39 lines
487 B
C++
39 lines
487 B
C++
#pragma once
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#include "../DirectInput.h"
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#include "Ds4Button.h"
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namespace TLAC::Input
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{
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struct Joystick
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{
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FLOAT XAxis, YAxis;
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Joystick();
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Joystick(float xAxis, float yAxis);
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};
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struct Dpad
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{
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BOOL IsDown;
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FLOAT Angle;
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Joystick Stick;
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};
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struct Trigger
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{
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FLOAT Axis;
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};
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struct Ds4State
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{
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DIJOYSTATE2 DI_JoyState;
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BYTE Buttons[DS4_BUTTON_MAX];
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Dpad Dpad;
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Joystick LeftStick;
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Joystick RightStick;
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Trigger LeftTrigger;
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Trigger RightTrigger;
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};
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} |