320 lines
15 KiB
C++
320 lines
15 KiB
C++
#include "windows.h"
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#include "vector"
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#include <tchar.h>
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#include <GL/freeglut.h>
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#include <iostream>
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#include <filesystem>
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#include <sstream>
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#include <iomanip>
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void InjectCode(void* address, const std::vector<uint8_t> data);
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void ApplyPatches();
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const LPCWSTR CONFIG_FILE = L".\\config.ini";
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BOOL APIENTRY DllMain(HMODULE hModule,
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DWORD ul_reason_for_call,
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LPVOID lpReserved
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)
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{
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switch (ul_reason_for_call)
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{
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case DLL_PROCESS_ATTACH:
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ApplyPatches();
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case DLL_THREAD_ATTACH:
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case DLL_THREAD_DETACH:
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case DLL_PROCESS_DETACH:
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break;
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}
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return TRUE;
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}
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void patchMovieExt(std::string moviefile, void* address)
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{
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bool isinmdata = 0;
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for (int i = 0; i < 1000; i++)
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{
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std::stringstream ss;
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ss << std::setw(3) << std::setfill('0') << i;
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if (std::filesystem::exists("../mdata/M" + ss.str() + "/rom/movie/" + moviefile + ".mp4"))
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{
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isinmdata = 1;
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//std::cout << "Movie " << moviefile << ".mp4 found in M" << ss.str() << std::endl;
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break;
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}
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}
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if (isinmdata || std::filesystem::exists("../rom/movie/" + moviefile + ".mp4"))
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{
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InjectCode(address, { 0x6D, 0x70, 0x34 });
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std::cout << "Movie " << moviefile << " patched to mp4\n";
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return;
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}
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//std::cout << "Movie " << moviefile << " NOT patched to mp4\n";
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return;
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}
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void ApplyPatches() {
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const struct { void* Address; std::vector<uint8_t> Data; } patches[] =
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{
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// Always return true for the SelCredit enter SelPv check
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{ (void*)0x0000000140393610, { 0xB0, 0x01, 0xC3, 0x90, 0x90, 0x90 } },
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// Just completely ignore all SYSTEM_STARTUP errors
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{ (void*)0x00000001403F5080, { 0xC3 } },
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// Always exit TASK_MODE_APP_ERROR on the first frame
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{ (void*)0x00000001403F73A7, { 0x90, 0x90 } },
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{ (void*)0x00000001403F73C3, { 0x89, 0xD1, 0x90 } },
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// Ignore the EngineClear variable to clear the framebuffer at all resolutions
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{ (void*)0x0000000140501480, { 0x90, 0x90 } },
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{ (void*)0x0000000140501515, { 0x90, 0x90 } },
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// Write ram files to the current directory instead of Y : / SBZV / ram
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{ (void*)0x000000014066CF09, { 0xE9, 0xD8, 0x00 } },
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// Change mdata path from "C:/Mount/Option" to "mdata/"
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{ (void*)0x0000000140A8CA18, { 0x6D, 0x64, 0x61, 0x74, 0x61, 0x2F, 0x00 } },
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{ (void*)0x000000014066CEAE, { 0x06 } },
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// Skip parts of the network check state
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{ (void*)0x00000001406717B1, { 0xE9, 0x22, 0x03, 0x00 } },
