crypto/internal/fips/tls13: implement TLS 1.3 KDF

The new implementation encodes the key schedule into the type system,
which is actually nicer than what we had before.

For #69536

Change-Id: Iddab62c2aae40bc2425a155443576bb9b7aafe03
Reviewed-on: https://go-review.googlesource.com/c/go/+/626836
Reviewed-by: Russ Cox <rsc@golang.org>
Reviewed-by: Roland Shoemaker <roland@golang.org>
Commit-Queue: Roland Shoemaker <roland@golang.org>
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
Auto-Submit: Filippo Valsorda <filippo@golang.org>
Reviewed-by: Daniel McCarney <daniel@binaryparadox.net>
This commit is contained in:
yuhan6665
2025-05-04 14:17:23 -04:00
parent 320c4a6448
commit 4db1386622
18 changed files with 2053 additions and 124 deletions
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// Copyright 2014 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package sha3
// New224 returns a new Digest computing the SHA3-224 hash.
func New224() *Digest {
return &Digest{rate: rateK448, outputLen: 28, dsbyte: dsbyteSHA3}
}
// New256 returns a new Digest computing the SHA3-256 hash.
func New256() *Digest {
return &Digest{rate: rateK512, outputLen: 32, dsbyte: dsbyteSHA3}
}
// New384 returns a new Digest computing the SHA3-384 hash.
func New384() *Digest {
return &Digest{rate: rateK768, outputLen: 48, dsbyte: dsbyteSHA3}
}
// New512 returns a new Digest computing the SHA3-512 hash.
func New512() *Digest {
return &Digest{rate: rateK1024, outputLen: 64, dsbyte: dsbyteSHA3}
}
// TODO(fips): do this in the stdlib crypto/sha3 package.
//
// crypto.RegisterHash(crypto.SHA3_224, New224)
// crypto.RegisterHash(crypto.SHA3_256, New256)
// crypto.RegisterHash(crypto.SHA3_384, New384)
// crypto.RegisterHash(crypto.SHA3_512, New512)
const (
dsbyteSHA3 = 0b00000110
dsbyteKeccak = 0b00000001
dsbyteShake = 0b00011111
dsbyteCShake = 0b00000100
// rateK[c] is the rate in bytes for Keccak[c] where c is the capacity in
// bits. Given the sponge size is 1600 bits, the rate is 1600 - c bits.
rateK256 = (1600 - 256) / 8
rateK448 = (1600 - 448) / 8
rateK512 = (1600 - 512) / 8
rateK768 = (1600 - 768) / 8
rateK1024 = (1600 - 1024) / 8
)
// NewLegacyKeccak256 returns a new Digest computing the legacy, non-standard
// Keccak-256 hash.
func NewLegacyKeccak256() *Digest {
return &Digest{rate: rateK512, outputLen: 32, dsbyte: dsbyteKeccak}
}
// NewLegacyKeccak512 returns a new Digest computing the legacy, non-standard
// Keccak-512 hash.
func NewLegacyKeccak512() *Digest {
return &Digest{rate: rateK1024, outputLen: 64, dsbyte: dsbyteKeccak}
}
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// Copyright 2014 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package sha3
import (
"encoding/binary"
"github.com/xtls/reality/byteorder"
//"crypto/internal/fips140deps/cpu"
"math/bits"
"unsafe"
)
// rc stores the round constants for use in the ι step.
var rc = [24]uint64{
0x0000000000000001,
0x0000000000008082,
0x800000000000808A,
0x8000000080008000,
0x000000000000808B,
0x0000000080000001,
0x8000000080008081,
0x8000000000008009,
0x000000000000008A,
0x0000000000000088,
0x0000000080008009,
0x000000008000000A,
0x000000008000808B,
0x800000000000008B,
0x8000000000008089,
0x8000000000008003,
0x8000000000008002,
0x8000000000000080,
0x000000000000800A,
0x800000008000000A,
0x8000000080008081,
0x8000000000008080,
0x0000000080000001,
0x8000000080008008,
}
// keccakF1600Generic applies the Keccak permutation.
func keccakF1600Generic(da *[200]byte) {
var a *[25]uint64
//if cpu.BigEndian {
if binary.NativeEndian.Uint16([]byte{0x12, 0x34}) != uint16(0x3412) {
a = new([25]uint64)
for i := range a {
a[i] = byteorder.LEUint64(da[i*8:])
}
defer func() {
for i := range a {
byteorder.LEPutUint64(da[i*8:], a[i])
}
}()
} else {
a = (*[25]uint64)(unsafe.Pointer(da))
}
// Implementation translated from Keccak-inplace.c
// in the keccak reference code.
var t, bc0, bc1, bc2, bc3, bc4, d0, d1, d2, d3, d4 uint64
for i := 0; i < 24; i += 4 {
// Combines the 5 steps in each round into 2 steps.
