#pragma once #include "IInputBinding.h" #include "../DirectInput/Ds4/DualShock4.h" namespace TLAC::Input { class Ds4Binding : public IInputBinding { public: Ds4Button Button; Ds4Binding(Ds4Button button); ~Ds4Binding(); bool IsDown() override; bool IsTapped() override; bool IsReleased() override; }; }