somewhatlurker
10ac550fed
add pause menu (with one option)
...
this is pretty annoying becuase it requires drawing the overlay after drawing text..
it's probably not a bad idea to ship a new text renderer so some of the dodginess can be avoided
2019-10-20 02:49:54 +11:00
somewhatlurker
9a57224288
placeholder pause UI
2019-10-19 18:10:51 +11:00
somewhatlurker
acbebbffc0
significant work on Pause component (not ready yet, but feel free to test)
2019-10-19 15:29:07 +11:00
somewhatlurker
6f839da99c
Merge branch 'master' of somewhatlurker/PD-Loader into master
2019-10-18 08:06:22 +00:00
somewhatlurker
f7a96fb3b7
score saver: fix insurance update check
2019-10-18 19:05:20 +11:00
somewhatlurker
147c55b806
score_saver: don't block game loading when scores aren't loaded -- just delay score loading
2019-10-16 10:58:27 +11:00
somewhatlurker
c941284753
score saver: detect SUB_GAME_SEL as in pv menu for update
2019-10-16 10:27:47 +11:00
somewhatlurker
1854366565
move disable debug cursor patch to patches
...
now it doesn't rely on checking for a separate patch that could change (break things)
2019-10-14 02:37:09 +11:00
nastys
f485973cc9
Separate menu D-Pad bindings
2019-10-13 17:32:19 +02:00
nastys
7709b0b592
Disable debug cursor if the system one is enabled (thanks to somewhatlurker)
2019-10-13 02:35:02 +02:00
nastys
f1a9bc2bef
Timer patches
2019-10-13 02:10:42 +02:00
somewhatlurker
e342233729
score saver: trying the vector-based cache again
2019-10-13 01:14:17 +11:00
somewhatlurker
cd65162a1d
playerdatamanager: add mylists
2019-10-13 00:01:42 +11:00
somewhatlurker
0d581a9343
Merge branch 'master' of somewhatlurker/PD-Loader into master
2019-10-08 03:42:46 +00:00
nastys
d73e4657aa
Move some patches
2019-10-07 18:39:13 +02:00
somewhatlurker
23fdf9b09d
ScoreSaver: reduce startup delays, hopefully reduce crashing on exit
2019-10-04 21:51:44 +10:00
lybxlpsv
cb917322cf
playerdatamanager : workaround fix attempt when use_card
2019-09-23 20:47:46 +07:00
somewhatlurker
ace7a20f0e
playerdata: add level_plate_effect, slidertouch_se_equip, border_rival
2019-09-23 23:08:48 +10:00
somewhatlurker
b5f5dd8e67
score saver: add fallback reads for alltime options when saving
2019-09-23 22:07:07 +10:00
somewhatlurker
c2d2b2f5d5
score saver: add proper all-time percentage and modifier saving, show modifiers in song list, initialise all possible high score slots at startup
...
WARNING: BACKUP YOUR SCORES.INI BEFORE USING THIS IN CASE THERE'S BUGS
also, game startup is now somewhat slower (~5-10s)... not sure if there's much that can be done without changing how this works again
2019-09-23 19:08:34 +10:00
somewhatlurker
b79e962642
score_saver: add rival clear rank (not sure, but seems like it at a glance even though it isn't really shown anywhere)
2019-09-22 22:53:16 +10:00
somewhatlurker
d4ad9ae4af
score_saver: add rivalscores.ini support, add proper constructor for scores
2019-09-22 22:17:05 +10:00
somewhatlurker
192a28e80f
score_saver: populate actual in-game score info instead of replcing UI elements
2019-09-22 19:10:23 +10:00
somewhatlurker
1b248e5005
score saver: make clear counts match actual game (perfect counts for <= excellent, etc)
2019-09-22 00:26:58 +10:00
somewhatlurker
da92b62bcd
score_saver: cache scores for speed, add clear counts (use_card only?), add "-PROTECTED-" message in protected mode
...
should probably replace a bunch of ints with UINTs to do less range checks, but meh lol
2019-09-20 17:15:38 +10:00
somewhatlurker
1430d71c4c
score saver: fix type of insurance variable (seems fine either way, but this should be more correct)
2019-09-19 20:22:43 +10:00
somewhatlurker
40297f4faa
score_saver: fix possible hang after fail/protected song
2019-09-18 21:44:56 +10:00
somewhatlurker
9945150249
score_saver: move score text upwards (dodgy hardcoded position, but I guess it's fine at least for now)
2019-09-18 20:22:05 +10:00
somewhatlurker
cba97ff22a
score_saver: add tracking of alltime best rank, improve pv list scrolling
2019-09-18 17:20:41 +10:00
somewhatlurker
aa9d43818a
score saver: add viewing of percent and score, fix exex
2019-09-18 15:22:29 +10:00
somewhatlurker
3dbc0a5d1b
score_saver: add more info to output
2019-09-17 16:42:07 +10:00
somewhatlurker
0e46294b10
add ScoreSaver TLAC component
2019-09-17 13:58:37 +10:00
somewhatlurker
63b1605946
fix compilation (oops)
2019-09-14 15:58:42 +10:00
somewhatlurker
450f20277b
Merge branch 'master' of somewhatlurker/PD-Loader into master
2019-09-14 04:43:20 +00:00
somewhatlurker
fd07551c3e
frm: use fps for motion rate
2019-09-14 14:42:19 +10:00
somewhatlurker
0539fc18bb
fix frame speed slider initial value (should ignore effect of auto speed)
2019-09-11 13:01:46 +10:00
somewhatlurker
fa015b4389
make USE_AUTO_FRAMESPEED_ADDRESS and AUTO_FRAMESPEED_TARGET_FRAMERATE_ADDRESS constants
2019-09-11 11:01:14 +10:00
somewhatlurker
1c0d099ed1
add frm motion rate option and fix esm options
2019-09-11 10:28:29 +10:00
nastys
8d02025254
XInput Rumble
2019-09-11 02:25:01 +02:00
somewhatlurker
b2d5311d79
change double-tap esc to exit behaviour -- now sets the flag for the game to exit itself
2019-09-10 05:54:53 +00:00
somewhatlurker
494f8c0083
frm: ensure correct speed in test modes, stop modifying "aetFrameDuration" because it breaks some effects (actual aet code is patched)
2019-09-08 03:59:28 +10:00
somewhatlurker
d1168c38ad
frm: use InjectCode for readability, add fix for snow effect, fix module menu framerate
2019-09-06 22:16:05 +10:00
somewhatlurker
34e3a88305
frm: fix wind effect(?), increase motionSpeedMultiplier to 5
2019-09-06 10:35:02 +10:00
somewhatlurker
0cfa925cc1
frm: fix speed in data test modes
2019-09-06 08:35:58 +10:00
somewhatlurker
112535d8a9
restrict frame rate adjustments to in-pv and attract demos only
2019-09-06 03:24:04 +10:00
somewhatlurker
8b465882a8
replace FrameRateManager with new approach
...
-- now keeps sync much better, but makes wind effects and some stuff outside PVs run at the wrong speed
2019-09-06 02:37:38 +10:00
somewhatlurker
82d0724403
make diva.exe exit cleanly (with double-tap esc)
2019-09-03 01:07:25 +10:00
somewhatlurker
f15c7fce31
add act_toggle config to playerdata
2019-08-30 00:16:35 +10:00
Skyth
865e986246
Add a better FPS limiter
2019-08-29 15:43:26 +03:00
somewhatlurker
e1fe198376
rewrite TargetInspector to directly access memory, and add experimental ShouldVibrate bool
2019-08-14 21:46:38 +10:00