6.4 KiB
Taitools common configuration settings
This file describes configuration settings for Taitools that are common to all games.
Keyboard binding settings use Virtual-Key Codes.
[aimeio]
Controls the card reader driver.
path
Specify a path for a third-party card reader driver DLL. Default is empty (use built-in emulation based on text files and keyboard input).
In previous versions of Taitools this was accomplished by replacing the AIMEIO.DLL file that came with Taitools. Taitools no longer ships with a separate AIMEIO.DLL file (its functionality is now built into the various hook DLLs).
[aime]
Controls emulation of the Aime card reader assembly.
enable
Default: 1
Enable Aime card reader assembly emulation. Disable to use a real SEGA Aime reader (COM port number varies by game).
aimePath
Default: DEVICE\aime.txt
Path to a text file containing a classic Nesica IC card ID. This does not currently work.
felicaPath
Default: DEVICE\felica.txt
Path to a text file containing a FeliCa e-cash card IDm serial number.
felicaGen
Default: 1
Whether to generate a random FeliCa ID if the file at felicaPath does not
exist.
scan
Default: 0x0D (VK_RETURN)
Virtual-key code. If this button is held then the emulated IC card reader emulates an IC card in its proximity. A variety of different IC cards can be emulated; the exact choice of card that is emulated depends on the presence or absence of the configured card ID files.
[clock]
Controls hooks for Windows time-of-day APIs.
timezone
Default: 1
Make the system time zone appear to be JST. SEGA games malfunction in strange ways if the system time zone is not JST. There should not be any reason to disable this hook other than possible implementation bugs, but the option is provided if you need it.
timewarp
Default: 0
Experimental time-of-day warping hook that skips over the hardcoded server maintenance period. Causes an incorrect in-game time-of-day to be reported. Better solutions for this problem exist and this feature will probably be removed soon.
writeable
Default: 0
Allow game to adjust system clock and time zone settings. This should normally
be left at 0, but the option is provided if you need it.
[dns]
Controls redirection of network server hostname lookups
default
Default: localhost
Controls hostname of all of the common network services servers, unless overriden by a specific setting below. Most users will only need to change this setting. Also, loopback addresses are specifically checked for and rejected by the games themselves; this needs to be a LAN or WAN IP (or a hostname that resolves to one).
router
Default: Empty string (i.e. use value from default setting)
Overrides the target of the tenporouter.loc and bbrouter.loc hostname
lookups.
startup
Default: Empty string (i.e. use value from default setting)
Overrides the target of the naominet.jp host lookup.
billing
Default: Empty string (i.e. use value from default setting)
Overrides the target of the ib.naominet.jp host lookup.
aimedb
Default: Empty string (i.e. use value from default setting)
Overrides the target of the aime.naominet.jp host lookup.
[jvs]
Configure emulation of the AMEX PCIe JVS controller (not IO board!)
enable
Default 1
Enable JVS port emulation. Disable to use the JVS port on a real AMEX.
[netenv]
Configure network environment virtualization. This module helps bypass various restrictions placed upon the game's LAN environment.
enable
Default 1
Enable network environment virtualization. You may need to disable this if you want to do any head-to-head play on your LAN.
Note: The virtualized LAN IP range is taken from the emulated keychip's
subnet setting.
addrSuffix
Default: 11
The final octet of the local host's IP address on the virtualized subnet (so,
if the keychip subnet is 192.168.32.0 and this value is set to 11, then the
local host's virtualized LAN IP is 192.168.32.11).
routerSuffix
Default: 1
The final octet of the default gateway's IP address on the virtualized subnet.
macAddr
Default: 01:02:03:04:05:06
The MAC address of the virtualized Ethernet adapter. Used in nesica auth.
[vfs]
Configure Windows path redirection hooks.
enable
Default: 1
Enable path redirection.
amfs
Default: Empty string (causes a startup error)
Configure the location of the SEGA AMFS volume. Stored on the E partition on
real hardware.
appdata
Default: Empty string (causes a startup error)
Configure the location of the SEGA "APPDATA" volume (nothing to do with the
Windows user's %APPDATA% directory). Stored on the Y partition on real
hardware.
option
Default: Empty string
Configure the location of the "Option" data mount point. This mount point is optional (hence the name, probably) and contains directories which contain minor over-the-air content updates.
[idmac]
dipsw_override
Default: 0
Weather the value of dipsw will override the dipswitch value set by the DLL.
Only useful for debugging. Leave disabled.
dipsw
Default: 0
Controls the value of the 4-switch dipswitch on the DMAC's daughter board. Each
bit is one of the switches, with LSB being switch 1. Ignored if dipsw_override
is 0.
hook_dll
Default: 0
If 1, hook the iDmacDrvxx.dll functions, otherwise create a fake device. Set to 1 if you're using the stub included with this hook as a substitute for the real DLL. Both hooking methods lead to the same place, so it doesn't matter too much what you use.
[cert]
enable
Default: 1
If 1, hooks functions related to server and client certificate processing.
server_cert
Default: cert/Server.pfx
Location of the PKCS #12 file containing the certificates used to verify the server
client_cert
Default: ``
Location of the PKCS #12 containing the certificates used by the client to do mTLS. If your data already came with a cert and the server you're connecting to doesn't use mTLS you can leave this blank to let the game use it's own (TODO verify)
insecure
Default: 0
If 1, overrides WinHttpSetOptions WINHTTP_OPTION_SECURITY_FLAGS behavior to ignore almost all SSL errors.
Useful for testing or if your server sysadmin is lazy. Should be disabled otherwise.