Meow
2026-10-10 09:01:16 +00:00
committed by GitHub
parent c7dbfd5e1e
commit 8855145e58
40 changed files with 4086 additions and 12 deletions
+3
View File
@@ -0,0 +1,3 @@
// Package lua provides shared GopherLua programs, state management, and value
// conversion and validation helpers for Xray scripts.
package lua
+65
View File
@@ -0,0 +1,65 @@
package lua
import (
glua "github.com/yuin/gopher-lua"
luar "layeh.com/gopher-luar"
)
// NewSlicePusher captures luar's slice metatable during state initialization.
// The returned function wraps slices without reflection or metatable lookup,
// and pushes nil for nil slices. Use it with this state or its coroutines.
func NewSlicePusher[T any](L *glua.LState) func(*glua.LState, []T) {
metatable := luar.New(L, []T{}).(*glua.LUserData).Metatable
return func(L *glua.LState, values []T) {
if values == nil {
L.Push(glua.LNil)
return
}
userdata := L.NewUserData()
userdata.Value = values
userdata.Metatable = metatable
L.Push(userdata)
}
}
// DirectMethod handles a Lua call without luar's reflected method invocation.
// It returns the result count and whether it handled the arguments. On false,
// it must leave the stack unchanged for the original luar wrapper.
type DirectMethod func(L *glua.LState) (nresults int, handled bool)
// PushWithDirectMethods pushes a luar userdata with typed Go method bindings.
// Handled calls bypass luar's argument conversion and reflect.Call; method lookup
// uses the methods table directly instead of luar's reflected __index handler.
// value must expose methods only. Bindings and their closures are installed once
// per Go type per LState, outside the method-call hot path.
func PushWithDirectMethods(L *glua.LState, value any, directMethods map[string]DirectMethod) {
userdata := luar.New(L, value).(*glua.LUserData)
metatable := userdata.Metatable.(*glua.LTable)
methods := metatable.RawGetString("methods").(*glua.LTable)
if metatable.RawGetString("__index") != methods {
for name, direct := range directMethods {
original := methods.RawGetString(name)
fn := L.NewFunction(func(L *glua.LState) int {
if nresults, handled := direct(L); handled {
return nresults
}
return callLuarMethod(L, original)
})
// Keep luar's method aliases on the same direct binding.
for key, method := methods.Next(glua.LNil); key != glua.LNil; key, method = methods.Next(key) {
if method == original {
methods.RawSet(key, fn)
}
}
}
metatable.RawSetString("__index", methods)
}
L.Push(userdata)
}
func callLuarMethod(L *glua.LState, method glua.LValue) int {
nargs := L.GetTop()
L.Insert(method, 1)
L.Call(nargs, glua.MultRet)
return L.GetTop()
}
+84
View File
@@ -0,0 +1,84 @@
package lua
import (
"net"
"testing"
glua "github.com/yuin/gopher-lua"
luar "layeh.com/gopher-luar"
)
func TestSlicePusher(t *testing.T) {
L := glua.NewState()
defer L.Close()
push := NewSlicePusher[int](L)
values := []int{3, 5}
L.SetGlobal("getValues", L.NewFunction(func(L *glua.LState) int {
push(L, values)
return 1
}))
if err := L.DoString(`
local values = getValues()
assert(#values == 2 and values[1] == 3 and values[2] == 5)
values[2] = 7
local co = coroutine.create(function()
local values = getValues()
assert(#values == 2 and values[1] == 3 and values[2] == 7)
return true
end)
local ok, result = coroutine.resume(co)
assert(ok and result == true)
`); err != nil {
t.Fatal(err)
}
if values[1] != 7 {
t.Fatal("slice storage was copied")
}
push(L, nil)
if L.Get(-1) != glua.LNil {
t.Fatal("nil slice must push Lua nil")
}
L.Pop(1)
push(L, []int{})
L.SetGlobal("empty", L.Get(-1))
L.Pop(1)
if err := L.DoString(`assert(type(empty) == "userdata" and #empty == 0)`); err != nil {
t.Fatal(err)
}
}
func TestSlicePusherMetatablePerState(t *testing.T) {
first := glua.NewState()
defer first.Close()
second := glua.NewState()
defer second.Close()
