguments:
-gzip=false
Disable compression and output base64: instead of base64+gzip:.
By default, gzip uses the highest compression level.
Examples:
{{.Exec}} lua encode script.lua
{{.Exec}} lua encode -gzip=false script.lua
{{.Exec}} lua encode stdin:
`,
}
var gzipEnabled = cmdEncode.Flag.Bool("gzip", true, "Compress the script with gzip.")
func init() {
cmdEncode.Run = executeEncode
}
func executeEncode(cmd *base.Command, args []string) {
if len(args) != 1 {
cmd.Usage()
}
var code []byte
var err error
if args[0] == "stdin:" {
code, err = io.ReadAll(os.Stdin)
} else {
code, err = os.ReadFile(args[0])
}
if err != nil {
base.Fatalf("failed to read script: %s", err)
}
script, err := xlua.Encode(code, *gzipEnabled)
if err != nil {
base.Fatalf("failed to encode script: %s", err)
}
if _, err := fmt.Fprintln(os.Stdout, script); err != nil {
base.Fatalf("failed to write encoded script: %s", err)
}
}