From 38fad02ce7edf62863cc939bf3c5ab70fdf500e5 Mon Sep 17 00:00:00 2001 From: Randname666 <38984096+Randname666@users.noreply.github.com> Date: Wed, 6 Jul 2022 22:28:33 +0800 Subject: [PATCH 1/8] adding IGS - initial commits --- igs/boards.md | 0 1 file changed, 0 insertions(+), 0 deletions(-) create mode 100644 igs/boards.md diff --git a/igs/boards.md b/igs/boards.md new file mode 100644 index 0000000..e69de29 From 45f14a083d556326c727d628ad03bf72a42bafd4 Mon Sep 17 00:00:00 2001 From: Randname666 <38984096+Randname666@users.noreply.github.com> Date: Sun, 10 Jul 2022 21:39:02 +0800 Subject: [PATCH 2/8] Adding IGS boards --- igs/boards.md | 122 ++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 122 insertions(+) diff --git a/igs/boards.md b/igs/boards.md index e69de29..aa17662 100644 --- a/igs/boards.md +++ b/igs/boards.md @@ -0,0 +1,122 @@ +# Proprietary +## PolyGameMaster (PGM) `#MAME:pgm.cpp` +**CPU**: Motorola 68HC000FN20 @ 20MHz (main); Zilog Z80 @ 8.468MHz (sound); IGS027A (customized ARM processor with internal ROM, coprocessor in some game cartridges) + +**RAM**: Epson SRM2B256SLMX55 8K x8 SRAM (x4, SOP28); Unicorn Microelectronics UM6164DS-12 8K x8 SRAM (x2, SOJ28); Unicorn Microelectronics UM61256FS-15 32K x8 SRAM (x3, SOJ28) + +**Graphics:** ASIC, IGS023/IGS026, 448x224, 15-bit color, 59.185606 Hz/15KHz + +**Sound:** ICS WaveFront 2115 Wavetable midi synthesizer + +**Storage:** ROM cartridges + +## PolyGameMaster 2 (PGM2) `#MAME:pgm2.cpp` +**CPU**: IGS036, customized ARM9 @ 100MHz? (main); Renesas R5F21256SN microcontroller (IC card controller) + +**RAM**: IS61LV25616AL, 256Kx16 SRAM + +**Graphics**: ASIC, IGS037, 512x240, 59.8 Hz + +**Sound:** Yamaha YMZ774-S DSP @ 16.384Mhz + +**Storage**: ROM chips + +**Extra:** IC card readers +## PolyGameMaster 3 (PGM3)`#MAME:pgm3.cpp #WEB:https://www.arcadebelgium.net/t4958-knights-of-valour-3-hd-sangoku-senki-3-hd` +Despite using Intel processors, PGM3 is not a PC/AT compatible system. + +**CPU:** Intel Atom D525 @ 1.80GHz ? / SOCLE SOC38, customized ARM1176 @ 800MHz? + +**RAM:** 2GB + +**Graphics:** ? 800x600 / 1280x720 + +**Storage:** ROM cartridges (game); IC cards (player savedata) + +**Extra:** IC card readers +## MA1000 +(There is little to no information about this board yet.) + +# PC-Based +## E2000 +**Motherboard:** I-JOIN E2000-C6-V256 + +**Storage:** CompactFlash cards + +**OS:** Linux, likely LFS + +## E2100 +**Motherboard:** Advantech DES-BT01 + +**BIOS:** Customized Phoenix-AwardBIOS v6.00PG, version as DES-BT01 BIOS V1.10 + +**CPU:** Intel Atom N270 + +**Storage:** CompactFlash cards + +**OS:** Linux, likely LFS + +## E2200 +**Motherboard:** Advantech DAC-BT07 + +**BIOS:** Customized AMI BIOS 8, version as E2200 BIOS V1.0.0 (20111207) + +**CPU:** Intel Atom D525 @ 1.83GHz + +**Storage:** CompactFlash cards + +**OS:** Linux, likely LFS + +## E3000 +**Motherboard:** Model number IGS LX MB E3000V, unknown manufacture + +**BIOS:** AMI BIOS 8, more similar