version: '{build}' image: Visual Studio 2019 configuration: - Release - Minimalist platform: x64 build: project: source-code/PD-Loader.sln verbosity: minimal after_build: - cmd: >- md %TMP%\full\ md %TMP%\full\patches\ md %TMP%\full\plugins\ md "%TMP%\full\plugins\Novidia Shaders" if "%CONFIGURATION%" == "Release" ( md %TMP%\full\plugins\zh-Hans\ md %TMP%\full\plugins\pt-BR\ md %TMP%\full\plugins\it-IT\ ) md %TMP%\full\ram\ md %TMP%\full\ram\databank_template\ copy %APPVEYOR_BUILD_FOLDER%\source-code\x64\%CONFIGURATION%\dnsapi.dll %TMP%\full\ copy %APPVEYOR_BUILD_FOLDER%\source-code\x64\%CONFIGURATION%\*.dva %TMP%\full\plugins\ if "%CONFIGURATION%" == "Release" ( copy %APPVEYOR_BUILD_FOLDER%\source-code\data\patches\custom_freeplay_text_example.p %TMP%\full\patches\ copy %APPVEYOR_BUILD_FOLDER%\source-code\x64\%CONFIGURATION%\zh-Hans\*.dll %TMP%\full\plugins\zh-Hans\ copy %APPVEYOR_BUILD_FOLDER%\source-code\x64\%CONFIGURATION%\pt-BR\*.dll %TMP%\full\plugins\pt-BR\ copy %APPVEYOR_BUILD_FOLDER%\source-code\x64\%CONFIGURATION%\pt-BR\*.dll %TMP%\full\plugins\it-IT\ ) copy "%APPVEYOR_BUILD_FOLDER%\source-code\data\README - PD Loader.url" %TMP%\full\ copy %APPVEYOR_BUILD_FOLDER%\source-code\data\verify_base_game.sfv %TMP%\full\ copy %APPVEYOR_BUILD_FOLDER%\source-code\data\verify_mount_data.sfv %TMP%\full\ copy %APPVEYOR_BUILD_FOLDER%\source-code\data\plugins\*.* %TMP%\full\plugins\ copy "%APPVEYOR_BUILD_FOLDER%\source-code\data\plugins\Novidia Shaders\*.*" "%TMP%\full\plugins\Novidia Shaders\" copy %APPVEYOR_BUILD_FOLDER%\source-code\data\ram\databank_template\*.dat %TMP%\full\ram\databank_template\ cd %TMP%\full\ 7z a %APPVEYOR_BUILD_FOLDER%\PD-Loader-%CONFIGURATION%-AppVeyor.zip * artifacts: - path: PD-Loader-*.zip