NewSlicePusher[int](first)(first, []int{1})
NewSlicePusher[int](second)(second, []int{1})
if first.Get(-1).(*glua.LUserData).Metatable == second.Get(-1).(*glua.LUserData).Metatable {
t.Fatal("independent states share a slice metatable")
}
}
func BenchmarkSlicePusher(b *testing.B) {
L := glua.NewState()
defer L.Close()
ips := []net.IP{net.ParseIP("127.0.0.1")}
pushIPs := NewSlicePusher[net.IP](L)
for _, benchmark := range []struct {
name string
push func(*glua.LState, []net.IP)
}{
{"bare", func(L *glua.LState, ips []net.IP) { PushUserData(L, ips) }},
{"luar", func(L *glua.LState, ips []net.IP) { L.Push(luar.New(L, ips)) }},
{"cached", pushIPs},
} {
b.Run(benchmark.name, func(b *testing.B) {
b.ReportAllocs()
b.ResetTimer()
for i := 0; i < b.N; i++ {
benchmark.push(L, ips)
L.Pop(1)
}
})
}
}
+151
View File
@@ -0,0 +1,151 @@
package lua
import (
"context"
"errors"
"sync"
"time"
glua "github.com/yuin/gopher-lua"
)
const maxIdleStates = 16
// Pool lends each state to one caller at a time. It grows on contention and
// keeps up to maxIdleStates idle states until Close. Acquire/Release callers
// decide reusability; WithState uses its callback's error.
type Pool struct {
ctx context.Context
cancel context.CancelFunc
timeout time.Duration
factory LStateFactory
idle []*glua.LState
top int
mu sync.Mutex
active sync.WaitGroup
closed bool
}
// NewPool tests the factory by creating one state during initialization.
func NewPool(ctx context.Context, timeout time.Duration, factory LStateFactory) (*Pool, error) {
if timeout <= 0 {
return nil, errors.New("Lua pool timeout must be positive")
}
poolCtx, cancel := context.WithCancel(ctx)
state, err := factory(poolCtx)
if err != nil {
cancel()
return nil, err
}
return &Pool{ctx: poolCtx, cancel: cancel, timeout: timeout, factory: factory, idle: []*glua.LState{state}, top: state.GetTop()}, nil
}
// Acquire returns an initialized exclusive state, growing the pool if necessary.
// ctx is passed to the factory for state creation; nil uses the pool context.
func (p *Pool) Acquire(ctx context.Context) (*glua.LState, error) {
p.mu.Lock()
if p.closed {
p.mu.Unlock()
return nil, errors.New("Lua pool is closed")
}
if err := p.ctx.Err(); err != nil {
p.mu.Unlock()
return nil, err
}
if ctx == nil {
ctx = p.ctx
} else if err := ctx.Err(); err != nil {
p.mu.Unlock()
return nil, err
}
p.active.Add(1)
n := len(p.idle)
if n != 0 {
state := p.idle[n-1]
p.idle[n-1] = nil
p.idle = p.idle[:n-1]
p.mu.Unlock()
return state, nil
}
p.mu.Unlock()
// TODO: Limit the total number of states. When the limit is reached, wait
// for a Release instead of creating another state; allow the wait to be
// cancelled by the caller or by Close.
state, err := p.factory(ctx)
if err != nil {
p.active.Done()
return nil, err
}
return state, nil
}
// WithState runs work on an exclusive state and releases it afterward.
// Nil ctx and zero timeout use pool defaults. The timeout starts after acquisition.
func (p *Pool) WithState(ctx context.Context, timeout time.Duration, work func(*glua.LState) error) error {
state, err := p.Acquire(ctx)
if err != nil {
return err
}
if ctx == nil {
ctx = p.ctx
}
if timeout == 0 {
timeout = p.timeout
}
ctx, cancel := context.WithTimeout(ctx, timeout)
state.SetContext(ctx)
reusable := false
defer func() {
cancel()
p.Release(state, reusable)
}()
err = work(state)
reusable = err == nil
return err
}
// Release resets a state for reuse or closes it.
func (p *Pool) Release(state *glua.LState, reusable bool) {
if reusable {
state.RemoveContext()
state.SetTop(p.top)
p.mu.Lock()
if !p.closed && p.ctx.Err() == nil && len(p.idle) < maxIdleStates {
p.idle = append(p.idle, state)
} else {
reusable = false
}
p.mu.Unlock()
}
if !reusable {
state.Close()
}
p.active.Done()
}
// Close cancels the pool context, closes idle states, and waits for borrowed states.