to regular ones + +**CPU:** AMD Athlon II X2 250 + +**GPU:** MSI GeForce 9800 GT (1 GB) + +**RAM:** 2 x InnoDisk 1 GB DDR2-800 Low Profile DIMM + +**Sound**: Realtek ALC888S (HD Audio) + +**Storage:** SSD ? + +**OS:** Linux, likely LFS + + +## E3100 +**Motherboard:** Advantech EBC-TA17, marked as iTS I-JOIN E3100 + +**BIOS:** Customized PhoenixBIOS, each game has its own variation of BIOS. +Currently found BIOS versions are: +* E3100_BIOS_DB_V01.1.14-139 (Danz Base) +* E3100_MESEAT_V01.1.15-139.1 (Monser Eye) +* E3100_BIOS_OT_V01.1.14-139.1 (Overtake/Overtake DX/UltraRace) + +**GPU:** NVIDIA GeForce GTX 750 (1 GB) + +**RAM:** 4 GB DDR3 + +**Sound:** C-Media CM6206, embedded on I-JOIN M3000 expansion board + +**Storage:** ADLINK 32 GB Industrial SSD, 2.5' SATA, mounted on I-JOIN M2000 expansion board then connects to the motherboard via proprietary 125 PIN connector + +**Networking:** ASIX AX88772BLF Ethernet controller embedded on I-JOIN M3000 expansion board + +**OS:** Windows Embedded Standard 2009 (32-bit) + +**Extra:** + I-JOIN M3000 expansion board: A strange board that takes 2 PCIe slots (one 16x, on 4x) at once, which handles sound and networking. Also with a IDE-alike socket on it, the functionality is yet to be determined. + + I-JOIN M2000 expansion board: Probably some kind of security module, contains FPGA for decrypting the hard disk. Hard disk is mounted on this and then connects to the motherboard via proprietary 125 PIN connector. + +## S3000 +**Motherboard:** GIGABYTE H110M-S2PV ? + +**GPU:** Nvidia GeForce GTX 1050 (2 GB), other variations may exist + +**OS:** Windows 10 IoT Embedded LTSB 2016 / LFS Linux (only found in SpeedDriver 4 replacement PCBs) + +## V3000 + From 529b43465f904fc658ef81ddeffbb7d45bf1e19e Mon Sep 17 00:00:00 2001 From: Randname666 <38984096+Randname666@users.noreply.github.com> Date: Sun, 10 Jul 2022 21:44:01 +0800 Subject: [PATCH 3/8] Adding V3000 --- igs/boards.md | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/igs/boards.md b/igs/boards.md index aa17662..642569f 100644 --- a/igs/boards.md +++ b/igs/boards.md @@ -1,3 +1,4 @@ + # Proprietary ## PolyGameMaster (PGM) `#MAME:pgm.cpp` **CPU**: Motorola 68HC000FN20 @ 20MHz (main); Zilog Z80 @ 8.468MHz (sound); IGS027A (customized ARM processor with internal ROM, coprocessor in some game cartridges) @@ -37,6 +38,8 @@ Despite using Intel processors, PGM3 is not a PC/AT compatible system. ## MA1000 (There is little to no information about this board yet.) + + # PC-Based ## E2000 **Motherboard:** I-JOIN E2000-C6-V256 @@ -119,4 +122,10 @@ Currently found BIOS versions are: **OS:** Windows 10 IoT Embedded LTSB 2016 / LFS Linux (only found in SpeedDriver 4 replacement PCBs) ## V3000 +**Motherboard:** GIGABYTE H110M-S2PV +**GPU:** Nvidia GeForce RTX 2060 Super, other variations may exist + +**Sound:** Realtek ALC887 (HD Audio) + +**OS:** Windows 10 IoT Embedded LTSB 2016 From f8adaa067f3f5d51ad63707f2029da23f82a3c1a Mon Sep 17 00:00:00 