From c62f1d16c5da30daa8a0e589ce94c2cb41d3f0c1 Mon Sep 17 00:00:00 2001 From: Poliwrath Date: Thu, 9 Sep 2021 14:12:48 -0400 Subject: [PATCH] konami: more notes add note about games changing softid, add notes about rev / fix rev length --- konami/identifiers.md | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/konami/identifiers.md b/konami/identifiers.md index 3380fdc..e029f97 100644 --- a/konami/identifiers.md +++ b/konami/identifiers.md @@ -56,13 +56,14 @@ The following variables are used across the different identifiers and can denote * コナステ streamed games use `K` * `$r`: Software revision. Modern games utilizing the extension part pinned this to the value `A` * `A`, `B`, `C`, ..., `Z` -* `$e`: Extension/build date of the software +* `$e`: Extension/release date of the software * Format: `yyyymmddnn` * `yyyy` = year, e.g. `2020` * `mm` = month, e.g. `11` for November * `dd` = day of month, e.g. `03` * `nn` = build number on the day, e.g. `00`, `01`, ... - * Example: `201807300200` + * Older games may omit `nn`, example: `FK9:J:A:A:20060217`` + * Example: `2018073002` ## Identifiers @@ -96,7 +97,7 @@ The following variables are used across the different identifiers and can denote * Source: Game data * Format: `$e` -* Example: `201807300200` +* Example: `2018073002` ### System ID @@ -140,5 +141,6 @@ The following variables are used across the different identifiers and can denote ### Soft ID code * Source: [Security code](#security-code) and [release code](#release-code) combined and shown in-game + * Some games change the security code, for example jubeat: `GQL44JBA` (security code) -> `L44:J:F:A` (in-game) * Format: `$g:$d:$s:$r:$e` * Example: `PIX:J:B:A:201807300200`