nastys
c7dd73c26b
Improve the AA patches and move them to Patches
2019-11-17 06:57:41 +01:00
nastys
0dc475103d
Optionalize pause on focus lost
2019-11-16 05:33:44 +01:00
Jay39w
faafdd18a4
bugfixes?
...
?
2019-11-14 00:57:56 +00:00
Jay39w
c1d7763a15
Delete 'source-code/source/plugins/TLAC/PlayerDataManager.cpp'
2019-11-13 02:14:36 +00:00
Jay39w
4a07833fd0
Upload files to 'source-code/source/plugins/TLAC/Components'
2019-11-13 02:14:27 +00:00
Jay39w
a1f64fe73e
sfx stuff that didnt work, 3rd oops of the night!
2019-11-13 02:06:49 +00:00
Jay39w
3d24166a83
Updated btn_se_equip
2019-11-13 02:05:55 +00:00
Jay39w
5416c60f9a
Allow song specific choices such as modules, skins and sfx.
...
Set in playerdata.ini, modules.ini, skins.ini and sfx.ini respectively.
2019-11-12 23:53:26 +00:00
Jay39w
1097ad513c
Allow for song specific module choices and saving/loading of song specific module choices.
...
This feature should require use_card, this is automatically enabled by default (this may be changed in the next commit) and has one notable bug, which is a significant FPS drop when selecting (or sometimes loading) modules on songs with 3 vocals. (This does NOT impact gameplay past song select to my knowledge)
Huge thanks to somewhatlurker again for coding help and advice as well as just being a sweetie <3
2019-11-12 01:20:02 +00:00
Jay39w
9ce4283e09
Upload files to 'source-code/source/plugins/TLAC/Components'
2019-11-05 21:53:36 +00:00
Jay39w
0409eb3fc2
Upload files to 'source-code/source/plugins/TLAC/Components'
2019-11-05 21:48:03 +00:00
nastys
fc52c5ce13
Make MENU_CIRCLE behave like the other MENU keybindings
2019-10-26 16:06:02 +02:00
nastys
ebb7207f16
XINPUT_L/R/UP/DOWN
2019-10-26 16:02:22 +02:00
nastys
8b6587dc88
Keybinding fixes
2019-10-26 15:39:11 +02:00
nastys
d6d4ab5970
Better keybindings
2019-10-26 15:09:56 +02:00
somewhatlurker
c3e8ad226d
add code for skipping through menus (input bit 0x6e set based on any control panel buttons being used)
2019-10-26 10:16:53 +11:00
somewhatlurker
f51de7a269
pause: add up/down to key legend
2019-10-26 00:22:20 +11:00
somewhatlurker
c245d07ae5
pause: touch panel support
2019-10-26 00:16:40 +11:00
somewhatlurker
58da3cc99e
bad copypaste in project conf
2019-10-25 23:10:26 +11:00
somewhatlurker
eb885c97b3
tlac: move drawing to utilities as its own class (rather than littering the components namespace), simplify menu coordinates management of pause
2019-10-25 23:04:28 +11:00
somewhatlurker
eab8f0bfc0
pause: make the cursor and items look nicer
...
(ignore the crackhead math)
2019-10-25 06:47:34 +11:00
somewhatlurker
d3fdfc5c99
pause: improve layout and add some lines as decoration
...
partial code for a decent looking box is included but commented out because the asset isn't loaded in-game
2019-10-24 23:06:03 +11:00
somewhatlurker
8a593102a0
tlac: add some extra drawing stuff, change drawing signatures to allow inline points/rects
2019-10-24 18:58:30 +11:00
somewhatlurker
12a4fa3fa5
tlac drawing: proper support for different aet files
2019-10-24 17:35:47 +11:00
somewhatlurker
410b4454c1
tlac drawing: add drawText functions for strings with formatting/sprite escapes
2019-10-23 22:21:25 +11:00
somewhatlurker
9c63c6a253
pause: add heading text to submenus
2019-10-23 22:20:11 +11:00
somewhatlurker
71bd6025e7
pause: support all aspect ratios
2019-10-23 12:28:29 +11:00
somewhatlurker
b337b45e9f
pause: pause on focus lost (+ some minor cleanup)
2019-10-23 11:17:58 +11:00
somewhatlurker
e007750af1
pause: use cross to leave sub-menu instead of triangle
2019-10-23 11:11:16 +11:00
somewhatlurker
2c8f3624bd
tlac: rename some text drawing stuff to be more correct
2019-10-23 11:06:56 +11:00
somewhatlurker
32a7e07dbe
pause: bring back the fancy icons (with a fix for createAetLayer's signature in drawing)
2019-10-23 08:26:27 +11:00
somewhatlurker
ef4f89f235
pause: disable aets in key legend -- I've been getting some crashes that seem to be caused by them and I'm not sure why yet
...
might be something as simple as putting const in a few too many places
2019-10-23 07:47:26 +11:00
somewhatlurker
586db86f43
pause: add slider input filtering
2019-10-23 07:32:19 +11:00
somewhatlurker
e6ad288288
pause: more cleanup
2019-10-23 06:02:34 +11:00
somewhatlurker
421a5e4d4f
pause: menu code cleanup
2019-10-23 05:36:27 +11:00
somewhatlurker
32b110efa9
pause: better input filtering
...
buttons now need to be pressed again after leaving pause to trigger (instead of instantly hitting when unpaused)
2019-10-23 04:52:39 +11:00
somewhatlurker
65aea1b1a0
pause: fix button icons remaining when UI is hidden
2019-10-22 05:42:52 +11:00
somewhatlurker
f8f3b399e7
pause disable broken restart button
2019-10-22 05:39:37 +11:00
somewhatlurker
c724e1b0a0
pause: don't click the restart button. I warned you.
2019-10-22 03:50:17 +11:00
somewhatlurker
89c999afee
tlac: rename DrawSprites stuff to Draw2D, use a better hook for it
2019-10-22 00:56:45 +11:00
somewhatlurker
dffc309857
tlac drawing: lots of const on pointers
2019-10-21 21:53:26 +11:00
somewhatlurker
cf82cf1b73
pause: floats in createAetLayer calls?
2019-10-21 21:48:46 +11:00
somewhatlurker
ea286b1510
pause: use nullptr instead of 0 in createAetLayer args
2019-10-21 21:39:57 +11:00
somewhatlurker
d86af74413
tlac: (drawing:) use Point struct in more places and add more/better aet funcs, (pause:) use button aets in key legend
2019-10-21 21:10:39 +11:00
somewhatlurker
af26ff5caa
tlac: aet drawing funcs
2019-10-21 18:50:57 +11:00
somewhatlurker
35e7438f02
tlac: add three parameter drawRectangle (implemented the same as sega uses)
2019-10-21 17:24:35 +11:00
somewhatlurker
dc92362c3c
pause: okay, I think this should fix appveyor builds
2019-10-21 14:26:14 +11:00
somewhatlurker
336e1afd0f
pause: ?
2019-10-21 14:10:40 +11:00
somewhatlurker
a6d6e0351d
use proper syntax for accessing vector data
2019-10-21 13:55:25 +11:00
somewhatlurker
4540264c96
pause: cleanup, remove an unused hook
2019-10-21 13:46:34 +11:00