2001 From: voidderef Date: Mon, 11 Jul 2022 02:56:27 +0200 Subject: [PATCH 4/8] Update fusion wiring, lights mappings and breakout cable Fill in lights mappings. Yes, I tested these on my own cabinet because I had to build a breakout cable to connect everything to essentially any other hardware than the stock fusion PCB. Breakout cable instructions and mappings also included as a bonus, since this is likely the use-case one might be looking for those pinouts. --- konami/io/e33-jamma-wiring.md | 120 ++++++++++++++++++++++++++++------ 1 file changed, 100 insertions(+), 20 deletions(-) diff --git a/konami/io/e33-jamma-wiring.md b/konami/io/e33-jamma-wiring.md index 5415c27..143c91c 100644 --- a/konami/io/e33-jamma-wiring.md +++ b/konami/io/e33-jamma-wiring.md @@ -99,7 +99,7 @@ The follow hardware is connected on this connector: 4: NC 5: Jumper cable (brown) -> Connects to bottom pin 6 6: NC - 7: EXT I/O serial (purple) + 7: EXT I/O serial TX (purple) 8: NC 9: NC 10: NC @@ -116,10 +116,10 @@ The follow hardware is connected on this connector: 21: NC 22: NC 23: NC -24: Lights I/O (yellow-grey) -25: Lights I/O (light blue) -26: Lights I/O (grey) -27: GND (black) +24: Lights P2 cabinet button lights (yellow-grey) +25: Lights P1 halo up (light blue) +26: Lights P2 halo down (grey) +27: GND for +5V (black) 28: NC ``` @@ -132,8 +132,8 @@ The follow hardware is connected on this connector: 4: NC 5: NC 6: Jumper cable (brown) -> Connects to top pin 5 - 7: EXT I/O serial (grey) - 8: EXT I/O serial (black) + 7: EXT I/O serial RX (grey) + 8: EXT I/O serial GND (black) 9: NC 10: NC 11: NC @@ -148,10 +148,10 @@ The follow hardware is connected on this connector: 20: NC 21: NC 22: NC -23: Lights I/O (purple-grey) -24: Lights I/O (green) -25: Lights I/O (purple) -26: Lights I/O (black) +23: Lights P1 cabinet button lights (purple-grey) +24: Lights P2 halo up (green) +25: Lights P1 halo down (purple) +26: Lights GND (black) 27: NC 28: NC ``` @@ -168,14 +168,14 @@ Pintout order: looking at the front of the connector, left to right: |-----------------| 1: Earth (yellow-green) -2: ??? (grey) -3: ??? (purple) -4: ??? (light blue) -5: ??? (green) -6: ??? (yellow-grey) -7: ??? (purple-grey) +2: P2 halo down (grey) +3: P1 halo down (purple) +4: P1 halo up (light blue) +5: P2 halo up (green) +6: P2 cabinet button lights (yellow-grey) +7: P1 cabinet button lights (purple-grey) 8: NC -9: ??? (black) +9: GND (black) ``` ## EXT I/O serial connector @@ -190,6 +190,86 @@ Pintout order: looking at the front of the connector, left to right: |-----| 1: GND (black) -2: ??? (purple) -3: ??? (grey) +2: TX (purple) +3: RX (grey) +``` + +## Adapter secondary JAMMA connector to "classic" DDR wiring + +With the secondary JAMMA connector being propriatary to the Dancing +Stage Fusion cabinet, you need a "breakout" adapter that splices +the JAMMA connector into the following separate connectors: + +* `EHR-5` connector to COM1 on the PCB for the EXTIO +* +5V supply, likely