#include "TouchSliderState.h" namespace TLAC::Components { void TouchSliderState::SetSensor(int index, int value) { if (index < 0 || index >= SLIDER_SENSORS) return; SensorPressureLevels[index] = value; SensorTouched[index].IsTouched = value > 0; } void TouchSliderState::ResetSensors() { for (int i = 0; i < SLIDER_SENSORS; i++) SetSensor(i, NO_PRESSURE); } }