Commit Graph
364 Commits
Author SHA1 Message Date
somewhatlurker 52a2b0df96 pause: don't listen for menu input when menu is hidden, improve keys legend, add pulsing effect to selected item's text, remove isUnpauseKeyTapped 2019-10-20 19:58:09 +11:00
somewhatlurker b0cefbe1d1 pause: move entire UI to in-engine sprites, make give up work, DrawText.h->Drawing.h, make framespeed modification robust
(code's still a mess tho)
2019-10-20 17:35:51 +11:00
somewhatlurker 10ac550fed add pause menu (with one option)
this is pretty annoying becuase it requires drawing the overlay after drawing text..
it's probably not a bad idea to ship a new text renderer so some of the dodginess can be avoided
2019-10-20 02:49:54 +11:00
somewhatlurker 9a57224288 placeholder pause UI 2019-10-19 18:10:51 +11:00
somewhatlurker acbebbffc0 significant work on Pause component (not ready yet, but feel free to test) 2019-10-19 15:29:07 +11:00
somewhatlurker 6f839da99c Merge branch 'master' of somewhatlurker/PD-Loader into master 2019-10-18 08:06:22 +00:00
somewhatlurker f7a96fb3b7 score saver: fix insurance update check 2019-10-18 19:05:20 +11:00
somewhatlurker 147c55b806 score_saver: don't block game loading when scores aren't loaded -- just delay score loading 2019-10-16 10:58:27 +11:00
somewhatlurker c941284753 score saver: detect SUB_GAME_SEL as in pv menu for update 2019-10-16 10:27:47 +11:00
somewhatlurker 115c6a3193 sync DivaSound (ASIO config UI) 2019-10-16 10:13:01 +11:00
somewhatlurker 258484051d remove 32 bit configurations, re-enable exception handling but with FH4 disabled
https://devblogs.microsoft.com/cppblog/making-cpp-exception-handling-smaller-x64/#comment-510
2019-10-16 09:19:43 +11:00
lybxlpsv ade2cc778c [TLAC] Add dllexport to change current window handle 2019-10-16 00:01:11 +07:00
nastys 67bde614e0 No more VCRUNTIME140_1.dll 2019-10-15 17:42:56 +02:00
nastys 6798185a1e Reduce DivaMovie debugging info 2019-10-15 15:40:23 +02:00
nastys 00eed79f41 Detect Wine 2019-10-14 22:19:42 +02:00
somewhatlurker 7907485b6d move render resolution into render (from TLAC), change some internal resolution options, add "match window" internal resolution option, add "match screen" window resolution option 2019-10-15 06:50:43 +11:00
nastys b34c0718b0 New launcher background 2019-10-13 22:57:19 +02:00
somewhatlurker 1854366565 move disable debug cursor patch to patches
now it doesn't rely on checking for a separate patch that could change (break things)
2019-10-14 02:37:09 +11:00
nastys f485973cc9 Separate menu D-Pad bindings 2019-10-13 17:32:19 +02:00
nastys bcbbb59553 Update PSEUDO patch 2019-10-13 15:31:09 +02:00
nastys 90f02cbd74 Add partial PSEUDO unlock patch 2019-10-13 15:12:45 +02:00
nastys 7709b0b592 Disable debug cursor if the system one is enabled (thanks to somewhatlurker) 2019-10-13 02:35:02 +02:00
nastys f1a9bc2bef Timer patches 2019-10-13 02:10:42 +02:00
nastys eded77c9a1 Freeze the mode sel timer (thanks to korenkonder) 2019-10-12 23:51:42 +02:00
somewhatlurker e342233729 score saver: trying the vector-based cache again 2019-10-13 01:14:17 +11:00
somewhatlurker cd65162a1d playerdatamanager: add mylists 2019-10-13 00:01:42 +11:00
somewhatlurker c35e7ef086 launcher: add no_gpu_dialog option 2019-10-11 06:51:56 +11:00
somewhatlurker 7a4b874832 ShaderPatch: allow \n escape in to: rules 2019-10-11 03:46:51 +11:00
nastys d222167f20 Fix TAA and MLAA patches 2019-10-10 17:19:49 +02:00
nastys 762c2ae590 Port twistero's DivaMovie from testing 2019-10-10 00:49:15 +02:00
somewhatlurker 152e4c7551 launcher: detect fermi gpus as having no known issues instead of no issues 2019-10-09 21:03:26 +11:00
somewhatlurker ea6609ab97 Merge branch 'launcher' of somewhatlurker/PD-Loader into master 2019-10-09 08:07:27 +00:00
somewhatlurker 8b08ace22d launcher: make detection of too new gpus more specific 2019-10-09 19:05:07 +11:00
somewhatlurker 7a366088aa launcher: moke too new gpu detection better 2019-10-08 20:45:09 +11:00
somewhatlurker f6be8d5dde launcher: better too old/too new gpu detection 2019-10-08 20:40:42 +11:00
somewhatlurker 8d46bde1cc launcher: make turing detection issue message box more clear about affected models 2019-10-08 20:15:51 +11:00
somewhatlurker 74ea2ab7bc make GPUModel.h for GPU model/architecture detection,
use GPU architecture detection for launcher GPU support detection (and also ShaderPatch)
2019-10-08 20:02:33 +11:00
somewhatlurker 330dfa430e launcher: improve appearance of GPU Info slightly 2019-10-08 17:30:16 +11:00
somewhatlurker 4dad984602 Launcher: make GPU info more clear and with click for more info about issues 2019-10-08 17:07:54 +11:00
somewhatlurker 0d581a9343 Merge branch 'master' of somewhatlurker/PD-Loader into master 2019-10-08 03:42:46 +00:00
somewhatlurker c9773d5a69 add launcher info for launcher plugin 2019-10-08 14:42:19 +11:00
somewhatlurker 76ab6dca24 Launcher: proper plugin config scaling fix 2019-10-08 14:37:25 +11:00
somewhatlurker 7cb389f24e Launcher: fix plugin config font size (hopefully) 2019-10-08 03:52:24 +11:00
nastys d73e4657aa Move some patches 2019-10-07 18:39:13 +02:00
somewhatlurker d1d206c4cd ShaderPatch: add <fname> replacement tag (filename), and Nametags patches using it 2019-10-07 19:49:38 +11:00
somewhatlurker 4e787c29ad ShaderPatch: allow per-value comments in ini as value names 2019-10-06 20:15:03 +11:00
somewhatlurker 47b3ba36d2 ShaderPatch: use ini comments as config tooltips 2019-10-06 19:12:14 +11:00
somewhatlurker d0942a35b1 add launcher info for most plugins, add launcher build date for plugins
(DivaMovie excluded to avoid conflicts when merging changes to that later)
2019-10-06 15:51:09 +11:00
somewhatlurker b7c45cfe13 launcher: allow editing utf8 strings. now that saving is granular this at least won't ever cause anything to break just from launching the game. 2019-10-06 13:49:51 +11:00
somewhatlurker 02e222611d launcher: use granular saving -- only modified tabs (per-plugin for plugins) will save their config 2019-10-06 13:43:23 +11:00