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Max/PDModdingCommunity_PD-Loader
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Code Issues 5 Pull Requests 1 Actions Packages Projects Releases 5 Wiki Activity
240 Commits 3 Branches 5 Tags
b5b0af0e15c2222a6ddab0fc6177999e4e756c73
Commit Graph
8 Commits
Author SHA1 Message Date
somewhatlurker bb20f55e1c tlac: rename some text drawing stuff to be more correct 2019-10-23 11:06:56 +11:00
somewhatlurker d5b184414a pause: bring back the fancy icons (with a fix for createAetLayer's signature in drawing) 2019-10-23 08:26:27 +11:00
somewhatlurker a90ae09e11 tlac drawing: lots of const on pointers 2019-10-21 21:53:26 +11:00
somewhatlurker 7c308c1f24 tlac: (drawing:) use Point struct in more places and add more/better aet funcs, (pause:) use button aets in key legend 2019-10-21 21:10:39 +11:00
somewhatlurker b017382580 tlac: aet drawing funcs 2019-10-21 18:50:57 +11:00
somewhatlurker 59c8d164ad tlac: add three parameter drawRectangle (implemented the same as sega uses) 2019-10-21 17:24:35 +11:00
somewhatlurker cc183348e4 pause: don't listen for menu input when menu is hidden, improve keys legend, add pulsing effect to selected item's text, remove isUnpauseKeyTapped 2019-10-20 19:58:09 +11:00
somewhatlurker d8ac3bbd67 pause: move entire UI to in-engine sprites, make give up work, DrawText.h->Drawing.h, make framespeed modification robust
(code's still a mess tho)
2019-10-20 17:35:51 +11:00
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