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// Set the initial DHCP WAIT timer value to 0
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{ (void*)0x00000001406724E7, { 0x00, 0x00 } },
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// Ignore SYSTEM_STARTUP Location Server checks
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{ (void*)0x00000001406732A2, { 0x90, 0x90 } },
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// Toon Shader Fix by lybxlpsv
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{ (void*)0x000000014050214F, { 0x90 } },
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{ (void*)0x0000000140502150, { 0x90 } },
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// Toon Shader Outline Fix by lybxlpsv
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{ (void*)0x0000000140641102, { 0x01 } },
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// Skip unnecessary checks
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{ (void*)0x0000000140210820, { 0xB8, 0x00, 0x00, 0x00, 0x00, 0xC3 } },
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{ (void*)0x000000014066E820, { 0xB8, 0x01, 0x00, 0x00, 0x00, 0xC3 } },
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// Disables call to glutFitWindowSizeToDesktop, prevents window automatic resize
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{ (void*)0x0000000140194E06, { 0x90, 0x90, 0x90, 0x90, 0x90 } },
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// Allow modifier mode selection (by Team Shimapan)
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{ (void*)0x00000001405CB1B3, { 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90, 0x90 } },
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{ (void*)0x00000001405CA0F5, { 0x90, 0x90 } },
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// Force Hide IDs
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{ (void*)0x00000001409A5918, { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 } },
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{ (void*)0x00000001409A5928, { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 } },
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// fix TouchReaction
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// get some more space by optimizing this code for size
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{ (void*)0x00000001406A1FE2,{ 0x7E } }, // MOVQ XMM0,qword ptr [0x168 + RSP] (change to MOVQ)
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{ (void*)0x00000001406A1FE9,{ 0x66, 0x0F, 0xD6, 0x44, 0x24, 0x6C } }, // MOVQ qword ptr [RSP + 0x6c],XMM0
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{ (void*)0x00000001406A1FEF,{ 0xC7, 0x44, 0x24, 0x74, 0x00, 0x00, 0x00, 0x00 } }, // MOV dword ptr [RSP + 0x74],0x0
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{ (void*)0x00000001406A1FF7,{ 0xEB, 0x0E } }, // JMP 0x1406a2007 (to rest of function as usual)
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// add new code
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{ (void*)0x00000001406A1FF9,{ 0x66, 0x48, 0x0F, 0x6E, 0xC2 } }, // MOVQ XMM0,RDX (load touch pos)
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{ (void*)0x00000001406A1FFE,{ 0xEB, 0x5D } }, // JMP 0x1406a205d
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{ (void*)0x00000001406A205D,{ 0x0F, 0x2A, 0x0D, 0xB8, 0x6A, 0x31, 0x00 } }, // CVTPI2PS XMM1,qword ptr [0x1409b8b1c] (load 1280x720)
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{ (void*)0x00000001406A2064,{ 0x0F, 0x12, 0x51, 0x1C } }, // MOVLPS XMM2,qword ptr [RCX + 0x1c] (load actual res)
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{ (void*)0x00000001406A2068,{ 0xE9, 0x14, 0xFF, 0xFF, 0xFF } }, // JMP 0x1406a1f81
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{ (void*)0x00000001406A1F81,{ 0x0F, 0x59, 0xC1 } }, // MULPS XMM0,XMM1
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{ (void*)0x00000001406A1F84,{ 0x0F, 0x5E, 0xC2 } }, // DIVPS XMM0,XMM2
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{ (void*)0x00000001406A1F87,{ 0x66, 0x0F, 0xD6, 0x44, 0x24, 0x10 } }, // MOVQ qword ptr [RSP+0x10],XMM0
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{ (void*)0x00000001406A1F8D,{ 0xEB, 0x06 } }, // JMP 0x1406a1f95 (back to original function)
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// jmp to new code
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{ (void*)0x00000001406A1F90,{ 0xEB, 0x67 } }, // JMP 0x1406a1ff9
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};
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printf("[Patches] Patches loaded\n");
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for (size_t i = 0; i < _countof(patches); i++)
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InjectCode(patches[i].Address, patches[i].Data);
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auto nCursor = GetPrivateProfileIntW(L"patches", L"cursor", TRUE, CONFIG_FILE);
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auto nHideFreeplay = GetPrivateProfileIntW(L"patches", L"hide_freeplay", FALSE, CONFIG_FILE);
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auto nFreeplay = GetPrivateProfileIntW(L"patches", L"freeplay", TRUE, CONFIG_FILE);
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auto nPDLoaderText = GetPrivateProfileIntW(L"patches", L"pdloader_text", TRUE, CONFIG_FILE);
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auto nStatusIcons = GetPrivateProfileIntW(L"patches", L"status_icons", 0, CONFIG_FILE);
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auto nHidePVWatermark = GetPrivateProfileIntW(L"patches", L"hide_pv_watermark", FALSE, CONFIG_FILE);
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auto nNoPVUi = GetPrivateProfileIntW(L"patches", L"no_pv_ui", FALSE, CONFIG_FILE);
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auto nHideVolCtrl = GetPrivateProfileIntW(L"patches", L"hide_volume", FALSE, CONFIG_FILE);
