Commit Graph
10 Commits
Author SHA1 Message Date
somewhatlurker b0cefbe1d1 pause: move entire UI to in-engine sprites, make give up work, DrawText.h->Drawing.h, make framespeed modification robust
(code's still a mess tho)
2019-10-20 17:35:51 +11:00
somewhatlurker 10ac550fed add pause menu (with one option)
this is pretty annoying becuase it requires drawing the overlay after drawing text..
it's probably not a bad idea to ship a new text renderer so some of the dodginess can be avoided
2019-10-20 02:49:54 +11:00
somewhatlurker acbebbffc0 significant work on Pause component (not ready yet, but feel free to test) 2019-10-19 15:29:07 +11:00
somewhatlurker 258484051d remove 32 bit configurations, re-enable exception handling but with FH4 disabled
https://devblogs.microsoft.com/cppblog/making-cpp-exception-handling-smaller-x64/#comment-510
2019-10-16 09:19:43 +11:00
nastys 67bde614e0 No more VCRUNTIME140_1.dll 2019-10-15 17:42:56 +02:00
nastys f1a9bc2bef Timer patches 2019-10-13 02:10:42 +02:00
somewhatlurker d0942a35b1 add launcher info for most plugins, add launcher build date for plugins
(DivaMovie excluded to avoid conflicts when merging changes to that later)
2019-10-06 15:51:09 +11:00
somewhatlurker 0e46294b10 add ScoreSaver TLAC component 2019-09-17 13:58:37 +10:00
Skyth 865e986246 Add a better FPS limiter 2019-08-29 15:43:26 +03:00
nastys 998f4274a5 Clean up 2019-07-30 13:48:28 +02:00