// Unrolls 4 rounds per loop and spreads some steps across rounds.
// Round 1
bc0 = a[0] ^ a[5] ^ a[10] ^ a[15] ^ a[20]
bc1 = a[1] ^ a[6] ^ a[11] ^ a[16] ^ a[21]
bc2 = a[2] ^ a[7] ^ a[12] ^ a[17] ^ a[22]
bc3 = a[3] ^ a[8] ^ a[13] ^ a[18] ^ a[23]
bc4 = a[4] ^ a[9] ^ a[14] ^ a[19] ^ a[24]
d0 = bc4 ^ (bc1<<1 | bc1>>63)
d1 = bc0 ^ (bc2<<1 | bc2>>63)
d2 = bc1 ^ (bc3<<1 | bc3>>63)
d3 = bc2 ^ (bc4<<1 | bc4>>63)
d4 = bc3 ^ (bc0<<1 | bc0>>63)
bc0 = a[0] ^ d0
t = a[6] ^ d1
bc1 = bits.RotateLeft64(t, 44)
t = a[12] ^ d2
bc2 = bits.RotateLeft64(t, 43)
t = a[18] ^ d3
bc3 = bits.RotateLeft64(t, 21)
t = a[24] ^ d4
bc4 = bits.RotateLeft64(t, 14)
a[0] = bc0 ^ (bc2 &^ bc1) ^ rc[i]
a[6] = bc1 ^ (bc3 &^ bc2)
a[12] = bc2 ^ (bc4 &^ bc3)
a[18] = bc3 ^ (bc0 &^ bc4)
a[24] = bc4 ^ (bc1 &^ bc0)
t = a[10] ^ d0
bc2 = bits.RotateLeft64(t, 3)
t = a[16] ^ d1
bc3 = bits.RotateLeft64(t, 45)
t = a[22] ^ d2
bc4 = bits.RotateLeft64(t, 61)
t = a[3] ^ d3
bc0 = bits.RotateLeft64(t, 28)
t = a[9] ^ d4
bc1 = bits.RotateLeft64(t, 20)
a[10] = bc0 ^ (bc2 &^ bc1)
a[16] = bc1 ^ (bc3 &^ bc2)
a[22] = bc2 ^ (bc4 &^ bc3)
a[3] = bc3 ^ (bc0 &^ bc4)
a[9] = bc4 ^ (bc1 &^ bc0)
t = a[20] ^ d0
bc4 = bits.RotateLeft64(t, 18)
t = a[1] ^ d1
bc0 = bits.RotateLeft64(t, 1)
t = a[7] ^ d2
bc1 = bits.RotateLeft64(t, 6)
t = a[13] ^ d3
bc2 = bits.RotateLeft64(t, 25)
t = a[19] ^ d4
bc3 = bits.RotateLeft64(t, 8)
a[20] = bc0 ^ (bc2 &^ bc1)
a[1] = bc1 ^ (bc3 &^ bc2)
a[7] = bc2 ^ (bc4 &^ bc3)
a[13] = bc3 ^ (bc0 &^ bc4)
a[19] = bc4 ^ (bc1 &^ bc0)
t = a[5] ^ d0
bc1 = bits.RotateLeft64(t, 36)
t = a[11] ^ d1
bc2 = bits.RotateLeft64(t, 10)
t = a[17] ^ d2
bc3 = bits.RotateLeft64(t, 15)
t = a[23] ^ d3
bc4 = bits.RotateLeft64(t, 56)
t = a[4] ^ d4
bc0 = bits.RotateLeft64(t, 27)
a[5] = bc0 ^ (bc2 &^ bc1)
a[11] = bc1 ^ (bc3 &^ bc2)
a[17] = bc2 ^ (bc4 &^ bc3)
a[23] = bc3 ^ (bc0 &^ bc4)
a[4] = bc4 ^ (bc1 &^ bc0)
t = a[15] ^ d0
bc3 = bits.RotateLeft64(t, 41)
t = a[21] ^ d1
bc4 = bits.RotateLeft64(t, 2)
t = a[2] ^ d2
bc0 = bits.RotateLeft64(t, 62)
t = a[8] ^ d3
bc1 = bits.RotateLeft64(t, 55)
t = a[14] ^ d4
bc2 = bits.RotateLeft64(t, 39)
a[15] = bc0 ^ (bc2 &^ bc1)
a[21] = bc1 ^ (bc3 &^ bc2)
a[2] = bc2 ^ (bc4 &^ bc3)
a[8] = bc3 ^ (bc0 &^ bc4)
a[14] = bc4 ^ (bc1 &^ bc0)
// Round 2
bc0 = a[0] ^ a[5] ^ a[10] ^ a[15] ^ a[20]