func (p *Pool) Close() {
p.mu.Lock()
if !p.closed {
p.closed = true
p.cancel()
for _, state := range p.idle {
state.Close()
}
p.idle = nil
}
p.mu.Unlock()
p.active.Wait()
}
+466
View File
@@ -0,0 +1,466 @@
package lua
import (
"context"
"errors"
"testing"
"time"
glua "github.com/yuin/gopher-lua"
)
func newTestPool(t testing.TB, ctx context.Context, timeout time.Duration, factory LStateFactory) *Pool {
t.Helper()
pool, err := NewPool(ctx, timeout, factory)
if err != nil {
t.Fatal(err)
}
t.Cleanup(pool.Close)
return pool
}
func assertPoolCloseBlocked(t *testing.T, done <-chan struct{}) {
t.Helper()
select {
case <-done:
t.Fatal("Close returned while work was still active")
case <-time.After(20 * time.Millisecond):
}
}
func TestPoolTimeoutValidation(t *testing.T) {
for _, tc := range []struct {
name string
timeout time.Duration
wantErr bool
}{
{"zero", 0, true},
{"negative", -time.Nanosecond, true},
{"positive", time.Nanosecond, false},
} {
t.Run(tc.name, func(t *testing.T) {
called := false
pool, err := NewPool(context.Background(), tc.timeout, func(context.Context) (*glua.LState, error) {
called = true
return glua.NewState(), nil
})
if pool != nil {
t.Cleanup(pool.Close)
}
if (err != nil) != tc.wantErr {
t.Fatalf("NewPool error = %v, want error %t", err, tc.wantErr)
}
if tc.wantErr && (pool != nil || called) {
t.Fatal("invalid timeout created a pool or called the factory")
}
})
}
}
func TestPoolFactoryFailure(t *testing.T) {
failure := errors.New("factory failed")
_, err := NewPool(context.Background(), time.Second, func(context.Context) (*glua.LState, error) {
return nil, failure
})
if !errors.Is(err, failure) {
t.Fatalf("NewPool error = %v, want original factory error", err)
}
calls := 0
pool := newTestPool(t, context.Background(), time.Second, func(context.Context) (*glua.LState, error) {
calls++
if calls == 1 {
return glua.NewState(), nil
}
return nil, failure
})
state, err := pool.Acquire(nil)
if err != nil {
t.Fatal(err)
}
defer pool.Release(state, true)
err = pool.WithState(nil, 0, func(*glua.LState) error {
t.Error("work ran after factory failure")
return nil
})
if !errors.Is(err, failure) {
t.Fatalf("WithState error = %v, want original factory error", err)
}
}
func TestPoolReusesStatesAndLimitsIdle(t *testing.T) {
created := 0
pool := newTestPool(t, context.Background(), time.Second, func(context.Context) (*glua.LState, error) {
created++
return glua.NewState(), nil
})
var borrowed []*glua.LState
defer func() {
for _, state := range borrowed {
pool.Release(state, false)
}
}()
for range maxIdleStates + 3 {
state, err := pool.Acquire(nil)
if err != nil {
t.Fatal(err)
}
borrowed = append(borrowed, state)
state.SetContext(context.Background())
}
states := borrowed
for _, state := range states {
pool.Release(state, true)
}
borrowed = nil
open := 0
for _, state := range states {
if !state.IsClosed() {
if state.Context() != nil {
t.Fatal("Release left a context on a reusable state")
}
open++
}
}
if open != maxIdleStates {
t.Fatalf("retained %d states, want %d", open, maxIdleStates)
}
if err := pool.WithState(nil, 0, func(*glua.LState) error { return nil }); err != nil {
t.Fatal(err)
}
if created != len(states) {
t.Fatalf("created %d states, want %d", created, len(states))
}
pool.Close()
for _, state := range states {
if !state.IsClosed() {
t.Fatal("Close left an idle state open")
}
}
}
func TestPoolWithStateOptions(t *testing.T) {
key := struct{}{}
parent := context.WithValue(context.Background(), key, "pool")
caller := context.WithValue(context.Background(), key, "caller")
pool := newTestPool(t, parent, time.Second, func(context.Context) (*glua.LState, error) {
return glua.NewState(), nil
})
for _, tc := range []struct {
name string
ctx context.Context
timeout time.Duration
wantValue string
wantTimeout time.Duration
}{
{"defaults", nil, 0, "pool", time.Second},
{"context", caller, 0, "caller", time.Second},
{"timeout", nil, 2 * time.Second, "pool", 2 * time.Second},
{"both", caller, 2 * time.Second, "caller", 2 * time.Second},
} {
t.Run(tc.name, func(t *testing.T) {
started := time.Now()
err := pool.WithState(tc.ctx, tc.timeout, func(L *glua.LState) error {
