#include "PluginConfigApi.h" using namespace PluginConfig; extern "C" __declspec(dllexport) LPCWSTR GetPluginName(void) { return L"TLAC"; } extern "C" __declspec(dllexport) LPCWSTR GetPluginDescription(void) { return L"Provides keyboard/mouse/controller input, player data management, bug fixes for running on more PCs, etc.\nThis plugin is required."; }