via a 2-pin connector that works with your + cabinet's internal power infrastructure +* `XMP-11V` connector to PORT1 on the PCB for lights + +Note: Bass lights, P1/P2 pad lights as well as sensor multiplexing +is handled by the EXTIO board. + +### COM1 breakout + +Pinout for the `EHR-5` connector breaking out of the JAMMA connector. + +Pintout order for `EHR-5`: looking at the front of the connector, +left to right: + +```text +| | +|---------| +|1 2 3 4 5| +|---------| + +1: GND (black) +2: NC +3: NC +4: RX (grey) +5: TX (purple) +``` + +Mapping for breakout cable: + +```text +JAMMA top: 7 -> EHR-5: 5 +JAMMA bottom: 7 -> EHR-5: 4 +JAMMA bottom: 8 -> EHR-5: 1 +``` + +### Lights connector breakout + +Pinout for the `XMP-11V` connector breaking out of the JAMMA connector. + +Pintout order for `XMP-11V`: looking at the front of the connector, +left to right: + +```text +| |--| | +|-----------------------| +|1 2 3 4 5 6 7 8 9 10 11| +|-----------------------| + +1: NC +2: P1 halo up +3: P1 halo down +4: P2 halo up +5: P2 halo down +6: GND +7: NC +8: NC +9: P2 cabinet button lights +10: P1 cabinet button lights +11: GND +``` + +Mapping for breakout cable: + +```text +JAMMA top: 24 -> XMP-11V: 9 +JAMMA top: 25 -> XMP-11V: 2 +JAMMA top: 26 -> XMP-11V: 5 +JAMMA bottom: 23 -> XMP-11V: 10 +JAMMA bottom: 24 -> XMP-11V: 4 +JAMMA bottom: 25 -> XMP-11V: 3 +JAMMA bottom: 26 -> XMP-11V: 6 + 11 ``` From 7b4d813312183f3810452384def59749e3c9d0dd Mon Sep 17 00:00:00 2001 From: voidderef Date: Tue, 19 Jul 2022 20:13:16 +0200 Subject: [PATCH 5/8] Update pump boards Got a XX board reference, restructured the sections slightly to refer to the different builds by chipset. Avoid using any "urban naming" like MK7,9,10,X as these are not well defined and people just throw them arround. --- andamiro/board.md | 41 ++++++++++++++++++++++------------------- 1 file changed, 22 insertions(+), 19 deletions(-) diff --git a/andamiro/board.md b/andamiro/board.md index 9bbd073..1ad1680 100644 --- a/andamiro/board.md +++ b/andamiro/board.md @@ -183,6 +183,8 @@ PC-DOCTOR DOS 3.0 Copyr 2004 PC-Doctor, Inc. 16:15 9/25/2000 These are usually referred to as "MK9" or "MK10/MKX" depending on when released. However, these were never referred to as specific MK versions nor revisions by Andamiro. Compatbility with different software versions might vary. +### 945 + * Motherboard: Gigabyte GA-945GCM-S2L * GPU: GeForce 7200GS * IO: [USBPIUIO](io.md#usbpioio) @@ -190,7 +192,17 @@ as specific MK versions nor revisions by Andamiro. Compatbility with different s * Anything before [NX2](game/piu/nx2.md) 1.54 doesn't work with this revision * Shipped with upgrades and when buying a [FX cabinet](cabinet.md#fx) at that time ---- +### G31 + +* Motherboard: Gigabyte G31M +* GPU: Nvidia GeForce 8400GS +* IO: [USBPIUIO](io.md#usbpioio) +* Bundled with Fiesta when buying a [TX cabinet](cabinet.md#tx) at that time +* GPU last compatible card with [Fiesta](game/piu/fst.md)/[FiestaEX](game/piu/fstex.md) + +### G41 + +#### Asrock * Motherboard: Asrock G41M-S3 * GPU: GeForce 9300GS @@ -199,15 +211,7 @@ as specific MK versions nor revisions by Andamiro. Compatbility with different s * IO: [USBPIUIO](io.md#usbpioio) * Hardware shipped with [Pump it Up Jump cabinets](cabinet.md#jump) ---- - -* Motherboard: Gigabyte G31M -* GPU: Nvidia GeForce 8400GS -* IO: [USBPIUIO](io.md#usbpioio) -* Bundled with Fiesta when buying a [TX cabinet](cabinet.md#tx) at that time -* GPU last compatible card with [Fiesta](game/piu/fst.md)/[FiestaEX](game/piu/fstex.md) - ---- +#### Gigabyte * Motherboard: Gigabyte G41M * GPU: Nvidia GeForce GT210 @@ -215,14 +219,13 @@ as specific MK versions nor revisions by Andamiro. Compatbility with different s * Bundled with [Fiesta 2](game/piu/f2.md) when buying a [CX cabinet](cabinet.md#cx) at that time * GPU last compatible card with Fiesta 2 OS ---- +### H81 -* Chipset: G41 +* Motherboard: Asrock H81M-DGS REV2.01 +* CPU: Intel Celeron G1840/2.8GHz +* GPU: Nvidia GeFroce GT710 1GB 64bit DD3 +* IO: [LXIO](io.md#lxio) and [USBPIUIO](io.md#usbpiuio) with breakout cables for LXIO "hanging out" +* RAM: 2 GB +* Bundled with Pump It Up [XX](game/piu/xx.md) upgrade kit ---- - -* Chipset: H81 - ---- - -* Chipset: H310 +### H310 From b7f47b08e7a089e927fbf83ae3117f9bd6867060 Mon Sep 17 00:00:00 2001 From: voidderef Date: Tue, 19 Jul 2022 20:35:51 +0200 Subject: [PATCH 6/8] Filling in various gaps on pump cabinets and boards Some information copied from pumptools --- andamiro/board.md | 4 +-- andamiro/cabinet.md | 59 ++++++++++++++++++++++++++------------------- andamiro/monitor.md | 1 + 3 files changed, 37 insertions(+), 27 deletions(-) diff --git a/andamiro/board.md b/andamiro/board.md index 1ad1680..12ef18e 100644 --- a/andamiro/board.md +++ b/andamiro/board.md @@ -202,7 +202,7 @@ as specific MK versions nor revisions by Andamiro. Compatbility with different s ### G41 -#### Asrock +#### Asrock G41 * Motherboard: Asrock G41M-S3 * GPU: GeForce 9300GS @@ -211,7 +211,7 @@ as specific MK versions nor revisions by Andamiro. Compatbility with different s * IO: [USBPIUIO](io.md#usbpioio) * Hardware shipped with [Pump it Up Jump cabinets](cabinet.md#jump) -#### Gigabyte +#### Gigabyte G41 * Motherboard: Gigabyte G41M * GPU: Nvidia GeForce GT210 diff --git a/andamiro/cabinet.md b/andamiro/cabinet.md index 819a30c..1dd3852 100644 --- a/andamiro/cabinet.md +++ b/andamiro/cabinet.md @@ -7,12 +7,29 @@ * First generation cabinets released with [1st](game/piu/1st.md) and [2nd](game/piu/2nd.md) (2nd was releasedshortly after 1st already) * Similar look to original DDR cabinets -* Monitor: [CRT](monitor.md#crt) +* Monitor: 29" [CRT](monitor.md#crt) * Main PCB * [MK1](board.md#mk1) * [MK3](board.md#mk3) -* First game version to ship in this cabinet type +* Games initially shipped with this cabinet type * [1st](game/piu/1st.md) + * [2nd](game/piu/2nd.md) + +### DX + +* Deluxe version cabinet with a 51" rear projection