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PDModdingCommunity_PD-Loader/source-code/source/plugins/Launcher/Resources.restext
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# framework
LANG_AUTO=Automatic
en=English
zh-Hans=Simplified Chinese
pt-BR=Portuguese
it-IT=Italian
# display
DISPLAY_NAME=Display:
DISPLAY_HINT=Sets the window/screen mode.\n\n\nFast: Popup borderless window (can cause issues with screenshots if Windows 10/11 fullscreen optimizations are enabled).\n\nExclusive: Takes control of the screen and allows you to change the resolution and refresh rate. Makes switching between applications harder.\n\nSafe: Simple borderless window. A little bit laggier than Fast, but with less issues.
RESOLUTION_NAME=Resolution:
RESOLUTION_HINT=Sets the display resolution.
REFRESHRATE_NAME=Refresh Rate:
REFRESHRATE_HINT=Sets the display refresh rate.
R.ENABLE_NAME=Enable
R.ENABLE_HINT=Enable or disable custom internal resolution.
R.RESOLUTION_NAME=Resolution:
R.RESOLUTION_HINT=Sets the internal resolution (instead of 1280x720).
MATCH_WINDOW=Match Window
MATCH_SCREEN=Match Screen
# graphics
MODEL_NAME=NVIDIA GPU:
MODEL_HINT=Select your NVIDIA GPU's architecture to apply the necessary workarounds.\n\nNOTE: Automatic detection does not currently work on GNU/Linux.
MODEL_AUTOMATIC=Automatic
TAA_NAME=TAA
TAA_HINT=Temporal Anti-Aliasing
MLAA_NAME=MLAA
MLAA_HINT=Morphological Anti-Aliasing
MAG_NAME=Filter:
MAG_HINT=Image filter.\n\nBilinear: default filter\nNearest-neighbour: sharpest, but blocky\nSharpen: sharp filter\nCone: smooth filter
MAG_BILINEAR=Bilinear
MAG_NEAREST=Nearest-neighbour
MAG_SHARPEN=Sharpen
MAG_CONE=Cone
DOF_NAME=Depth of Field
DOF_HINT=Blurs the background. Disable for better performance.
REFLECTIONS_NAME=Reflections
REFLECTIONS_HINT=Enable or disable reflections.
REFLECT_RES_WIDTH_NAME=Reflection Res:
REFLECT_RES_WIDTH_HINT=Sets the reflection buffer resolution (instead of 512x256).
REFRACT_RES_WIDTH_NAME=Refraction Res:
REFRACT_RES_WIDTH_HINT=Sets the refraction buffer resolution (instead of 512x256).
GAMMA_NAME=Gamma:
GAMMA_HINT=Increase to darken shadows.\nSet to 125 for a console-like experience.\n\nDefault: 100
SHADOWS_NAME=Shadows
SHADOWS_HINT=Enable or disable shadows.
PUNCHTHROUGH_NAME=Transparent Meshes
PUNCHTHROUGH_HINT=Show transparent meshes.
GLARE_NAME=Glare
GLARE_HINT=Enable or disable glare.
SHADER_NAME=Shader
SHADER_HINT=Enable or disable high-quality shaders.
NPR1_NAME=Toon (F9):
NPR1_HINT=NPR1 shader\n\nPress F9 to toggle.
2D_NAME=Disable 3D rendering
2D_HINT=Disable all 3D passes.\n\nWARNING: The extended data will be deleted unless Prevent Data Deletion is enabled. Don't enable on Intel GPUs, enable "Disable Extended Data" instead.
# options
SECTION_LOADER=Loader
SECTION_COMPATIBILITY=Compatibility
SECTION_PV_SELECTOR=PV Selector
SECTION_ESM=Stages (Songs)
SECTION_UI_ELM=UI Elements
SECTION_PV_PATCHES=PV Patches
SECTION_FRAMERATE=Framerate
SECTION_CONTROLLER_OPTIONS=Controller Options
SECTION_LAUNCHER=Launcher
BUILTIN_PATCHES_NAME=Enable Built-In Patches
BUILTIN_PATCHES_HINT=Enables the built-in patches, including the options in this tab.
CUSTOM_PATCHES_NAME=Enable Custom Patches
CUSTOM_PATCHES_HINT=Enables all custom patches.
