Files
PDModdingCommunity_PD-Loader/source/plugins/TLAC/Input/Bindings/Ds4Binding.cpp
T
2019-07-06 22:51:56 +02:00

29 lines
541 B
C++

#include "Ds4Binding.h"
namespace TLAC::Input
{
#define Ds4InstanceCheckDefault(checkFunc) (DualShock4::InstanceInitialized() ? DualShock4::GetInstance()->checkFunc : false)
Ds4Binding::Ds4Binding(Ds4Button button) : Button(button)
{
}
Ds4Binding::~Ds4Binding()
{
}
bool Ds4Binding::IsDown()
{
return Ds4InstanceCheckDefault(IsDown(Button));
}
bool Ds4Binding::IsTapped()
{
return Ds4InstanceCheckDefault(IsTapped(Button));
}
bool Ds4Binding::IsReleased()
{
return Ds4InstanceCheckDefault(IsReleased(Button));
}
}