bc1 = a[1] ^ a[6] ^ a[11] ^ a[16] ^ a[21]
bc2 = a[2] ^ a[7] ^ a[12] ^ a[17] ^ a[22]
bc3 = a[3] ^ a[8] ^ a[13] ^ a[18] ^ a[23]
bc4 = a[4] ^ a[9] ^ a[14] ^ a[19] ^ a[24]
d0 = bc4 ^ (bc1<<1 | bc1>>63)
d1 = bc0 ^ (bc2<<1 | bc2>>63)
d2 = bc1 ^ (bc3<<1 | bc3>>63)
d3 = bc2 ^ (bc4<<1 | bc4>>63)
d4 = bc3 ^ (bc0<<1 | bc0>>63)
bc0 = a[0] ^ d0
t = a[16] ^ d1
bc1 = bits.RotateLeft64(t, 44)
t = a[7] ^ d2
bc2 = bits.RotateLeft64(t, 43)
t = a[23] ^ d3
bc3 = bits.RotateLeft64(t, 21)
t = a[14] ^ d4
bc4 = bits.RotateLeft64(t, 14)
a[0] = bc0 ^ (bc2 &^ bc1) ^ rc[i+1]
a[16] = bc1 ^ (bc3 &^ bc2)
a[7] = bc2 ^ (bc4 &^ bc3)
a[23] = bc3 ^ (bc0 &^ bc4)
a[14] = bc4 ^ (bc1 &^ bc0)
t = a[20] ^ d0
bc2 = bits.RotateLeft64(t, 3)
t = a[11] ^ d1
bc3 = bits.RotateLeft64(t, 45)
t = a[2] ^ d2
bc4 = bits.RotateLeft64(t, 61)
t = a[18] ^ d3
bc0 = bits.RotateLeft64(t, 28)
t = a[9] ^ d4
bc1 = bits.RotateLeft64(t, 20)
a[20] = bc0 ^ (bc2 &^ bc1)
a[11] = bc1 ^ (bc3 &^ bc2)
a[2] = bc2 ^ (bc4 &^ bc3)
a[18] = bc3 ^ (bc0 &^ bc4)
a[9] = bc4 ^ (bc1 &^ bc0)
t = a[15] ^ d0
bc4 = bits.RotateLeft64(t, 18)
t = a[6] ^ d1
bc0 = bits.RotateLeft64(t, 1)
t = a[22] ^ d2
bc1 = bits.RotateLeft64(t, 6)
t = a[13] ^ d3
bc2 = bits.RotateLeft64(t, 25)
t = a[4] ^ d4
bc3 = bits.RotateLeft64(t, 8)
a[15] = bc0 ^ (bc2 &^ bc1)
a[6] = bc1 ^ (bc3 &^ bc2)
a[22] = bc2 ^ (bc4 &^ bc3)
a[13] = bc3 ^ (bc0 &^ bc4)
a[4] = bc4 ^ (bc1 &^ bc0)
t = a[10] ^ d0
bc1 = bits.RotateLeft64(t, 36)
t = a[1] ^ d1
bc2 = bits.RotateLeft64(t, 10)
t = a[17] ^ d2
bc3 = bits.RotateLeft64(t, 15)
t = a[8] ^ d3
bc4 = bits.RotateLeft64(t, 56)
t = a[24] ^ d4
bc0 = bits.RotateLeft64(t, 27)
a[10] = bc0 ^ (bc2 &^ bc1)
a[1] = bc1 ^ (bc3 &^ bc2)
a[17] = bc2 ^ (bc4 &^ bc3)
a[8] = bc3 ^ (bc0 &^ bc4)
a[24] = bc4 ^ (bc1 &^ bc0)
t = a[5] ^ d0
bc3 = bits.RotateLeft64(t, 41)
t = a[21] ^ d1
bc4 = bits.RotateLeft64(t, 2)
t = a[12] ^ d2
bc0 = bits.RotateLeft64(t, 62)
t = a[3] ^ d3
bc1 = bits.RotateLeft64(t, 55)
t = a[19] ^ d4
bc2 = bits.RotateLeft64(t, 39)
a[5] = bc0 ^ (bc2 &^ bc1)
a[21] = bc1 ^ (bc3 &^ bc2)
a[12] = bc2 ^ (bc4 &^ bc3)
a[3] = bc3 ^ (bc0 &^ bc4)
a[19] = bc4 ^ (bc1 &^ bc0)
// Round 3
bc0 = a[0] ^ a[5] ^ a[10] ^ a[15] ^ a[20]
bc1 = a[1] ^ a[6] ^ a[11] ^ a[16] ^ a[21]
bc2 = a[2] ^ a[7] ^ a[12] ^ a[17] ^ a[22]
