Files
PDModdingCommunity_PD-Loader/source-code/source/plugins/TLAC/Components/FrameRateManager.h
T
somewhatlurker 2cb5004c47 replace FrameRateManager with new approach
-- now keeps sync much better, but makes wind effects and some stuff outside PVs run at the wrong speed
2019-09-06 02:37:38 +10:00

25 lines
480 B
C++

#pragma once
#include "EmulatorComponent.h"
namespace TLAC::Components
{
class FrameRateManager : public EmulatorComponent
{
public:
FrameRateManager();
~FrameRateManager();
virtual const char* GetDisplayName() override;
virtual void Initialize(ComponentsManager*) override;
virtual void Update() override;
private:
float *pvFrameRate;
float *frameSpeed;
float *aetFrameDuration;
float defaultAetFrameDuration;
float motionSpeedMultiplier = 3.0;
};
}