Timing adjustment/calibration? #9

Open
opened 2022-08-09 09:21:18 +03:00 by i0ntempest · 4 comments
i0ntempest commented 2022-08-09 09:21:18 +03:00 (Migrated from github.com)

Is there a offset adjustment feature in the game or this launcher? I'm aware of offset compensation but that can be only adjusted in one direction to make me hit earlier, but I already hit early so I want to adjust to the opposite. Any way I can do this?

Is there a offset adjustment feature in the game or this launcher? I'm aware of offset compensation but that can be only adjusted in one direction to make me hit earlier, but I already hit early so I want to adjust to the opposite. Any way I can do this?
nastys commented 2022-08-09 09:32:02 +03:00 (Migrated from github.com)

Lag compensation works by making the music start at a later position than 0.0. I don't remember if negative values have any effect, I should test it.
You can also increase DivaSound's buffer to intentionally add latency.

Lag compensation works by making the music start at a later position than 0.0. I don't remember if negative values have any effect, I should test it. You can also increase DivaSound's buffer to intentionally add latency.
i0ntempest commented 2022-08-09 09:34:15 +03:00 (Migrated from github.com)

Lag compensation works by making the music start at a later position than 0.0. I don't remember if negative values have any effect, I should test it.
You can also increase DivaSound's buffer to intentionally add latency.

Negative values will crash the launcher, I tried. Would be great if you could get negative values to work. Will try increasing audio buffer in the mean time, thanks.

> Lag compensation works by making the music start at a later position than 0.0. I don't remember if negative values have any effect, I should test it. > You can also increase DivaSound's buffer to intentionally add latency. Negative values will crash the launcher, I tried. Would be great if you could get negative values to work. Will try increasing audio buffer in the mean time, thanks.
nastys commented 2022-08-09 09:35:28 +03:00 (Migrated from github.com)

Patches has a check that prevents negative values from being injected:
https://github.com/PDModdingCommunity/PD-Loader/blob/dev/source-code/source/plugins/Patches/PatchApplier710.h#L717
The range of the slider in the launcher would also need to be adjusted.

Patches has a check that prevents negative values from being injected: https://github.com/PDModdingCommunity/PD-Loader/blob/dev/source-code/source/plugins/Patches/PatchApplier710.h#L717 The range of the slider in the launcher would also need to be adjusted.
i0ntempest commented 2022-08-10 10:03:02 +03:00 (Migrated from github.com)

After playing both AFT and MM+ on Steam (with Xbox controller) I somehow feel the judgement window of AFT is more relaxed than MM+. Is it truly is or just me?

After playing both AFT and MM+ on Steam (with Xbox controller) I somehow feel the judgement window of AFT is more relaxed than MM+. Is it truly is or just me?
Sign in to join this conversation.
1 Participants
Notifications
Due Date
No due date set.
Dependencies

No dependencies set.

Reference: Max/PDModdingCommunity_PD-Loader#9