[playerdata] ######################################### # /!\ WARNING: DO NOT EDIT WITH NOTEPAD!# ######################################### # playerdata.ini # defines constant values to be loaded into the PlayerData struct # this file has to be encoded using utf-8 player_name =NO-NAME level_name =忘れないでね私の声を level =1 vocaloid_point=0 # IDs defined in rom/gm_plate_tbl.farc/gm_plate_id.bin level_plate_id =0 level_plate_effect=1 # IDs same as gam_skin%3d skin_equip =0 # Allows for song specific skin settings which can be set in the file skins.ini use_pv_skin_equip =true # IDs defined in rom/gm_btn_se_tbl.farc/gm_btn_se_id.bin btn_se_equip =-1 # Allows for song specific sound effect settings which can be set in the file sfx.ini use_pv_sfx_equip =true # IDs defined in rom/gm_slide_se_tbl.farc/gm_slide_se_id.bin slide_se_equip =-1 # IDs defined in rom/gm_chainslide_se_tbl.farc/gm_chainslide_se_id.bin chainslide_se_equip =-1 slidertouch_se_equip=-1 # "Shared Set" or "Original" setting, works similarly to PSP series module selection (Updates when changed in-game) module_equip_cmn0=0 module_equip_cmn1=0 module_equip_cmn2=0 module_equip_cmn3=0 module_equip_cmn4=0 module_equip_cmn5=0 # Allows Song Specific module selections (values update when changed in-game in the file modules.ini) (May lag on song select and menu) use_pv_module_equip=true # Enable button/slider sounds & volume settings act_toggle =true act_vol =100 act_slide_vol=100 # Show clear borders on Progress Bar for: # Great border_great =true # Excellent border_excellent =true # Rival border_rival=true # Allows module selection (WARNING: It may cause lag in the main menu and other places) (May be necessary for use_pv_equip settings!) use_card =true # Allows module selection without card and attempts to disable module refresh when sliding in PV select to reduce CPU and IO load. module_card_workaround =false # Allows use of game mode modifiers (hi-speed, hidden, and sudden) gamemode_options =true mylist_A= mylist_B= mylist_C=