bc3 = a[3] ^ a[8] ^ a[13] ^ a[18] ^ a[23]
bc4 = a[4] ^ a[9] ^ a[14] ^ a[19] ^ a[24]
d0 = bc4 ^ (bc1<<1 | bc1>>63)
d1 = bc0 ^ (bc2<<1 | bc2>>63)
d2 = bc1 ^ (bc3<<1 | bc3>>63)
d3 = bc2 ^ (bc4<<1 | bc4>>63)
d4 = bc3 ^ (bc0<<1 | bc0>>63)
bc0 = a[0] ^ d0
t = a[11] ^ d1
bc1 = bits.RotateLeft64(t, 44)
t = a[22] ^ d2
bc2 = bits.RotateLeft64(t, 43)
t = a[8] ^ d3
bc3 = bits.RotateLeft64(t, 21)
t = a[19] ^ d4
bc4 = bits.RotateLeft64(t, 14)
a[0] = bc0 ^ (bc2 &^ bc1) ^ rc[i+2]
a[11] = bc1 ^ (bc3 &^ bc2)
a[22] = bc2 ^ (bc4 &^ bc3)
a[8] = bc3 ^ (bc0 &^ bc4)
a[19] = bc4 ^ (bc1 &^ bc0)
t = a[15] ^ d0
bc2 = bits.RotateLeft64(t, 3)
t = a[1] ^ d1
bc3 = bits.RotateLeft64(t, 45)
t = a[12] ^ d2
bc4 = bits.RotateLeft64(t, 61)
t = a[23] ^ d3
bc0 = bits.RotateLeft64(t, 28)
t = a[9] ^ d4
bc1 = bits.RotateLeft64(t, 20)
a[15] = bc0 ^ (bc2 &^ bc1)
a[1] = bc1 ^ (bc3 &^ bc2)
a[12] = bc2 ^ (bc4 &^ bc3)
a[23] = bc3 ^ (bc0 &^ bc4)
a[9] = bc4 ^ (bc1 &^ bc0)
t = a[5] ^ d0
bc4 = bits.RotateLeft64(t, 18)
t = a[16] ^ d1
bc0 = bits.RotateLeft64(t, 1)
t = a[2] ^ d2
bc1 = bits.RotateLeft64(t, 6)
t = a[13] ^ d3
bc2 = bits.RotateLeft64(t, 25)
t = a[24] ^ d4
bc3 = bits.RotateLeft64(t, 8)
a[5] = bc0 ^ (bc2 &^ bc1)
a[16] = bc1 ^ (bc3 &^ bc2)
a[2] = bc2 ^ (bc4 &^ bc3)
a[13] = bc3 ^ (bc0 &^ bc4)
a[24] = bc4 ^ (bc1 &^ bc0)
t = a[20] ^ d0
bc1 = bits.RotateLeft64(t, 36)
t = a[6] ^ d1
bc2 = bits.RotateLeft64(t, 10)
t = a[17] ^ d2
bc3 = bits.RotateLeft64(t, 15)
t = a[3] ^ d3
bc4 = bits.RotateLeft64(t, 56)
t = a[14] ^ d4
bc0 = bits.RotateLeft64(t, 27)
a[20] = bc0 ^ (bc2 &^ bc1)
a[6] = bc1 ^ (bc3 &^ bc2)
a[17] = bc2 ^ (bc4 &^ bc3)
a[3] = bc3 ^ (bc0 &^ bc4)
a[14] = bc4 ^ (bc1 &^ bc0)
t = a[10] ^ d0
bc3 = bits.RotateLeft64(t, 41)
t = a[21] ^ d1
bc4 = bits.RotateLeft64(t, 2)
t = a[7] ^ d2
bc0 = bits.RotateLeft64(t, 62)
t = a[18] ^ d3
bc1 = bits.RotateLeft64(t, 55)
t = a[4] ^ d4
bc2 = bits.RotateLeft64(t, 39)
a[10] = bc0 ^ (bc2 &^ bc1)
a[21] = bc1 ^ (bc3 &^ bc2)
a[7] = bc2 ^ (bc4 &^ bc3)
a[18] = bc3 ^ (bc0 &^ bc4)
a[4] = bc4 ^ (bc1 &^ bc0)
// Round 4
bc0 = a[0] ^ a[5] ^ a[10] ^ a[15] ^ a[20]
bc1 = a[1] ^ a[6] ^ a[11] ^ a[16] ^ a[21]
bc2 = a[2] ^ a[7] ^ a[12] ^ a[17] ^ a[22]
bc3 = a[3] ^ a[8] ^ a[13] ^ a[18] ^ a[23]
bc4 = a[4] ^ a[9] ^ a[14] ^ a[19] ^ a[24]
d0 = bc4 ^ (bc1<<1 | bc1>>63)