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auto nNoLyrics = GetPrivateProfileIntW(L"patches", L"no_lyrics", FALSE, CONFIG_FILE);
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auto nNoMovies = GetPrivateProfileIntW(L"patches", L"no_movies", FALSE, CONFIG_FILE);
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auto nMP4Movies = GetPrivateProfileIntW(L"patches", L"mp4_movies", FALSE, CONFIG_FILE);
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auto nNoError = GetPrivateProfileIntW(L"patches", L"no_error", FALSE, CONFIG_FILE);
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auto nEStageManager = GetPrivateProfileIntW(L"patches", L"enhanced_stage_manager", 0, CONFIG_FILE);
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auto nEStageManagerEncore = GetPrivateProfileIntW(L"patches", L"enhanced_stage_manager_encore", TRUE, CONFIG_FILE);
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auto nHardwareSlider = GetPrivateProfileIntW(L"patches", L"hardware_slider", FALSE, CONFIG_FILE);
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// Replace the hardcoded videos with MP4s, if they exist
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if (nMP4Movies)
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{
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patchMovieExt("adv_cm_01", (void*)0x00000001409A53CC);
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patchMovieExt("adv_cm_02", (void*)0x00000001409A53E4);
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patchMovieExt("adv_cm_03", (void*)0x00000001409A53FC);
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patchMovieExt("adv_cfm_cm", (void*)0x00000001409C22CD);
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patchMovieExt("adv_sega_cm", (void*)0x00000001409C22EE);
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patchMovieExt("diva_adv02", (void*)0x00000001409FF455);
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patchMovieExt("diva_adv", (void*)0x00000001409FF483);
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}
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// Hide "FREE PLAY"
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if (nHideFreeplay)
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{
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InjectCode((void*)0x00000001403BABEF, { 0x06, 0xB6 });
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printf("[Patches] Hide FREE PLAY/CREDIT(S) enabled\n");
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}
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// Enable "FREE PLAY" mode
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if (nFreeplay || nHideFreeplay)
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{
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InjectCode((void*)0x00000001403BABEA, { 0x75 });
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printf("[Patches] Show FREE PLAY instead of CREDIT(S)\n");
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if (nPDLoaderText && !nHideFreeplay)
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{
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InjectCode((void*)0x00000001409F61F0, { 0x50, 0x44, 0x20, 0x4C, 0x6F, 0x61, 0x64, 0x65, 0x72, 0x20, 0x41, 0x4C, 0x50, 0x48, 0x41});
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printf("[Patches] Show PD Loader version\n");
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}
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}
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// Use GLUT_CURSOR_RIGHT_ARROW instead of GLUT_CURSOR_NONE
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if (nCursor)
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{
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InjectCode((void*)0x000000014019341B, { 0x00 });
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printf("[Patches] Cursor enabled\n");
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}
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// Override status icon states to be invalid (hides them)
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if (nStatusIcons > 0)
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{
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std::vector<uint8_t> cardIcon = { 0xFD, 0x0A };
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std::vector<uint8_t> networkIcon = { 0x9E, 0x1E };
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if (nStatusIcons == 2) // 2 for error icons
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{
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cardIcon = { 0xFA, 0x0A };
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networkIcon = { 0x9F, 0x1E };
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printf("[Patches] Status icons set to error state\n");
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}
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else if (nStatusIcons == 3) // 3 for OK icons
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{
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cardIcon = { 0xFC, 0x0A };
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networkIcon = { 0xA0, 0x1E };
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printf("[Patches] Status icons set to OK state\n");
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}
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else if (nStatusIcons == 4) // 4 for partial OK icons
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{
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cardIcon = { 0xFB, 0x0A };
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networkIcon = { 0xA1, 0x1E };
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printf("[Patches] Status icons set to partial OK state\n");
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}
