Files
PDModdingCommunity_PD-Loader/source-code/source/plugins/TLAC/Components/GameTargets/TargetHitStates.h
T

18 lines
231 B
C++

#pragma once
namespace TLAC::Components
{
enum TargetHitStates : int32_t
{
COOL,
FINE,
SAFE,
SAD,
COOL_WRONG, // unsure
FINE_WRONG, // unsure
SAFE_WRONG, // unsure
SAD_WRONG, // unsure
WORST,
NONE = 21,
};
}