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Max/PDModdingCommunity_PD-Loader
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Code Issues 5 Pull Requests 1 Actions Packages Projects Releases 5 Wiki Activity
382 Commits 3 Branches 5 Tags
94848bc8364582fdf080ccf66d25b63d2ab498da
Commit Graph
9 Commits
Author SHA1 Message Date
somewhatlurker 35f721614c use latest installed win 10 sdk instead of specific version 2020-06-27 20:34:43 +10:00
nastys a151a9866b Revert everything to VCRuntime2019 (since Appveyor doesn't work well with Clang/LLVM 2020-04-04 03:34:45 +02:00
nastys a865083e57 Fix Windows Vista compatibility 2020-04-04 03:02:30 +02:00
nastys 8504b2017b Switch to /MD (Visual C++ Runtime 2019 may be required) 2020-02-05 00:25:34 +01:00
somewhatlurker 258484051d remove 32 bit configurations, re-enable exception handling but with FH4 disabled
https://devblogs.microsoft.com/cppblog/making-cpp-exception-handling-smaller-x64/#comment-510
2019-10-16 09:19:43 +11:00
nastys 67bde614e0 No more VCRUNTIME140_1.dll 2019-10-15 17:42:56 +02:00
somewhatlurker 74ea2ab7bc make GPUModel.h for GPU model/architecture detection,
use GPU architecture detection for launcher GPU support detection (and also ShaderPatch)
2019-10-08 20:02:33 +11:00
somewhatlurker b354932d3d add ShaderPatch config UI, clean up some plugin dependencies 2019-10-06 01:41:40 +10:00
somewhatlurker 6a9c03c650 add ShaderPatch plugin 2019-10-04 15:46:47 +10:00
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