ctx := L.Context()
if ctx.Value(key) != tc.wantValue {
t.Errorf("context value = %v, want %q", ctx.Value(key), tc.wantValue)
}
deadline, ok := ctx.Deadline()
if !ok || deadline.Before(started.Add(tc.wantTimeout)) || deadline.After(time.Now().Add(tc.wantTimeout)) {
t.Errorf("deadline = %v, want timeout %v", deadline, tc.wantTimeout)
}
return nil
})
if err != nil {
t.Fatal(err)
}
})
}
}
func TestPoolFactoryContext(t *testing.T) {
caller, cancel := context.WithTimeout(context.Background(), time.Minute)
defer cancel()
for _, tc := range []struct {
name string
ctx context.Context
}{
{"default", nil},
{"caller", caller},
} {
t.Run(tc.name, func(t *testing.T) {
var contexts []context.Context
pool := newTestPool(t, context.Background(), time.Second, func(ctx context.Context) (*glua.LState, error) {
contexts = append(contexts, ctx)
return glua.NewState(), nil
})
state, err := pool.Acquire(nil)
if err != nil {
t.Fatal(err)
}
defer pool.Release(state, true)
if err := pool.WithState(tc.ctx, 2*time.Second, func(*glua.LState) error { return nil }); err != nil {
t.Fatal(err)
}
want := tc.ctx
if want == nil {
want = pool.ctx
}
if len(contexts) != 2 || contexts[0] != pool.ctx || contexts[1] != want {
t.Fatal("factory did not receive the initialization and acquisition contexts unchanged")
}
})
}
}
func TestPoolWithStateLifecycle(t *testing.T) {
failure := errors.New("work failed")
for _, tc := range []struct {
name string
work func(*glua.LState, context.CancelFunc) error
reusable bool
wantPanic bool
wantErr error
}{
{"success", func(*glua.LState, context.CancelFunc) error { return nil }, true, false, nil},
{"canceled success", func(_ *glua.LState, cancel context.CancelFunc) error {
cancel()
return nil
}, true, false, nil},
{"error", func(*glua.LState, context.CancelFunc) error { return failure }, false, false, failure},
{"timeout", func(L *glua.LState, _ context.CancelFunc) error { return L.DoString("while true do end") }, false, false, nil},
{"panic", func(*glua.LState, context.CancelFunc) error { panic(failure) }, false, true, nil},
} {
t.Run(tc.name, func(t *testing.T) {
pool := newTestPool(t, context.Background(), 10*time.Millisecond, func(context.Context) (*glua.LState, error) {
state := glua.NewState()
state.Push(glua.LTrue)
return state, nil
})
ctx, cancel := context.WithCancel(context.Background())
defer cancel()
var state *glua.LState
var workCtx context.Context
var recovered any
err := func() (err error) {
defer func() { recovered = recover() }()
return pool.WithState(ctx, 0, func(L *glua.LState) error {
state, workCtx = L, L.Context()
L.Push(glua.LFalse)
return tc.work(L, cancel)
})
}()
if tc.wantPanic {
if recovered != failure {
t.Fatalf("panic = %v, want original panic", recovered)
}
} else {
if recovered != nil || (err == nil) != tc.reusable {
t.Fatalf("WithState error = %v, panic = %v", err, recovered)
}
if tc.wantErr != nil && !errors.Is(err, tc.wantErr) {
t.Fatalf("WithState error = %v, want %v", err, tc.wantErr)
}
}
if workCtx.Err() == nil {
t.Fatal("WithState did not cancel the execution context")
}
if closed := state.IsClosed(); closed == tc.reusable {
t.Fatalf("state closed = %t, want %t", closed, !tc.reusable)
}
if tc.reusable && (state.Context() != nil || state.GetTop() != 1 || state.Get(1) != glua.LTrue) {
t.Fatal("WithState did not reset the state for reuse")
}
if err := pool.WithState(nil, 0, func(L *glua.LState) error {
if (L == state) != tc.reusable {
t.Error("unexpected state reuse")
}
return nil
}); err != nil {
t.Fatal(err)
}
})
}
}
func TestPoolClose(t *testing.T) {
pool := newTestPool(t, context.Background(), time.Second, func(context.Context) (*glua.LState, error) {
return glua.NewState(), nil
})
finishCtx, finish := context.WithCancel(context.Background())
t.Cleanup(finish)
started, done := make(chan *glua.LState, 1), make(chan error, 1)
var workCtx context.Context
go func() {
done <- pool.WithState(nil, 0, func(L *glua.LState) error {
workCtx = L.Context()
started <- L
<-finishCtx.Done()
return nil
})
}()
var state *glua.LState
select {
case state = <-started:
case <-time.After(time.Second):