BUILTIN_RENDER_NAME=Enable Built-In Render
BUILTIN_RENDER_HINT=Enables the built-in render patches.
NO_MOVIES_NAME=Disable Movies
NO_MOVIES_HINT=Disable movies (enable this if the game hangs when loading certain PVs).
CURSOR_NAME=Cursor
CURSOR_HINT=Enable or disable the mouse cursor.
STEREO_NAME=Stereo
STEREO_HINT=Use 2 channels instead of 4 (when not using DivaSound).
QUICK_START_NAME=Quick Start:
QUICK_START_HINT=Skip one or more menus.
NO_SCROLLING_SFX_NAME=Disable Scrolling SFX
NO_SCROLLING_SFX_HINT=Disable the scrolling sound effect.
ENHANCED_STAGE_MANAGER_NAME=Number of Stages:
ENHANCED_STAGE_MANAGER_HINT=Set the number of stages (0 = default).
ENHANCED_STAGE_MANAGER_ENCORE_NAME=Encore
ENHANCED_STAGE_MANAGER_ENCORE_HINT=Enable encore stages.
FORCE_MOUTH_NAME=Mouth Type:
FORCE_MOUTH_HINT=Change the mouth animations.
FORCE_EXPRESSIONS_NAME=Expression Type:
FORCE_EXPRESSIONS_HINT=Change the expressions.
FORCE_LOOK_NAME=Look Type:
FORCE_LOOK_HINT=Change the look animations.
NO_HAND_SCALING_NAME=No Hand Scaling
NO_HAND_SCALING_HINT=Disable scripted hand scaling.
DEFAULT_HAND_SIZE_NAME=Default Hand Size:
DEFAULT_HAND_SIZE_HINT=-1: default\n12200: PDA
SING_MISSED_NAME=Sing Missed Notes
SING_MISSED_HINT=Sing missed notes.
HIDE_VOLUME_NAME=Hide Volume Buttons
HIDE_VOLUME_HINT=Hide the volume and SE control buttons.
NO_PV_UI_NAME=Disable PV UI
NO_PV_UI_HINT=Remove the photo controls during PV playback.
HIDE_PV_WATERMARK_NAME=Hide PV Watermark
HIDE_PV_WATERMARK_HINT=Hide the watermark that's usually shown in PV viewing mode.
STATUS_ICONS_NAME=Top-Right Network Icons:
STATUS_ICONS_HINT=Set the state of card reader and network status icons.
NO_LYRICS_NAME=Disable Lyrics
NO_LYRICS_HINT=Disable showing lyrics.
NO_ERROR_NAME=Disable Error Banner
NO_ERROR_HINT=Disable the error banner on the attract screen.
HIDE_FREEPLAY_NAME=Hide "FREE PLAY"/"CREDIT(S)"
HIDE_FREEPLAY_HINT=Hide the "FREE PLAY"/"CREDIT(S)" text.
PDLOADERTEXT_NAME=PD Loader FREE PLAY
PDLOADERTEXT_HINT=Show "PD Loader" instead of "FREE PLAY".
NO_TIMER_NAME=Freeze Timer
NO_TIMER_HINT=Disable the timer.
NO_TIMER_SPRITE_NAME=Disable Timer Sprite
NO_TIMER_SPRITE_HINT=Disable the timer sprite.
NO_MESSAGE_BAR_NAME=Hide Message Bar
NO_MESSAGE_BAR_HINT=Hide the top message bar.
NO_STAGE_TEXT_NAME=Disable Stage Text
NO_STAGE_TEXT_HINT=Disable Stage 1/2/Final.
UNLOCK_PSEUDO_NAME=Unlock "PSEUDO" Modules (incomplete)
UNLOCK_PSEUDO_HINT=Lets you play any PV with any performer.\n(incomplete, recommended modules will default to Miku)
CARD_NAME=Unlock Card Menu (incomplete)
CARD_HINT=Enables the card menu.\n(incomplete, it doesn't bypass the card prompt)
NO_OPD_NAME=Disable Extended Data
NO_OPD_HINT=AKA Skyth's "No Osage Play Data" patch.\n\nDisables baked physics in edits to save space.\nMay break physics in some edits.
DWGUI_SCALING_NAME=Scale Debug Windows
DWGUI_SCALING_HINT=AKA somewhatlurker's dwgui patch.\n\nMakes debug windows bigger above HD internal resolution.
