######################################### # /!\ WARNING: DO NOT EDIT WITH NOTEPAD!# ######################################### # playerdata.ini # defines constant values to be loaded into the PlayerData struct # this file has to be encoded using utf-8 player_name = NO-NAME level_name = 忘れないでね私の声を # IDs defined in rom/gm_plate_tbl.farc/gm_plate_id.bin level_plate_id = 0 # IDs same as gam_skin%03d skin_equip = 0 # IDs defined in rom/gm_btn_se_tbl.farc/gm_btn_se_id.bin btn_se_equip = -1 # IDs defined in rom/gm_slide_se_tbl.farc/gm_slide_se_id.bin slide_se_equip = -1 # IDs defined in rom/gm_chainslide_se_tbl.farc/gm_chainslide_se_id.bin chainslide_se_equip = -1 # Enable button/slider sounds act_toggle = true # Show clear borders on Progress Bar for: # Great border_great = true # Excellent border_excellent = true # Allows module selection (WARNING: It may cause lag in the main menu and other places) use_card = true # Allows module selection without card and attempts to disable module refresh when sliding in PV select to reduce CPU and IO load. module_card_workaround = false # Allows use of game mode modifiers (hi-speed, hidden, and sudden) gamemode_options = true