Commit Graph
34 Commits
Author SHA1 Message Date
somewhatlurker 623cb80e0b make BOM checks more correct (& to &&) 2019-09-14 16:08:38 +10:00
somewhatlurker 1242b608bb fix compilation (oops) 2019-09-14 15:58:42 +10:00
somewhatlurker a1d69543d4 Merge branch 'master' of somewhatlurker/PD-Loader into master 2019-09-14 04:43:20 +00:00
somewhatlurker 4025d8b821 frm: use fps for motion rate 2019-09-14 14:42:19 +10:00
somewhatlurker 3223d80666 fix frame speed slider initial value (should ignore effect of auto speed) 2019-09-11 13:01:46 +10:00
somewhatlurker d266dd0542 make USE_AUTO_FRAMESPEED_ADDRESS and AUTO_FRAMESPEED_TARGET_FRAMERATE_ADDRESS constants 2019-09-11 11:01:14 +10:00
nastys a1f2b94988 Make it optional 2019-09-11 02:48:37 +02:00
somewhatlurker 2239228bb0 add frm motion rate option and fix esm options 2019-09-11 10:28:29 +10:00
nastys 381523114e XInput Rumble 2019-09-11 02:25:01 +02:00
somewhatlurker 969eaa4a7c change double-tap esc to exit behaviour -- now sets the flag for the game to exit itself 2019-09-10 05:54:53 +00:00
somewhatlurker 23a391fc75 frm: ensure correct speed in test modes, stop modifying "aetFrameDuration" because it breaks some effects (actual aet code is patched) 2019-09-08 03:59:28 +10:00
somewhatlurker dafeef7936 frm: use InjectCode for readability, add fix for snow effect, fix module menu framerate 2019-09-06 22:16:05 +10:00
somewhatlurker 4ae24cea39 frm: fix wind effect(?), increase motionSpeedMultiplier to 5 2019-09-06 10:35:02 +10:00
somewhatlurker 82f5d35e0a frm: fix speed in data test modes 2019-09-06 08:35:58 +10:00
somewhatlurker 7b35907406 restrict frame rate adjustments to in-pv and attract demos only 2019-09-06 03:24:04 +10:00
somewhatlurker 2cb5004c47 replace FrameRateManager with new approach
-- now keeps sync much better, but makes wind effects and some stuff outside PVs run at the wrong speed
2019-09-06 02:37:38 +10:00
somewhatlurker b8f008aa5a add BOM check to config reads 2019-09-03 16:50:20 +10:00
lybxlpsv 7c5294f0f5 tlac: fix TAA getting re-enabled during boot up. 2019-09-03 00:05:40 +07:00
somewhatlurker 0e937ce4e2 make diva.exe exit cleanly (with double-tap esc) 2019-09-03 01:07:25 +10:00
somewhatlurker 2f7375c5e7 try adding Hori X and F2nd Miniboard controller GUIDs 2019-09-02 18:09:50 +10:00
SwigS-27 a48c8cc04c Update 'source-code/source/plugins/TLAC/Input/DirectInput/Ds4/DualShock4.h' 2019-09-01 11:25:15 +00:00
SwigS-27 550b8521de Update 'source-code/source/plugins/TLAC/Input/DirectInput/Ds4/DualShock4.h' 2019-09-01 11:18:55 +00:00
SwigS-27 8c098fc5ad added sixaxis/hori mini controller 2019-09-01 11:14:50 +00:00
somewhatlurker a19d7eea95 add act_toggle config to playerdata 2019-08-30 00:16:35 +10:00
Skyth 244b6eca25 Add a better FPS limiter 2019-08-29 15:43:26 +03:00
nastys 3ebf184615 GAMO2 DIVALLER support 2019-08-14 21:49:44 +02:00
somewhatlurker 378887f68e don't reload xinput config every frame 2019-08-14 22:09:04 +10:00
somewhatlurker 98c12e7455 rewrite TargetInspector to directly access memory, and add experimental ShouldVibrate bool 2019-08-14 21:46:38 +10:00
nastys 6167f84432 Windowed mode fixes; Double tap ESC to quit; Launcher improvements 2019-08-08 16:01:08 +02:00
somewhatlurker 0f13995687 make JVS L and R buttons from slider work with input emulator active
(should fix issue #6)
2019-08-08 17:08:42 +10:00
_ f9e11d8093 Xinput improvements with more than 1 controller 2019-08-08 04:07:22 +02:00
lybxlpsv 5bfe3abb5b playerdatamanager: forgot to change back stuff 2019-08-01 21:52:38 +07:00
lybxlpsv 94bdb31885 playerdatamanager: fix typo on experimental module_card_workaround 2019-08-01 21:43:28 +07:00
nastys d1349cfebe Clean up 2019-07-30 13:48:28 +02:00