Commit Graph
34 Commits
Author SHA1 Message Date
somewhatlurker 4a14c7d2d8 make BOM checks more correct (& to &&) 2019-09-14 16:08:38 +10:00
somewhatlurker 63b1605946 fix compilation (oops) 2019-09-14 15:58:42 +10:00
somewhatlurker 450f20277b Merge branch 'master' of somewhatlurker/PD-Loader into master 2019-09-14 04:43:20 +00:00
somewhatlurker fd07551c3e frm: use fps for motion rate 2019-09-14 14:42:19 +10:00
somewhatlurker 0539fc18bb fix frame speed slider initial value (should ignore effect of auto speed) 2019-09-11 13:01:46 +10:00
somewhatlurker fa015b4389 make USE_AUTO_FRAMESPEED_ADDRESS and AUTO_FRAMESPEED_TARGET_FRAMERATE_ADDRESS constants 2019-09-11 11:01:14 +10:00
nastys 41dbcf87ae Make it optional 2019-09-11 02:48:37 +02:00
somewhatlurker 1c0d099ed1 add frm motion rate option and fix esm options 2019-09-11 10:28:29 +10:00
nastys 8d02025254 XInput Rumble 2019-09-11 02:25:01 +02:00
somewhatlurker b2d5311d79 change double-tap esc to exit behaviour -- now sets the flag for the game to exit itself 2019-09-10 05:54:53 +00:00
somewhatlurker 494f8c0083 frm: ensure correct speed in test modes, stop modifying "aetFrameDuration" because it breaks some effects (actual aet code is patched) 2019-09-08 03:59:28 +10:00
somewhatlurker d1168c38ad frm: use InjectCode for readability, add fix for snow effect, fix module menu framerate 2019-09-06 22:16:05 +10:00
somewhatlurker 34e3a88305 frm: fix wind effect(?), increase motionSpeedMultiplier to 5 2019-09-06 10:35:02 +10:00
somewhatlurker 0cfa925cc1 frm: fix speed in data test modes 2019-09-06 08:35:58 +10:00
somewhatlurker 112535d8a9 restrict frame rate adjustments to in-pv and attract demos only 2019-09-06 03:24:04 +10:00
somewhatlurker 8b465882a8 replace FrameRateManager with new approach
-- now keeps sync much better, but makes wind effects and some stuff outside PVs run at the wrong speed
2019-09-06 02:37:38 +10:00
somewhatlurker f58d580b00 add BOM check to config reads 2019-09-03 16:50:20 +10:00
lybxlpsv 4b649b9dae tlac: fix TAA getting re-enabled during boot up. 2019-09-03 00:05:40 +07:00
somewhatlurker 82d0724403 make diva.exe exit cleanly (with double-tap esc) 2019-09-03 01:07:25 +10:00
somewhatlurker 11c9f3bf1f try adding Hori X and F2nd Miniboard controller GUIDs 2019-09-02 18:09:50 +10:00
SwigS-27 594411ae3e Update 'source-code/source/plugins/TLAC/Input/DirectInput/Ds4/DualShock4.h' 2019-09-01 11:25:15 +00:00
SwigS-27 749b7a0d61 Update 'source-code/source/plugins/TLAC/Input/DirectInput/Ds4/DualShock4.h' 2019-09-01 11:18:55 +00:00
SwigS-27 fbbb378a94 added sixaxis/hori mini controller 2019-09-01 11:14:50 +00:00
somewhatlurker f15c7fce31 add act_toggle config to playerdata 2019-08-30 00:16:35 +10:00
Skyth 865e986246 Add a better FPS limiter 2019-08-29 15:43:26 +03:00
nastys ce6bb33ba8 GAMO2 DIVALLER support 2019-08-14 21:49:44 +02:00
somewhatlurker 13531c4352 don't reload xinput config every frame 2019-08-14 22:09:04 +10:00
somewhatlurker e1fe198376 rewrite TargetInspector to directly access memory, and add experimental ShouldVibrate bool 2019-08-14 21:46:38 +10:00
nastys 41be868bb8 Windowed mode fixes; Double tap ESC to quit; Launcher improvements 2019-08-08 16:01:08 +02:00
somewhatlurker 79ba676287 make JVS L and R buttons from slider work with input emulator active
(should fix issue #6)
2019-08-08 17:08:42 +10:00
_ 26de4c1a1a Xinput improvements with more than 1 controller 2019-08-08 04:07:22 +02:00
lybxlpsv 0a0c01ad04 playerdatamanager: forgot to change back stuff 2019-08-01 21:52:38 +07:00
lybxlpsv f12c0d6dce playerdatamanager: fix typo on experimental module_card_workaround 2019-08-01 21:43:28 +07:00
nastys 998f4274a5 Clean up 2019-07-30 13:48:28 +02:00