From 2ca3cc0933d4f290d2ac23afdd90b35223d04e83 Mon Sep 17 00:00:00 2001 From: Randname666 <38984096+Randname666@users.noreply.github.com> Date: Mon, 5 Feb 2024 03:16:43 +0000 Subject: [PATCH] io.md - initial commit --- igs/io.md | 218 ++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 218 insertions(+) create mode 100644 igs/io.md diff --git a/igs/io.md b/igs/io.md new file mode 100644 index 0000000..6d45d89 --- /dev/null +++ b/igs/io.md @@ -0,0 +1,218 @@ +# Slots/Redemption Games IO Board +This board comes with 4P/6P/8P/12P variations. +## Joystick connectors (CON13-CON22) +Assuming notches on the connectors are facing downwards. +### Pin arrangement + + + + + + + +
24...26
13...25
+ +### Pin definition +(I: input, O: output) +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
IIIIOOOO
Joystick downJotstick leftFire buttonAttendant manual cash in key switch [^1]Hopper conter-clockwise signalHooper feedBack singalHopper clockwise signalBet change button light+12V+12VGNDGNDGNDGND
Joystick upJotstick rightBet change buttonCoin signalAttendant hand pay key switch [^1]Ticket printer error signalTicket printer trigger signalFire button light+12V+12V+5VGNDGNDGND
IIIIIOOO
+[^1]: These switches are marked as "key in/key out" which are too vague. These key switches are inside the cabinet and directly adds/subtracts certain amounts of credits from player's bankroll for attendents doing [hand pay](https://en.wikipedia.org/wiki/Hand_pay)/manual cash in. + + +## 24V Input +Assuming the bulge of the connector is facing upwards. + + + + + + + +
GND+12V
GNDGND
+ +## Counter Connector (CON6) +Assuming the notch of the connector is facing downwards. + +All pins are for output. + + + + + + + + + + + + +
TEST4?TEST3?TEST2?TEST1?Counter DCounter CCounter BCounter A+12V
+ +## Bill Accepter Connector (CON8/CON10) +Assuming the notch of the connector is facing downwards. + +All pins are for input. +### CON8 + + + + + + + + + + + + + + + +
----??????10P Credit Relay signal9P Credit Relay signal
+ +### CON10 + + + + + + + + + + + +
8P Credit Relay signal7P Credit Relay signal6P Credit Relay signal5P Credit Relay signal4P Credit Relay signal3P Credit Relay signal2P Credit Relay signal1P Credit Relay signal
+ +## Joystick Lamp Connector (CON7) +Assuming the notch of the connector is facing downwards. + +All pins are for output. + +This connector is for joysticks with bulit-in lamp. It could be left empty if there aren't corresponding lamps. + + + + + + + + + + + + + + +
-10P joystick lamp9P joystick lamp8P joystick lamp7P joystick lamp6P joystick lamp5P joystick lamp4P joystick lamp3P joystick lamp2P joystick lamp1P joystick lamp
+ +## Test Button (CON9) +Assuming the notch of the connector is facing downwards, and the rightmost pin is 1. + +All pins are for input. + + + + + + + + + +
GND----Test button
+ +## RS485 - Wiring to the RJ11 on the GP1 board +Assuming the bulge of the connector on the IO board is facing leftwards, cutouts facing rightwards, and the upmost pin is 1. +Assuming the bulge of the connector on the GP1 board is facing rightwards, and the upmost pin is 1. + + + + + + + + + + + +
IO side13
GP1 side34
+ +## Coin Out Button Connector (CON11) +Assuming the notch of the connector is facing downwards, and the rightmost pin is 1. + +All pins are for input. + + + + + + + + + + + + + +
10P coin out button9P coin out button8P coin out button7P coin out button6P coin out button5P coin out button4P coin out button3P coin out button2P coin out button1P coin out button
+ +# Slots/Redemption Games Hopper Relay board +## Input (JP1) +Assuming the notch of the connector is facing leftwards. + +All pins are for input. + + + + + +
GND
+12V
Counter-clockwise signal
Clockwise signal
+ +## Output (JP2) +Assuming the notch of the connector is facing leftwards. + +All pins are for output. + + + + + +
Motor-
Motor+
+24V
GND