monitor +* Monitor: 51" [APT51](monitor.md#apt51) +* Main PCB + * [MK1](board.md#mk1) + * [MK3](board.md#mk3) +* Games initially shipped with this cabinet type + * [The O.B.G](game/piu/3rd.md) + * [The O.B.G SE](game/piu/3se.md) + * [The Collection](game/piu/tc.md) + * [The Perfect Collection](game/piu/pc.md) + * [Extra](game/piu/extra.md) + * [The Premiere](game/piu/prem1.md)] + * [The Rebirth](game/piu/reb.md) ### SX @@ -20,25 +37,18 @@ * Most notable cabinet design differences * Single subwoofer centered on cabinet main body * Two coin doors, left and right of the subwoofer -* Monitor: [CRT](monitor.md#crt) +* Monitor: 29" [CRT](monitor.md#crt) * Main PCB: [MK3](board.md#mk3) -* First game versions to ship in this cabinet type - * [Premiere 1](game/piu/prem1.md) +* Games initially shipped with this cabinet type * [Prex 1](game/piu/prex1.md) - -### DX - -* Deluxe version cabinet -* Monitor: [APT51](monitor.md#apt51) -* Main PCB - * [MK1](board.md#mk1) - * [MK3](board.md#mk3) + * [The Premiere 2](game/piu/prem2.md) ### GX -* Monitor: [GX CRT curved](monitor.md#gx-crt-curved) +* Monitor: 33" [GX CRT curved](monitor.md#gx-crt-curved) * Main PCB: [MK6 Rev1](board.md#mk6-rev1) * Games initially shipped with this cabinet type + * [Prex 2](game/piu/prex3.md) * [Prex 3](game/piu/prex3.md) * [Prem 3](game/piu/prem3.md) * [Exceed](game/piu/exc.md) @@ -46,7 +56,7 @@ ### GX V2 -* Monitor (flat tube): [KT-3414DF](monitor.md#kt-3414df) +* Monitor (flat tube): 33" [KT-3414DF](monitor.md#kt-3414df) * Main PCB: [MK6 Rev2](board.md#mk6-rev2) * Games initially shipped with this cabinet type * [Zero](game/piu/zero.md) @@ -57,13 +67,14 @@ * Official * Small bar-top style cabinet with push buttons to play the game with your hands * Games initially shipped with this cabinet type + * [Extra](game/piu/extra.md) * [Exceed](game/piu/exc.md) * [Exceed 2](game/piu/exc2.md) * [NX](game/piu/nx.md) ### FX -* Monitor: [PDP TV](monitor.md#pdp-tv-monitor) +* Monitor: 42" [PDP TV](monitor.md#pdp-tv-monitor) * Main PCB: [MK6 Rev2](board.md#mk6-rev2) * Games initially shipped with this cabinet type * [NX](game/piu/nx.md) @@ -74,8 +85,8 @@ * All cabinets lights use LEDs * New revision of dance platforms with bars mounted to the platform base instead of just put on bolts -* Monitor: [PDP TV](monitor.md#pdp-tv-monitor) -* Main PCB: [MK9 Rev1](board.md#mk9-rev1) +* Monitor: 42" [PDP TV](monitor.md#pdp-tv-monitor) +* Main PCB: [945](board.md#945) * Games initially shipped with this cabinet type * [NX2](game/piu.nx2.md) * [NXA](game/piu/nxa.md) @@ -84,14 +95,14 @@ ### Jump * Cabinet specially made for the game [Pump It Up Jump!](game/piu/jump.md) -* Main PCB: [MK9 Rev2](board.md#mk9-rev2) +* Main PCB: [Asrock G41](board.md#asrock-g41) ### SX2 * "Refreshed" version of the [SX](#sx) type cabinet. Though it resembles more the [GX V2](#gx-v2) cabinet with a smaller monitor * Monitor (flat tube): [KT-2914DF](monitor.md#kt-2914df) -* Main PCB: [MK9 