35 lines
578 B
C++
35 lines
578 B
C++
#pragma once
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#include "EmulatorComponent.h"
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namespace TLAC::Components
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{
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class FrameRateManager : public EmulatorComponent
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{
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public:
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FrameRateManager();
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~FrameRateManager();
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virtual const char* GetDisplayName() override;
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virtual void Initialize(ComponentsManager*) override;
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virtual void Update() override;
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private:
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float *pvFrameRate;
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float *frameSpeed;
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float *aetFrameDuration;
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float defaultAetFrameDuration;
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float commonRefreshRates[5]
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{
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60.0f,
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75.0f,
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120.0f,
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144.0f,
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240.0f,
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};
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float RoundFrameRate(float frameRate);
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};
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}
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