Files
PDModdingCommunity_PD-Loader/source-code/data/plugins/playerdata.ini
T
2019-10-07 18:39:13 +02:00

51 lines
1.4 KiB
INI

#########################################
# /!\ WARNING: DO NOT EDIT WITH NOTEPAD!#
#########################################
# playerdata.ini
# defines constant values to be loaded into the PlayerData struct
# this file has to be encoded using utf-8
player_name = NO-NAME
level_name = 忘れないでね私の声を
# IDs defined in rom/gm_plate_tbl.farc/gm_plate_id.bin
level_plate_id = 0
# Shows an effect on the level plate (-1=off, 0~2=different settings)
level_plate_effect =-1
# IDs same as gam_skin%03d
skin_equip = 0
# IDs defined in rom/gm_btn_se_tbl.farc/gm_btn_se_id.bin
btn_se_equip = -1
# IDs defined in rom/gm_slide_se_tbl.farc/gm_slide_se_id.bin
slide_se_equip = -1
# IDs defined in rom/gm_chainslide_se_tbl.farc/gm_chainslide_se_id.bin
chainslide_se_equip = -1
# IDs defined in rom/gm_slidertouch_se_tbl.farc/gm_slidertouch_se_id.bin(?)
slidertouch_se_equip =-1
# Enable button/slider sounds
act_toggle = true
# Show clear borders on Progress Bar for:
# Great
border_great = true
# Excellent
border_excellent = true
# Rival score
border_rival =false
# Allows module selection safely (WARNING: It may cause lag in the main menu and other places)
use_card = true
# Attempts to disable module refresh when sliding in PV select to reduce CPU and IO load.
module_card_workaround = false
# Allows use of game mode modifiers (hi-speed, hidden, and sudden)
gamemode_options = true