d1 = bc0 ^ (bc2<<1 | bc2>>63)
d2 = bc1 ^ (bc3<<1 | bc3>>63)
d3 = bc2 ^ (bc4<<1 | bc4>>63)
d4 = bc3 ^ (bc0<<1 | bc0>>63)
bc0 = a[0] ^ d0
t = a[1] ^ d1
bc1 = bits.RotateLeft64(t, 44)
t = a[2] ^ d2
bc2 = bits.RotateLeft64(t, 43)
t = a[3] ^ d3
bc3 = bits.RotateLeft64(t, 21)
t = a[4] ^ d4
bc4 = bits.RotateLeft64(t, 14)
a[0] = bc0 ^ (bc2 &^ bc1) ^ rc[i+3]
a[1] = bc1 ^ (bc3 &^ bc2)
a[2] = bc2 ^ (bc4 &^ bc3)
a[3] = bc3 ^ (bc0 &^ bc4)
a[4] = bc4 ^ (bc1 &^ bc0)
t = a[5] ^ d0
bc2 = bits.RotateLeft64(t, 3)
t = a[6] ^ d1
bc3 = bits.RotateLeft64(t, 45)
t = a[7] ^ d2
bc4 = bits.RotateLeft64(t, 61)
t = a[8] ^ d3
bc0 = bits.RotateLeft64(t, 28)
t = a[9] ^ d4
bc1 = bits.RotateLeft64(t, 20)
a[5] = bc0 ^ (bc2 &^ bc1)
a[6] = bc1 ^ (bc3 &^ bc2)
a[7] = bc2 ^ (bc4 &^ bc3)
a[8] = bc3 ^ (bc0 &^ bc4)
a[9] = bc4 ^ (bc1 &^ bc0)
t = a[10] ^ d0
bc4 = bits.RotateLeft64(t, 18)
t = a[11] ^ d1
bc0 = bits.RotateLeft64(t, 1)
t = a[12] ^ d2
bc1 = bits.RotateLeft64(t, 6)
t = a[13] ^ d3
bc2 = bits.RotateLeft64(t, 25)
t = a[14] ^ d4
bc3 = bits.RotateLeft64(t, 8)
a[10] = bc0 ^ (bc2 &^ bc1)
a[11] = bc1 ^ (bc3 &^ bc2)
a[12] = bc2 ^ (bc4 &^ bc3)
a[13] = bc3 ^ (bc0 &^ bc4)
a[14] = bc4 ^ (bc1 &^ bc0)
t = a[15] ^ d0
bc1 = bits.RotateLeft64(t, 36)
t = a[16] ^ d1
bc2 = bits.RotateLeft64(t, 10)
t = a[17] ^ d2
bc3 = bits.RotateLeft64(t, 15)
t = a[18] ^ d3
bc4 = bits.RotateLeft64(t, 56)
t = a[19] ^ d4
bc0 = bits.RotateLeft64(t, 27)
a[15] = bc0 ^ (bc2 &^ bc1)
a[16] = bc1 ^ (bc3 &^ bc2)
a[17] = bc2 ^ (bc4 &^ bc3)
a[18] = bc3 ^ (bc0 &^ bc4)
a[19] = bc4 ^ (bc1 &^ bc0)
t = a[20] ^ d0
bc3 = bits.RotateLeft64(t, 41)
t = a[21] ^ d1
bc4 = bits.RotateLeft64(t, 2)
t = a[22] ^ d2
bc0 = bits.RotateLeft64(t, 62)
t = a[23] ^ d3
bc1 = bits.RotateLeft64(t, 55)
t = a[24] ^ d4
bc2 = bits.RotateLeft64(t, 39)
a[20] = bc0 ^ (bc2 &^ bc1)
a[21] = bc1 ^ (bc3 &^ bc2)
a[22] = bc2 ^ (bc4 &^ bc3)
a[23] = bc3 ^ (bc0 &^ bc4)
a[24] = bc4 ^ (bc1 &^ bc0)
}
}
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// Copyright 2014 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package sha3 implements the SHA-3 fixed-output-length hash functions and
// the SHAKE variable-output-length functions defined by [FIPS 202], as well as
// the cSHAKE extendable-output-length functions defined by [SP 800-185].