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else // 1 or invalid for hidden
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{
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cardIcon = { 0xFD, 0x0A };
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networkIcon = { 0x9E, 0x1E };
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printf("[Patches] Status icons hidden\n");
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}
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// card icon
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InjectCode((void*)0x00000001403B9D6E, cardIcon); // error state
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InjectCode((void*)0x00000001403B9D73, cardIcon); // OK state
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// network icon
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InjectCode((void*)0x00000001403BA14B, networkIcon); // error state
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InjectCode((void*)0x00000001403BA155, networkIcon); // OK state
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InjectCode((void*)0x00000001403BA16B, networkIcon); // partial state
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InjectCode((void*)0x00000001403BA1A5, { 0x48, 0xE9 }); // never show the error code for partial connection
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// I was going to use this with a string, but the assignment wasn't behaving well and making separate prints was easier than figuring it out
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// printf("[Patches] Status icons %s\n", iconType);
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}
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// Removes PV watermark
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if (nHidePVWatermark)
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{
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InjectCode((void*)0x0000000140A13A88, { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 });
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printf("[Patches] PV watermark hidden\n");
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}
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// Disable the PV screen photo UI
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if (nNoPVUi)
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{
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InjectCode((void*)0x000000014048FA91, { 0xEB, 0x6F }); // skip button panel image (JMP 0x14048FB02)
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// patch minimum PV UI state to 1 instead of 0
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// hook check for lyrics enabled (UI state < 2) to change UI state 0 into 1
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// dump new code in the skipped button panel condition
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InjectCode((void*)0x000000014048FA93, { 0xC7, 0x83, 0x58, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00 }); // MOV dword ptr [0x158 + RBX],0x1
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InjectCode((void*)0x000000014048FA9D, { 0xC6, 0x80, 0x3A, 0xD1, 0x02, 0x00, 0x01 }); // MOV byte ptr [0x2d13a + RAX],0x1
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InjectCode((void*)0x000000014048FAA4, { 0xE9, 0x8B, 0xFB, 0xFF, 0xFF }); // JMP 0x14048F634
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InjectCode((void*)0x000000014048F62D, { 0xE9, 0x61, 0x04, 0x00, 0x00 }); // JMP 0x14048FA93
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printf("[Patches] PV UI disabled\n");
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}
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// Don't show volume control
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if (nHideVolCtrl)
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{
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// skip SE button
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InjectCode((void*)0x00000001409A4D60, { 0xC0, 0xD3 });
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// skip volume sliders button
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InjectCode((void*)0x0000000140A85F10, { 0xE0, 0x50 });
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printf("[Patches] Volume control hidden\n");
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}
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// Skip loading (and therefore displaying) song lyrics
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if (nNoLyrics)
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{
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InjectCode((void*)0x00000001404E7A25, { 0x00, 0x00 });
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InjectCode((void*)0x00000001404E7950, { 0x48, 0xE9 }); // ensure first iteration doesn't run
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printf("[Patches] Lyrics disabled\n");
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}
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// Skip loading (and therefore displaying) song movies
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if (nNoMovies)
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{
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InjectCode((void*)0x00000001404EB584, { 0x48, 0xE9 });
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InjectCode((void*)0x00000001404EB471, { 0x48, 0xE9 });
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printf("[Patches] Movies disabled\n");
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}
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// Disable error banner
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if (nNoError)
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{
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// Disable Errors Banner