FREEPLAY_NAME=FREE PLAY
FREEPLAY_HINT=Show "FREE PLAY" instead of "CREDIT(S)" and don't require credits.
FPS.LIMIT.LIGHTMODE_NAME=Use Lightweight Limiter
FPS.LIMIT.LIGHTMODE_HINT=Makes the FPS limiter use less CPU.\nMay have less consistent performance.
FPS.LIMIT_NAME=FPS Limit:
FPS.LIMIT_HINT=Allows you to set a frame rate cap. Set to -1 to unlock the frame rate.
FRM.MOTION.RATE_NAME=FRM Motion Rate:
FRM.MOTION.RATE_HINT=Sets the motion rate (fps) for the Frame Rate Manager component.\nLarger values should be smoother, but more CPU intensive and possibly buggier.
AUTOPAUSE_NAME=Pause Automatically
AUTOPAUSE_HINT=Pause when focus is lost.
RUMBLE_NAME=XInput Rumble
RUMBLE_HINT=Enables rumble during chainslides.
XINPUT_RUMBLE_INTENSITY_LEFT_NAME=Left Motor Intensity
XINPUT_RUMBLE_INTENSITY_LEFT_HINT=Default: 8000.
XINPUT_RUMBLE_INTENSITY_RIGHT_NAME=Right Motor Intensity
XINPUT_RUMBLE_INTENSITY_RIGHT_HINT=Default: 4000.
XINPUT_PREFERRED_NAME=XInput Controller Num:
XINPUT_PREFERRED_HINT=Sets the preferred XInput controller.\nIf unavailable, the next connected controller is used.
HARDWARE_SLIDER_NAME=Use Hardware Slider
HARDWARE_SLIDER_HINT=Enable this if using a real arcade slider.\n(set the slider to port COM11)
PREVENT_DATA_DELETION_NAME=Prevent Data Deletion
PREVENT_DATA_DELETION_HINT=Prevents the game from deleting files.
COMMAND_LINE_NAME=Command Line:
COMMAND_LINE_HINT=Allows setting command line arguments for the game when using the launcher.\nDisabling the launcher will bypass this.
USE_DIVAHOOK_BAT_NAME=Use divahook.bat
USE_DIVAHOOK_BAT_HINT=Launches divahook.bat intead of diva.exe.
DARK_LAUNCHER_NAME=Dark Launcher
DARK_LAUNCHER_HINT=Sets the dark colour scheme in the launcher.
LAUNCHER_LANGUAGE_NAME=Launcher Language:
LAUNCHER_LANGUAGE_HINT=Sets the Language of the launcher.
NO_GPU_DIALOG_NAME=Disable GPU Warning
NO_GPU_DIALOG_HINT=Disables the warning dialog for unsupported GPUs.
# player data
PLAYER_NAME_NAME=Player Name:
PLAYER_NAME_HINT=Player name shown in game.
LEVEL_NAME_NAME=Level Name:
LEVEL_NAME_HINT=Level (plate) name shown in game.
LEVEL_PLATE_ID_NAME=Level Plate:
LEVEL_PLATE_ID_HINT=Sets the level background image (plate).
LEVEL_PLATE_EFFECT_NAME=Level Plate Effect:
LEVEL_PLATE_EFFECT_HINT=Sets the effect on the level background image (plate).
SKIN_EQUIP _NAME=Skin:
SKIN_EQUIP _HINT=Sets the gameplay UI skin.
BTN_SE_EQUIP_NAME=Button Sound:
BTN_SE_EQUIP_HINT=Sets the sound effect for buttons.\n\n-1 = song default
SLIDE_SE_EQUIP_NAME=Slide Sound:
SLIDE_SE_EQUIP_HINT=Sets the sound effect for slides.\n\n-1 = song default
CHAINSLIDE_SE_EQUIP_NAME=Chainslide Sound:
CHAINSLIDE_SE_EQUIP_HINT=Sets the sound effect for chain slides.\n\n-1 = song default
SLIDERTOUCH_SE_EQUIP_NAME=Slider Touch Sound:
SLIDERTOUCH_SE_EQUIP_HINT=Sets the sound effect for touching the slider with no note.\n\n-1 = song default
ACT_TOGGLE_NAME=Button SE
ACT_TOGGLE_HINT=Enables button/slider sounds.