//
// [FIPS 202]: https://doi.org/10.6028/NIST.FIPS.202
// [SP 800-185]: https://doi.org/10.6028/NIST.SP.800-185
package sha3
import (
// "github.com/xtls/reality/fips140"
"github.com/xtls/reality/subtle"
"errors"
)
// spongeDirection indicates the direction bytes are flowing through the sponge.
type spongeDirection int
const (
// spongeAbsorbing indicates that the sponge is absorbing input.
spongeAbsorbing spongeDirection = iota
// spongeSqueezing indicates that the sponge is being squeezed.
spongeSqueezing
)
type Digest struct {
a [1600 / 8]byte // main state of the hash
// a[n:rate] is the buffer. If absorbing, it's the remaining space to XOR
// into before running the permutation. If squeezing, it's the remaining
// output to produce before running the permutation.
n, rate int
// dsbyte contains the "domain separation" bits and the first bit of
// the padding. Sections 6.1 and 6.2 of [1] separate the outputs of the
// SHA-3 and SHAKE functions by appending bitstrings to the message.
// Using a little-endian bit-ordering convention, these are "01" for SHA-3
// and "1111" for SHAKE, or 00000010b and 00001111b, respectively. Then the
// padding rule from section 5.1 is applied to pad the message to a multiple
// of the rate, which involves adding a "1" bit, zero or more "0" bits, and
// a final "1" bit. We merge the first "1" bit from the padding into dsbyte,
// giving 00000110b (0x06) and 00011111b (0x1f).
// [1] http://csrc.nist.gov/publications/drafts/fips-202/fips_202_draft.pdf
// "Draft FIPS 202: SHA-3 Standard: Permutation-Based Hash and
// Extendable-Output Functions (May 2014)"
dsbyte byte
outputLen int // the default output size in bytes
state spongeDirection // whether the sponge is absorbing or squeezing
}
// BlockSize returns the rate of sponge underlying this hash function.
func (d *Digest) BlockSize() int { return d.rate }
// Size returns the output size of the hash function in bytes.
func (d *Digest) Size() int { return d.outputLen }
// Reset resets the Digest to its initial state.
func (d *Digest) Reset() {
// Zero the permutation's state.
for i := range d.a {
d.a[i] = 0
}
d.state = spongeAbsorbing
d.n = 0
}
func (d *Digest) Clone() *Digest {
ret := *d
return &ret
}
// permute applies the KeccakF-1600 permutation.
func (d *Digest) permute() {
keccakF1600(&d.a)
d.n = 0
}
// padAndPermute appends the domain separation bits in dsbyte, applies
// the multi-bitrate 10..1 padding rule, and permutes the state.
func (d *Digest) padAndPermute() {
// Pad with this instance's domain-separator bits. We know that there's
// at least one byte of space in the sponge because, if it were full,
// permute would have been called to empty it. dsbyte also contains the
// first one bit for the padding. See the comment in the state struct.
d.a[d.n] ^= d.dsbyte
// This adds the final one bit for the padding. Because of the way that
// bits are numbered from the LSB upwards, the final bit is the MSB of
// the last byte.