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InjectCode((void*)0x00000001403B9E9B, { 0x90, 0x90 });
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printf("[Patches] Errors Banner disabled\n");
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}
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// Enhanced Stage Manager
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if (nEStageManager > 0)
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{
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// Replace the function that provides the number of stages and compact some of it
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InjectCode((void*)0x000000014038AEF0, { 0x48, 0x8B, 0x88, 0x40, 0x01, 0x00, 0x00, 0x48, 0x89, 0x4C, 0x24, 0x20, 0x48, 0x8B, 0xD0, 0x48, 0x8B, 0x88, 0x48, 0x01, 0x00, 0x00, 0x48, 0x89, 0x4C, 0x24, 0x28, 0x8B, 0x88, 0x50, 0x01, 0x00, 0x00, 0x89, 0x4C, 0x24, 0x30, 0x8B, 0x88, 0x54, 0x01, 0x00, 0x00, 0x8B, 0x80, 0x58, 0x01, 0x00, 0x00, 0x89, 0x44, 0x24, 0x38, 0x8B, 0x82, 0x5C, 0x01, 0x00, 0x00, 0x89, 0x4C, 0x24, 0x34, 0x89, 0x44, 0x24, 0x3C, 0x48, 0x8B, 0x82, 0x60, 0x01, 0x00, 0x00, 0x48, 0x89, 0x44, 0x24, 0x40, 0x48, 0x8B, 0x82, 0x68, 0x01, 0x00, 0x00, 0x48, 0x89, 0x44, 0x24, 0x48, 0x48, 0x8B, 0x82, 0x70, 0x01, 0x00, 0x00, 0x48, 0x89, 0x44, 0x24, 0x50, 0x8B, 0x82, 0x78, 0x01, 0x00, 0x00, 0x89, 0x44, 0x24, 0x58, 0x84, 0xC0, 0x74, 0x2A, 0x48, 0x8B, 0x44, 0x24, 0x38, 0x48, 0xC1, 0xE8, 0x20, 0x85, 0xC0, 0x75, 0x1D, 0xE8, 0xD9, 0xD9, 0xE5, 0xFF, 0x48, 0x85, 0xC0, 0x74, 0x13, 0x48, 0x8D, 0x48, 0x10, 0xE8, 0xFB, 0xD3, 0xE5, 0xFF, 0xB9, 0x03, 0x00, 0x00, 0x00, 0x85, 0xC0, 0x0F, 0x45, 0xD9, 0x8B, 0x1D, 0x1B, 0x0C, 0x00, 0x00, 0x83, 0x3D, 0x1C, 0x0C, 0x00, 0x00, 0x00, 0x74, 0x06, 0x8B, 0x1D, 0x10, 0x0C, 0x00, 0x00, 0x8B, 0xC3, 0x48, 0x83, 0xC4, 0x60, 0x5B, 0xC3, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC });
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// Jump to another section by addding some code to replace the values (Jump 1)
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InjectCode((void*)0x000000014038AFF4, { 0xE9, 0x87, 0x0B, 0x00, 0x00, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC });
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// Jump to another section by addding some code to replace the values (Replace 1/2) while some reserving space for values
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InjectCode((void*)0x000000014038BB40, { 0xFF, 0x05, 0x76, 0x00, 0x00, 0x00, 0x8B, 0x0D, 0x70, 0x00, 0x00, 0x00, 0xBA, 0x02, 0x00, 0x00, 0x00, 0x83, 0x3D, 0x60, 0x00, 0x00, 0x00, 0x00, 0x74, 0x02, 0xFF, 0xC2, 0x39, 0xD1, 0x0F, 0x4D, 0xCA, 0x89, 0x48, 0x08, 0xB9, 0x0E, 0x00, 0x00, 0x00, 0xE8, 0x92, 0x98, 0xE0, 0xFF, 0xB0, 0x01, 0x48, 0x83, 0xC4, 0x28, 0xC3, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0x44, 0x89, 0x61, 0x08, 0x44, 0x88, 0x61, 0x0C, 0x4C, 0x89, 0x61, 0x10, 0x44, 0x89, 0x25, 0x29, 0x00, 0x00, 0x00, 0xE9, 0x68, 0xF4, 0xFF, 0xFF, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00});
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// Use the value from our own address instead of the original one
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InjectCode((void*)0x00000001403F65AF, { 0x48, 0x8D, 0x05, 0x4A, 0x18, 0xDA, 0x00, 0x8B, 0x1D, 0x00, 0x56 });
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// Jump to another section by addding some code to replace the values (Jump 2)
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InjectCode((void*)0x00000001403F6638, { 0xE9, 0x03, 0x55, 0xF9, 0xFF, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC});
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DWORD StageCountProtect;
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VirtualProtect((int32_t*)0x14038BBB0, 0x10, PAGE_EXECUTE_READWRITE, &StageCountProtect);
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int* ESM = (int*)0x000000014038BBB0;
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if (nEStageManagerEncore)
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ESM[1] = nEStageManager;
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else
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ESM[0] = nEStageManager;
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ESM[2] = nEStageManagerEncore;
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printf("[Patches] Enhanced Stage Manager enabled\n");
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}
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// The original slider update needs to run for hardware sliders to work -- only patch it when using emulation
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if (!nHardwareSlider)
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{
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// Don't update the touch slider state so we can write our own
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InjectCode((void*)0x000000014061579B, { 0x90, 0x90, 0x90, 0x8B, 0x42, 0xE0, 0x90, 0x90, 0x90 });
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}
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}
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void InjectCode(void* address, const std::vector<uint8_t> data)
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{
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const size_t byteCount = data.size() * sizeof(uint8_t);
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DWORD oldProtect;
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VirtualProtect(address, byteCount, PAGE_EXECUTE_READWRITE, &oldProtect);
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memcpy(address, data.data(), byteCount);
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VirtualProtect(address, byteCount, oldProtect, nullptr);
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}
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