t.Fatal("WithState did not start")
}
closed := make(chan struct{})
go func() {
pool.Close()
close(closed)
}()
select {
case <-workCtx.Done():
case <-time.After(time.Second):
t.Fatal("Close did not cancel work using the pool context")
}
if !errors.Is(workCtx.Err(), context.Canceled) {
t.Fatalf("work context error = %v, want context.Canceled", workCtx.Err())
}
assertPoolCloseBlocked(t, closed)
finish()
select {
case err := <-done:
if err != nil {
t.Fatalf("successful work returned an error: %v", err)
}
case <-time.After(time.Second):
t.Fatal("WithState did not finish")
}
select {
case <-closed:
case <-time.After(time.Second):
t.Fatal("Close did not finish after WithState")
}
if !state.IsClosed() {
t.Fatal("Release returned a state to a closed pool")
}
if state, err := pool.Acquire(nil); state != nil || err == nil || errors.Is(err, context.Canceled) {
t.Fatalf("Acquire after Close = %v, %v; want closed pool error", state, err)
}
pool.Close()
}
func TestPoolCloseWaitsForFactory(t *testing.T) {
finishCtx, finish := context.WithCancel(context.Background())
started, canceled := make(chan struct{}), make(chan struct{})
first := true
pool := newTestPool(t, context.Background(), time.Second, func(ctx context.Context) (*glua.LState, error) {
if first {
first = false
return glua.NewState(), nil
}
close(started)
<-ctx.Done()
close(canceled)
<-finishCtx.Done()
return nil, ctx.Err()
})
t.Cleanup(finish)
state, err := pool.Acquire(nil)
if err != nil {
t.Fatal(err)
}
pool.Release(state, false)
acquireDone := make(chan error, 1)
go func() {
_, err := pool.Acquire(nil)
acquireDone <- err
}()
select {
case <-started:
case <-time.After(time.Second):
t.Fatal("state creation did not start")
}
closed := make(chan struct{})
go func() {
pool.Close()
close(closed)
}()
select {
case <-canceled:
case <-time.After(time.Second):
t.Fatal("Close did not cancel state creation")
}
assertPoolCloseBlocked(t, closed)
finish()
select {
case err := <-acquireDone:
if !errors.Is(err, context.Canceled) {
t.Fatalf("Acquire error = %v, want context.Canceled", err)
}
case <-time.After(time.Second):
t.Fatal("state creation did not finish")
}
select {
case <-closed:
case <-time.After(time.Second):
t.Fatal("Close did not finish after state creation")
}
}
func TestPoolCloseWaitsForCallerContext(t *testing.T) {
pool := newTestPool(t, context.Background(), time.Minute, func(context.Context) (*glua.LState, error) {
return glua.NewState(), nil
})
ctx, cancel := context.WithCancel(context.Background())
t.Cleanup(cancel)
started, done := make(chan context.Context, 1), make(chan error, 1)
go func() {
done <- pool.WithState(ctx, 0, func(L *glua.LState) error {
started <- L.Context()
<-L.Context().Done()
return L.Context().Err()
})
}()
var workCtx context.Context
select {
case workCtx = <-started:
case <-time.After(time.Second):
t.Fatal("WithState did not start")
}
closed := make(chan struct{})
go func() {
pool.Close()
close(closed)
}()
select {
case <-pool.ctx.Done():
case <-time.After(time.Second):
t.Fatal("Close did not cancel the pool context")
}
assertPoolCloseBlocked(t, closed)
if workCtx.Err() != nil || ctx.Err() != nil {
t.Fatal("Close canceled the caller's execution context")
}
cancel()
select {
case err := <-done:
if !errors.Is(err, context.Canceled) {
t.Fatalf("WithState error = %v, want context.Canceled", err)
}
case <-time.After(time.Second):
t.Fatal("WithState did not stop after caller cancellation")
}
select {
case <-closed:
case <-time.After(time.Second):
t.Fatal("Close did not finish after WithState")
}
}
func BenchmarkPoolAcquireRelease(b *testing.B) {
pool := newTestPool(b, context.Background(), time.Second, func(context.Context) (*glua.LState, error) {
return glua.NewState(), nil
})
b.ReportAllocs()
b.ResetTimer()
for i := 0; i < b.N; i++ {
state, err := pool.Acquire(nil)
if err != nil {
b.Fatal(err)
}
pool.Release(state, true)
}
}
+77
View File
@@ -0,0 +1,77 @@
package lua
import (
"bufio"
"context"
"os"
"time"
glua "github.com/yuin/gopher-lua"
"github.com/yuin/gopher-lua/parse"
)
// Program holds immutable bytecode that can be run by independent LStates.