BORDER_GREAT_NAME=Clear Border (Great)
BORDER_GREAT_HINT=Shows the clear border for a great rating on the progress bar.
BORDER_EXCELLENT_NAME=Clear Border (Excellent)
BORDER_EXCELLENT_HINT=Shows the clear border for an excellent rating on the progress bar.
BORDER_RIVAL_NAME=Clear Border (Rival)
BORDER_RIVAL_HINT=Shows the clear border for beating your rival on the progress bar.
USE_CARD_NAME=Use Card
USE_CARD_HINT=Enables IC card. This allows module selection.
MODULE_CARD_WORKAROUND_NAME=Module Selection Workaround
MODULE_CARD_WORKAROUND_HINT=Allows module selection without card and tries to improve menu performance.\n(BETA)
USE_PV_MODULE_EQUIP_NAME=Song Specific Modules
USE_PV_MODULE_EQUIP_HINT=Allows song-specific module selection.
USE_PV_SKIN_EQUIP_NAME=Song Specific Skins
USE_PV_SKIN_EQUIP_HINT=Allows song-specific skin settings.\nValues stored in skins.ini
USE_PV_SFX_EQUIP_NAME=Song Specific Sound Effects
USE_PV_SFX_EQUIP_HINT=Allows song-specific sound effect settings.\nValues stored in sfx.ini
GAMEMODE_OPTIONS_NAME=Game Modifiers
GAMEMODE_OPTIONS_HINT=Allows use of game mode modifiers (hi-speed, hidden, and sudden).
# components
INPUT_EMULATOR_NAME=Input Emulator
INPUT_EMULATOR_HINT=Emulates input through keyboard and/or mouse.
TOUCH_SLIDER_EMULATOR_NAME=Slider Emulator
TOUCH_SLIDER_EMULATOR_HINT=Emulates slider through keyboard and/or mouse.
TOUCH_PANEL_EMULATOR_NAME=Touch Panel Emulator
TOUCH_PANEL_EMULATOR_HINT=Emulates touch panel through mouse.
PLAYER_DATA_MANAGER_NAME=Player Data Manager
PLAYER_DATA_MANAGER_HINT=Loads user-defined values into the PlayerData struct.\nRequired for modules and game mode modifiers.
FRAME_RATE_MANAGER_NAME=Frame Rate Manager
FRAME_RATE_MANAGER_HINT=Adjusts animations to the correct speed at different frame rates.\nOnly needed when FPS isn't locked at 60.
FAST_LOADER_NAME=Fast Loader
FAST_LOADER_HINT=Skip or speed up unnecessary loading steps.
FAST_LOADER_SPEED_NAME=Fast Loader Speed
FAST_LOADER_SPEED_HINT=Set this to 4 or less when playing online.\nDefault: 39
CAMERA_CONTROLLER_NAME=Camera Controller
CAMERA_CONTROLLER_HINT=Enables freecam (toggled using F3).\nWASD to move, SPACE/CTRL for up/down, Q/R to rotate, R/F for zoom.\nHolding SHIFT/ALT changes control speed.
SCALE_COMPONENT_NAME=Scale Component
SCALE_COMPONENT_HINT=Scales the graphics output framebuffer to fill the screen/window.
DEBUG_COMPONENT_NAME=Debug Component
DEBUG_COMPONENT_HINT=Allows for changing game state (F4-F8 keys), using dev GUI and tests, and speeding up 2d animations/menus (hold SHIFT+TAB).
TARGET_INSPECTOR_NAME=Target Inspector
TARGET_INSPECTOR_HINT=Enables hold transfers.
SCORE_SAVER_NAME=Score Saver
SCORE_SAVER_HINT=Saves high scores to plugins/scores.ini.
PAUSE_NAME=Pause
PAUSE_HINT=Adds a pause menu.
#plugins
CONFIG=Config
###############################################
# ui
# dialog
CONFIRM_SAVE_SETTINGS=Do you want to save your settings?
CONFIRM_DISCORD_OR_GUIDE=Would you like to read the user guide for troubleshooting?
HOWTO_CLEAN_INSTALL=How to do a clean installation
HOWTO_CLEAN_INSTALL_HINT=Delete:\n- dnsapi.dll or dinput8.dll\n- patches/\n- plugins/\n\nRestore:\n- glut32.dll\n\nThen install PD Loader from the official repository.
# gpu
GPU_WINE_DISABLE_MOVIES=(remember to disable movies!)