d.a[d.rate-1] ^= 0x80
// Apply the permutation
d.permute()
d.state = spongeSqueezing
}
// Write absorbs more data into the hash's state.
func (d *Digest) Write(p []byte) (n int, err error) { return d.write(p) }
func (d *Digest) writeGeneric(p []byte) (n int, err error) {
if d.state != spongeAbsorbing {
panic("sha3: Write after Read")
}
n = len(p)
for len(p) > 0 {
x := subtle.XORBytes(d.a[d.n:d.rate], d.a[d.n:d.rate], p)
d.n += x
p = p[x:]
// If the sponge is full, apply the permutation.
if d.n == d.rate {
d.permute()
}
}
return
}
// read squeezes an arbitrary number of bytes from the sponge.
func (d *Digest) readGeneric(out []byte) (n int, err error) {
// If we're still absorbing, pad and apply the permutation.
if d.state == spongeAbsorbing {
d.padAndPermute()
}
n = len(out)
// Now, do the squeezing.
for len(out) > 0 {
// Apply the permutation if we've squeezed the sponge dry.
if d.n == d.rate {
d.permute()
}
x := copy(out, d.a[d.n:d.rate])
d.n += x
out = out[x:]
}
return
}
// Sum appends the current hash to b and returns the resulting slice.
// It does not change the underlying hash state.
func (d *Digest) Sum(b []byte) []byte {
// fips140.RecordApproved()
return d.sum(b)
}
func (d *Digest) sumGeneric(b []byte) []byte {
if d.state != spongeAbsorbing {
panic("sha3: Sum after Read")
}
// Make a copy of the original hash so that caller can keep writing
// and summing.
dup := d.Clone()
hash := make([]byte, dup.outputLen, 64) // explicit cap to allow stack allocation
dup.read(hash)
return append(b, hash...)
}
const (
magicSHA3 = "sha\x08"
magicShake = "sha\x09"
magicCShake = "sha\x0a"
magicKeccak = "sha\x0b"
// magic || rate || main state || n || sponge direction
marshaledSize = len(magicSHA3) + 1 + 200 + 1 + 1
)
func (d *Digest) MarshalBinary() ([]byte, error) {
return d.AppendBinary(make([]byte, 0, marshaledSize))
}
func (d *Digest) AppendBinary(b []byte) ([]byte, error) {
switch d.dsbyte {
case dsbyteSHA3:
b = append(b, magicSHA3...)
case dsbyteShake:
b = append(b, magicShake...)
case dsbyteCShake:
b = append(b, magicCShake...)
case dsbyteKeccak:
b = append(b, magicKeccak...)
default:
panic("unknown dsbyte")
}
// rate is at most 168, and n is at most rate.
b = append(b, byte(d.rate))
b = append(b, d.a[:]...)
b = append(b, byte(d.n), byte(d.state))
return b, nil
}
func (d *Digest) UnmarshalBinary(b []byte) error {
if len(b) != marshaledSize {
return errors.New("sha3: invalid hash state")
}
magic := string(b[:len(magicSHA3)])
b = b[len(magicSHA3):]
switch {
case magic == magicSHA3 && d.dsbyte == dsbyteSHA3:
case magic == magicShake && d.dsbyte == dsbyteShake:
case magic == magicCShake && d.dsbyte == dsbyteCShake:
case magic == magicKeccak && d.dsbyte == dsbyteKeccak:
default:
return errors.New("sha3: invalid hash state identifier")
}
rate := int(b[0])
b = b[1:]
if rate != d.rate {
return errors.New("sha3: invalid hash state function")
}
copy(d.a[:], b)
b = b[len(d.a):]
n, state := int(b[0]), spongeDirection(b[1])
if n > d.rate {
return errors.New("sha3: invalid hash state")
}
d.n = n
if state != spongeAbsorbing && state != spongeSqueezing {
return errors.New("sha3: invalid hash state")
}
d.state = state
return nil
}
+19
View File
@@ -0,0 +1,19 @@
// Copyright 2024 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package sha3
func keccakF1600(a *[200]byte) {
keccakF1600Generic(a)
}
func (d *Digest) write(p []byte) (n int, err error) {
return d.writeGeneric(p)
}
func (d *Digest) read(out []byte) (n int, err error) {
return d.readGeneric(out)
}
func (d *Digest) sum(b []byte) []byte {
return d.sumGeneric(b)
}