#include #include #include "idmac/fastio.h" #include "util/dprintf.h" static struct fastio_node fio_main; static struct fastio_node fio_sub; HRESULT fastio_hook_init(fastio_provider_t main, fastio_provider_t sub) { struct fastio_node fio; HRESULT hr = S_OK; dprintf("FastIO: Init main %p sub %p\n", main, sub); if (main != NULL) { fio_main.board_no = 0; // Maybe 0 should be the PCB itself and connected IO boards start at 1? hr = main(&fio_main); } if (FAILED(hr)) { return hr; } if (sub != NULL) { // TODO: Unsure if "sub" is treated as input from another box, or just a 2nd link in the chain fio_sub.board_no = 1; hr = sub(&fio_sub); } return hr; } // TODO: Sub-board support /// Itterate over the chain of connected boards and return a pointer to the board with the requested number void fastio_match_board_number(uint8_t board_no, struct fastio_node root, struct fastio_node *board) { assert(&root != NULL); // FIXME board = &root; while (board->next != NULL && board->next->board_no != board_no) { board = board->next; } if (board->board_no != board_no) { // We've exhausted our boards, give a warning and set boards to NULL #if 0 dprintf("FastIO: Could not find board number %d\n", board_no); #endif board = NULL; } } void fastio_reset(void* ctx, uint8_t board_no, uint32_t in) { struct fastio_node *req_board = NULL; fastio_match_board_number(board_no, fio_main, req_board); // If we fail to find, or the board we found doesn't have the handler we need, // quietly return with out unmodified if (req_board != NULL && req_board->reset != NULL) { fio_main.reset(ctx, in); } } void fastio_digital_read(void* ctx, uint8_t board_no, uint32_t *out) { struct fastio_node *req_board = NULL; fastio_match_board_number(board_no, fio_main, req_board); // If we fail to find, or the board we found doesn't have the handler we need, // quietly return with out unmodified if (req_board != NULL && req_board->digital_in != NULL) { //if (fio_main.digital_in != NULL) { fio_main.digital_in(ctx, out); } } void fastio_coins_in(void* ctx, uint8_t board_no, uint8_t slot_no, uint32_t *out) { struct fastio_node *req_board = NULL; fastio_match_board_number(board_no, fio_main, req_board); // If we fail to find, or the board we found doesn't have the handler we need, // quietly return with out unmodified if (req_board != NULL && req_board->coins_in != NULL) { fio_main.coins_in(ctx, slot_no, out); } } void fastio_analog_in(void* ctx, uint8_t board_no, uint8_t analog_no, uint32_t *out) { struct fastio_node *req_board = NULL; fastio_match_board_number(board_no, fio_main, req_board); // If we fail to find, or the board we found doesn't have the handler we need, // quietly return with out unmodified if (req_board != NULL && req_board->analog_in != NULL) { fio_main.analog_in(ctx, analog_no, out); } } void fastio_coins_out(void* ctx, uint8_t board_no, uint8_t slot_no, uint32_t in) { struct fastio_node *req_board = NULL; fastio_match_board_number(board_no, fio_main, req_board); // If we fail to find, or the board we found doesn't have the handler we need, // quietly return with out unmodified if (req_board != NULL && req_board->coins_out != NULL) { fio_main.coins_out(ctx, slot_no, in); } } void fastio_gpio_out(void* ctx, uint8_t board_no, uint8_t channel, uint32_t in) { struct fastio_node *req_board = NULL; fastio_match_board_number(board_no, fio_main, req_board); // If we fail to find, or the board we found doesn't have the handler we need, // quietly return with out unmodified if (req_board != NULL && req_board->gpio_out != NULL) { fio_main.gpio_out(ctx, channel, in); } }