type Program struct {
proto *glua.FunctionProto
}
// LStateFactory returns a fully initialized state or nil and an error.
// Implementations must close partial states on failure; callers own successful states.
type LStateFactory func(context.Context) (*glua.LState, error)
// CompileFile reads and compiles a Lua file once.
func CompileFile(path string) (*Program, error) {
f, err := os.Open(path)
if err != nil {
return nil, err
}
defer f.Close()
chunk, err := parse.Parse(bufio.NewReader(f), path)
if err != nil {
return nil, err
}
proto, err := glua.Compile(chunk, path)
if err != nil {
return nil, err
}
return &Program{proto: proto}, nil
}
// NewState creates a state, runs register, executes the program under ctx, and
// runs validate. It removes the initialization context before returning a state
// owned by the caller.
func (p *Program) NewState(ctx context.Context, register func(*glua.LState), validate func(*glua.LState) error) (*glua.LState, error) {
L := glua.NewState()
valid := false
defer func() {
if !valid {
L.Close()
}
}()
L.SetContext(ctx)
defer L.RemoveContext()
if register != nil {
register(L)
}
L.Push(L.NewFunctionFromProto(p.proto))
// Execute the Lua script's top level.
if err := L.PCall(0, 0, nil); err != nil {
return nil, err
}
if validate != nil {
if err := validate(L); err != nil {
return nil, err
}
}
valid = true
return L, nil
}
// NewStateFactory returns a factory that gives each state an initialization timeout.
func (p *Program) NewStateFactory(initTimeout time.Duration, register func(*glua.LState), validate func(*glua.LState) error) LStateFactory {
return func(ctx context.Context) (*glua.LState, error) {
initCtx, cancel := context.WithTimeout(ctx, initTimeout)
defer cancel()
return p.NewState(initCtx, register, validate)
}
}
+76
View File
@@ -0,0 +1,76 @@
package lua
import (
"context"
"errors"
"os"
"path/filepath"
"testing"
glua "github.com/yuin/gopher-lua"
)
func TestProgramStatesAreIndependent(t *testing.T) {
path := filepath.Join(t.TempDir(), "state.lua")
if err := os.WriteFile(path, []byte("value = (value or 0) + 1"), 0o600); err != nil {
t.Fatal(err)
}
program, err := CompileFile(path)
if err != nil {
t.Fatal(err)
}
first, err := program.NewState(context.Background(), nil, nil)
if err != nil {
t.Fatal(err)
}
defer first.Close()
first.SetGlobal("value", glua.LNumber(42))
second, err := program.NewState(context.Background(), nil, nil)
if err != nil {
t.Fatal(err)
}
defer second.Close()
if got := second.GetGlobal("value"); got != glua.LNumber(1) {
t.Fatalf("second state value = %v, want 1", got)
}
}
func TestProgramInitializationObservesCancellation(t *testing.T) {
path := filepath.Join(t.TempDir(), "loop.lua")
if err := os.WriteFile(path, []byte("while true do end"), 0o600); err != nil {
t.Fatal(err)
}
program, err := CompileFile(path)
if err != nil {
t.Fatal(err)
}
ctx, cancel := context.WithCancel(context.Background())
cancel()
state, err := program.NewState(ctx, nil, nil)
if err == nil || state != nil {
if state != nil {
state.Close()
}