Rev1](board.md#mk9-rev1) +* Main PCB: [945](board.md#945) * Games initially shipped with this cabinet type * [NX2](game/piu/nx2.md) * [NXA](game/piu/nxa.md) @@ -100,9 +111,7 @@ * Cabinet buttons ("PRO button board") built-in * Monitor: [CX monitor](monitor.md#cx-monitor) -* Main PCB - * [MK9 Rev3](board.md#mk9-rev3) - * [MK9 Rev4](board.md#mk9-rev4) +* Main PCB: [G41](board.md#gigabyte-g41) * Games initially shipped with this cabinet type * [Fiesta](game/piu/fst.md) * [FiestaEX](game/piu/fstex.md) @@ -114,7 +123,7 @@ * Cabinet buttons ("PRO button board") built-in * Monitor: [TX monitor](monitor.md#tx-monitor.md) -* Main PCB: [MK9 Rev3](board.md#mk9-rev3), [MK9 Rev4](board.md#mk9-rev4) +* Main PCB: [G31](board.md#g31) * Games initially shipped with this cabinet type * [Fiesta](game/piu/fst.md) * [FiestaEX](game/piu/fstex.md) @@ -125,7 +134,7 @@ ### LX * Monitor: [LX monitor](monitor.md#lx-monitor.md) -* Main PCB: [MK9 Rev4](board.md#mk9-rev4), [MKX](board.md#mkx) +* Main PCB: [H81](board.md#h81) * Games initially shipped with this cabinet type * [Prime 2](game/piu/prime2.md) * [XX](game/piu/xx.md) diff --git a/andamiro/monitor.md b/andamiro/monitor.md index 2f6aea1..020dbb4 100644 --- a/andamiro/monitor.md +++ b/andamiro/monitor.md @@ -19,6 +19,7 @@ * Aspect ratio: 4:3 * Native resolution: 640x480 (VGA) * Inputs: VGA +* Further supported resolutions: 320x200 (CGA), EGA (640x350) ## GX CRT curved From ddc6534af701c12512bbab8dd68e7cb253885108 Mon Sep 17 00:00:00 2001 From: BatteryShark Date: Tue, 19 Jul 2022 15:26:34 -0400 Subject: [PATCH 7/8] Update exc.md --- andamiro/game/piu/exc.md | 1 + 1 file changed, 1 insertion(+) diff --git a/andamiro/game/piu/exc.md b/andamiro/game/piu/exc.md index 73a3544..cdbe5f1 100644 --- a/andamiro/game/piu/exc.md +++ b/andamiro/game/piu/exc.md @@ -1,5 +1,6 @@ # Pump it Up Exceed: The International 5th Dance Floor +* `20040728` Hand Cabinet with MicroDog (Technically Exceed2 OS) * `20040408` * `20040325` * `20040316` From daef7c529a298f583d48889127ce9afde971f7e1 Mon Sep 17 00:00:00 2001 From: Shiz Date: Wed, 20 Jul 2022 01:09:27 +0200 Subject: [PATCH 8/8] sega: media: add DVR-0025A (thanks Hay1tsme) fixes #50 --- sega/media.md | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/sega/media.md b/sega/media.md index cefedd7..5e10489 100644 --- a/sega/media.md +++ b/sega/media.md @@ -750,7 +750,7 @@ DVR-0021 : DVR-0022 : DVR-0023 : DVR-0024 : -DVR-0025 : +DVR-0025A : THAT'S PARADICE : RingEdge : JPN : SBVC : v1.01? DVR-0026B : SEGA GOLDEN GUN : RingWide : SBVE DVR-0027 : セガネットワーク対戦麻雀 MJ5 : RingEdge : JPN : SBVF J : ^ @@ -933,7 +933,6 @@ DVR-???? : メダルのガンマン : RingWide : JPN : SBTF DVR-???? : すすめ!スゴロケッツ : RingEdge : JPN : SBTH DVR-???? : XIYANGYANG : RingWide : CHN : SBVG DVR-???? : ??? : JPN : SBUK -DVR-???? : THAT'S PARADICE : RingEdge : JPN : v1.01 DVR-???? : Super Monkey Ball : RingWide : SBVJ DVR-???? : Initial D Arcade Stage 6 AA : RingEdge : EXP : SBWV DVR-???? : LADY LUCK GAME : RingWide : JPN : SBXF