nastys
a151a9866b
Revert everything to VCRuntime2019 (since Appveyor doesn't work well with Clang/LLVM
2020-04-04 03:34:45 +02:00
nastys
a865083e57
Fix Windows Vista compatibility
2020-04-04 03:02:30 +02:00
nastys
8504b2017b
Switch to /MD (Visual C++ Runtime 2019 may be required)
2020-02-05 00:25:34 +01:00
somewhatlurker
58da3cc99e
bad copypaste in project conf
2019-10-25 23:10:26 +11:00
somewhatlurker
eb885c97b3
tlac: move drawing to utilities as its own class (rather than littering the components namespace), simplify menu coordinates management of pause
2019-10-25 23:04:28 +11:00
somewhatlurker
b0cefbe1d1
pause: move entire UI to in-engine sprites, make give up work, DrawText.h->Drawing.h, make framespeed modification robust
...
(code's still a mess tho)
2019-10-20 17:35:51 +11:00
somewhatlurker
10ac550fed
add pause menu (with one option)
...
this is pretty annoying becuase it requires drawing the overlay after drawing text..
it's probably not a bad idea to ship a new text renderer so some of the dodginess can be avoided
2019-10-20 02:49:54 +11:00
somewhatlurker
acbebbffc0
significant work on Pause component (not ready yet, but feel free to test)
2019-10-19 15:29:07 +11:00
somewhatlurker
258484051d
remove 32 bit configurations, re-enable exception handling but with FH4 disabled
...
https://devblogs.microsoft.com/cppblog/making-cpp-exception-handling-smaller-x64/#comment-510
2019-10-16 09:19:43 +11:00
nastys
67bde614e0
No more VCRUNTIME140_1.dll
2019-10-15 17:42:56 +02:00
nastys
f1a9bc2bef
Timer patches
2019-10-13 02:10:42 +02:00
somewhatlurker
d0942a35b1
add launcher info for most plugins, add launcher build date for plugins
...
(DivaMovie excluded to avoid conflicts when merging changes to that later)
2019-10-06 15:51:09 +11:00
somewhatlurker
0e46294b10
add ScoreSaver TLAC component
2019-09-17 13:58:37 +10:00
Skyth
865e986246
Add a better FPS limiter
2019-08-29 15:43:26 +03:00
nastys
998f4274a5
Clean up
2019-07-30 13:48:28 +02:00