GPU_INFO_NAME=GPU Info:
GPU_AMD_NOVIDIA_NAME=Issues: AMD GPU support is unofficial.
GPU_AMD_NOVIDIA_HINT=AMD GPUs are not supported without mods.\nNovidia seems to be installed, but please keep in mind that it may have issues.
GPU_AMD_NAME=Issues: Mods needed for AMD compatibility!
GPU_AMD_HINT=AMD GPUs are not supported without mods.\nNovidia can be used to make 3D rendering work.\n\nIf you have a laptop with an NVIDIA GPU and wish to use it instead of the detected GPU, you may need to set diva.exe to use it in Windows settings or NVIDIA Control Panel.
GPU_UNSUPPORTED_NAME=Issues: UNSUPPORTED GPU!
GPU_UNSUPPORTED_HINT=Your graphics card is not supported. Only NVIDIA GPUs are recommended (though AMD ones can be used with mods).\nPlease use a GTX 600 series or later NVIDIA GPU.\n\nIf you have a laptop with an NVIDIA GPU and wish to use it instead of the detected GPU, you may need to set diva.exe to use it in Windows settings or NVIDIA Control Panel.\n\nOwners of other GPUs may be able to run the game using plugins or mods, but 3D graphics will probably not work.
GPU_GA_NAME=Issues: Ampere GPU detected! Possible noise.\n(Click for more information)
GPU_GA_HINT=On Ampere GPUs (RTX 30xx), some important character shaders have issues resulting in lines/noise.\nPlease make sure the ShaderPatch plugin is enabled.
GPU_TU_NAME=Issues: Ampere GPU detected! Possible noise.\n(Click for more information)
GPU_TU_HINT=On Turing GPUs (GTX 16xx/RTX 20xx), some important character shaders have issues resulting in lines/noise.\nPlease make sure the ShaderPatch plugin is enabled.
GPU_GM_NEWER_NAME=Issues: May have minor noise on some stages.\n(Click for more information)
GPU_GM_NEWER_HINT=On Maxwell GPUs (~GTX 900) and newer, some minor stage shaders create noise.\nPlease make sure the ShaderPatch plugin is enabled.
GPU_GK_NAME=Issues: None.
GPU_GK_HINT=Your GPU should have no issues running the game.
GPU_GF_DRIVER_OLD_NAME=Issues: Driver too old.
GPU_GF_DRIVER_OLD_HINT=Your GPU should be able to run the game, but it looks like your OpenGL version is too old.\nA driver update should fix this.
GPU_GF_NAME=Issues: No known issues.
GPU_GF_HINT=Your GPU should have no issues running the game, but it is older than the GPU the game was originally designed for (GTX 650 Ti).\nThere may be some issues with graphics.\nPlease report any issues so that they can be analysed and potentially fixed.
GPU_TOO_NEW_NAME=Issues: GPU may be too new.\n(Click for more information)
GPU_TOO_NEW_HINT=It looks like your GPU may be too new. Only up to Ampere (RTX 30xx) is currently supported.\nGood news: the game should be capable of running, but shader patches (probably needed) may not support it yet.\nYou will likely see lines/noise on important character shaders and some minor stage shaders.\nPlease report any issues so that ShaderPatch can be updated.\nYou can also try forcing a specific GPU workaround type.
GPU_OLD_NAME=Issues: GPU too old! 3D rendering might be broken.\n(Click for more information)
GPU_OLD_HINT=Your GPU is very old and does not support rendering techniques used by the game.\nYou may be able to play, but graphics will likely have major issues.\nPlease upgrade to a GTX 600 series or later GPU.
GPU_UNKNOWN_NAME=Issues: Unable to detect GPU architecture.\n(Click for more information)
GPU_UNKNOWN_HINT=It looks like you have an NVIDIA GPU, but something went wrong while trying to determine your GPU's architecture (type).\nThis may be a caused by a bug, but it probably indicates potential issues.\nPlease make sure you have a GTX 600 series or later GPU. (GTX 400 series or later should also work)
GPU_DRIVER_ISSUES_NAME=Driver has known issues.
GPU_DRIVER_ISSUES_HINT=The graphics driver you're using has known issues. Please install the latest driver from your GPU vendor's website.
SHOW_GPU_DIALOG_HINT=You can disable this message from the Options tab.