t.Fatalf("NewState with canceled context = %v, %v; want nil state and error", state, err)
}
}
func TestNewStateClosesFailedValidation(t *testing.T) {
path := filepath.Join(t.TempDir(), "state.lua")
if err := os.WriteFile(path, []byte("value = 1"), 0o600); err != nil {
t.Fatal(err)
}
program, err := CompileFile(path)
if err != nil {
t.Fatal(err)
}
wantErr := errors.New("invalid script")
var checked *glua.LState
L, err := program.NewState(context.Background(), nil, func(L *glua.LState) error {
checked = L
return wantErr
})
if L != nil || !errors.Is(err, wantErr) || checked == nil || !checked.IsClosed() {
t.Fatalf("state = %v, error = %v, checked state closed = %t", L, err, checked != nil && checked.IsClosed())
}
}
+95
View File
@@ -0,0 +1,95 @@
package lua
import (
"math"
"github.com/xtls/xray-core/common/errors"
glua "github.com/yuin/gopher-lua"
)
type number interface {
~int | ~int8 | ~int16 | ~int32 | ~int64 |
~uint | ~uint8 | ~uint16 | ~uint32 | ~uint64 | ~uintptr |
~float32 | ~float64
}
// PushNumber converts a Go number to a Lua number and pushes it.
func PushNumber[T number](L *glua.LState, value T) {
L.Push(glua.LNumber(value))
}
// PushString converts a Go string to a Lua string and pushes it.
func PushString(L *glua.LState, value string) {
L.Push(glua.LString(value))
}
// PushNil pushes Lua nil.
func PushNil(L *glua.LState) {
L.Push(glua.LNil)
}
// PushUserData pushes a native Go value without copying it.
func PushUserData(L *glua.LState, value any) {
ud := L.NewUserData()
ud.Value = value
L.Push(ud)
}
// PushError pushes nil or the original Go error as userdata.
func PushError(L *glua.LState, err error) {
if err == nil {
L.Push(glua.LNil)
return
}
PushUserData(L, err)
}
// ReadUserData reads a native Go value of type T without copying it.
// Other Lua values or userdata containing a different type return invalidMessage.
func ReadUserData[T any](value glua.LValue, invalidMessage string) (T, error) {
if ud, ok := value.(*glua.LUserData); ok {
if result, ok := ud.Value.(T); ok {
return result, nil
}
}
var zero T
return zero, errors.New(invalidMessage)
}
// ReadError accepts nil, a native Go error, or a Lua string.
// Native errors retain their identity; other values return invalidMessage.
func ReadError(value glua.LValue, invalidMessage string) error {
if value == glua.LNil {
return nil
}
if ud, ok := value.(*glua.LUserData); ok {
if err, ok := ud.Value.(error); ok {
return err
}
}
if message, ok := value.(glua.LString); ok {
return errors.New(string(message))
}
return errors.New(invalidMessage)
}
// ReadUint32 accepts only integral Lua numbers in the uint32 range.
func ReadUint32(value glua.LValue, invalidMessage string) (uint32, error) {
number, ok := value.(glua.LNumber)
if !ok || number < 0 || number > math.MaxUint32 || math.Trunc(float64(number)) != float64(number) {
return 0, errors.New(invalidMessage)
}
return uint32(number), nil
}
// ReadOptionalString accepts a Lua string or nil, which becomes an empty string.
// It does not coerce other values to strings.
