Files
2019-07-30 13:48:28 +02:00

21 lines
343 B
C++

#pragma once
#include "IInputBinding.h"
#include <windows.h>
#include <vector>
namespace TLAC::Input
{
class XinputBinding : public IInputBinding
{
public:
BYTE Keycode;
XinputBinding(BYTE keycode);
~XinputBinding();
bool IsDown() override;
bool IsTapped() override;
bool IsReleased() override;
bool IsDoubleTapped();
};
}