func ReadOptionalString(value glua.LValue, invalidMessage string) (string, error) {
if value == glua.LNil {
return "", nil
}
if result, ok := value.(glua.LString); ok {
return string(result), nil
}
return "", errors.New(invalidMessage)
}
+121
View File
@@ -0,0 +1,121 @@
package lua
import (
"errors"
"math"
"strings"
"testing"
glua "github.com/yuin/gopher-lua"
)
func TestReadUint32(t *testing.T) {
for _, tc := range []struct {
name string
value glua.LValue
want uint32
wantErr bool
}{
{name: "zero", value: glua.LNumber(0)},
{name: "integer", value: glua.LNumber(45), want: 45},
{name: "maximum", value: glua.LNumber(math.MaxUint32), want: math.MaxUint32},
{name: "fraction", value: glua.LNumber(1.5), wantErr: true},
{name: "negative", value: glua.LNumber(-1), wantErr: true},
{name: "overflow", value: glua.LNumber(math.MaxUint32 + 1), wantErr: true},
{name: "NaN", value: glua.LNumber(math.NaN()), wantErr: true},
{name: "positive infinity", value: glua.LNumber(math.Inf(1)), wantErr: true},
{name: "negative infinity", value: glua.LNumber(math.Inf(-1)), wantErr: true},
{name: "nil", value: glua.LNil, wantErr: true},
{name: "numeric string", value: glua.LString("45"), wantErr: true},
{name: "boolean", value: glua.LTrue, wantErr: true},
} {
t.Run(tc.name, func(t *testing.T) {
got, err := ReadUint32(tc.value, "invalid number")
if got != tc.want || (err != nil) != tc.wantErr {
t.Fatalf("ReadUint32() = %d, %v; want %d, error %t", got, err, tc.want, tc.wantErr)
}
if err != nil && !strings.Contains(err.Error(), "invalid number") {
t.Fatalf("error = %v, want invalid number", err)
}
})
}
}
func TestReadOptionalString(t *testing.T) {
for _, tc := range []struct {
name string
value glua.LValue
want string
wantErr bool
}{
{name: "nil", value: glua.LNil},
{name: "empty", value: glua.LString("")},
{name: "string", value: glua.LString("out"), want: "out"},
{name: "number", value: glua.LNumber(1), wantErr: true},
{name: "boolean", value: glua.LFalse, wantErr: true},
} {
t.Run(tc.name, func(t *testing.T) {
got, err := ReadOptionalString(tc.value, "invalid string")
if got != tc.want || (err != nil) != tc.wantErr {
t.Fatalf("ReadOptionalString() = %q, %v; want %q, error %t", got, err, tc.want, tc.wantErr)
}
if err != nil && !strings.Contains(err.Error(), "invalid string") {
t.Fatalf("error = %v, want invalid string", err)
}
})
}
}
func TestUserDataRoundTrip(t *testing.T) {
L := glua.NewState()
defer L.Close()
want := []int{1, 2}
PushUserData(L, want)
if L.GetTop() != 1 {
t.Fatalf("stack top = %d, want 1", L.GetTop())
}
got, err := ReadUserData[[]int](L.Get(-1), "invalid userdata")
if err != nil || len(got) != len(want) || &got[0] != &want[0] {
t.Fatalf("userdata = %v, %v; want original slice", got, err)
}
PushUserData(L, []int(nil))
if got, err := ReadUserData[[]int](L.Get(-1), "invalid userdata"); err != nil || got != nil {
t.Fatalf("nil slice userdata = %v, %v", got, err)
}
for _, value := range []glua.LValue{glua.LNil, glua.LString("1"), L.NewTable(), L.Get(1)} {
if got, err := ReadUserData[int](value, "invalid userdata"); got != 0 || err == nil || !strings.Contains(err.Error(), "invalid userdata") {
t.Fatalf("ReadUserData(%v) = %d, %v; want invalid userdata", value, got, err)
}
}
}
func TestErrorRoundTrip(t *testing.T) {
L := glua.NewState()
defer L.Close()
want := errors.New("upstream failed")
for _, err := range []error{nil, want} {
PushError(L, err)
if L.GetTop() != 1 {
t.Fatalf("stack top = %d, want 1", L.GetTop())
}
if err == nil && L.Get(-1) != glua.LNil {
t.Fatalf("nil error pushed as %v", L.Get(-1))
}
if got := ReadError(L.Get(-1), "invalid error"); got != err {
t.Fatalf("ReadError() = %v, want original error %v", got, err)
}
L.Pop(1)
}
for _, message := range []string{"script failed", ""} {
if err := ReadError(glua.LString(message), "invalid error"); err == nil || !strings.Contains(err.Error(), message) {
t.Fatalf("string error = %v, want %q", err, message)
}
}
wrong := L.NewUserData()
wrong.Value = "not a native error"
for _, value := range []glua.LValue{glua.LTrue, glua.LNumber(1), L.NewTable(), wrong, L.NewUserData()} {
if err := ReadError(value, "invalid error"); err == nil || !strings.Contains(err.Error(), "invalid error") {
t.Fatalf("ReadError(%v) = %v, want invalid error", value, err)
}
}
}