Commit Graph
72 Commits
Author SHA1 Message Date
somewhatlurker 10ac550fed add pause menu (with one option)
this is pretty annoying becuase it requires drawing the overlay after drawing text..
it's probably not a bad idea to ship a new text renderer so some of the dodginess can be avoided
2019-10-20 02:49:54 +11:00
somewhatlurker 9a57224288 placeholder pause UI 2019-10-19 18:10:51 +11:00
somewhatlurker acbebbffc0 significant work on Pause component (not ready yet, but feel free to test) 2019-10-19 15:29:07 +11:00
somewhatlurker 6f839da99c Merge branch 'master' of somewhatlurker/PD-Loader into master 2019-10-18 08:06:22 +00:00
somewhatlurker f7a96fb3b7 score saver: fix insurance update check 2019-10-18 19:05:20 +11:00
somewhatlurker 147c55b806 score_saver: don't block game loading when scores aren't loaded -- just delay score loading 2019-10-16 10:58:27 +11:00
somewhatlurker c941284753 score saver: detect SUB_GAME_SEL as in pv menu for update 2019-10-16 10:27:47 +11:00
somewhatlurker 258484051d remove 32 bit configurations, re-enable exception handling but with FH4 disabled
https://devblogs.microsoft.com/cppblog/making-cpp-exception-handling-smaller-x64/#comment-510
2019-10-16 09:19:43 +11:00
lybxlpsv ade2cc778c [TLAC] Add dllexport to change current window handle 2019-10-16 00:01:11 +07:00
nastys 67bde614e0 No more VCRUNTIME140_1.dll 2019-10-15 17:42:56 +02:00
somewhatlurker 7907485b6d move render resolution into render (from TLAC), change some internal resolution options, add "match window" internal resolution option, add "match screen" window resolution option 2019-10-15 06:50:43 +11:00
somewhatlurker 1854366565 move disable debug cursor patch to patches
now it doesn't rely on checking for a separate patch that could change (break things)
2019-10-14 02:37:09 +11:00
nastys f485973cc9 Separate menu D-Pad bindings 2019-10-13 17:32:19 +02:00
nastys 7709b0b592 Disable debug cursor if the system one is enabled (thanks to somewhatlurker) 2019-10-13 02:35:02 +02:00
nastys f1a9bc2bef Timer patches 2019-10-13 02:10:42 +02:00
somewhatlurker e342233729 score saver: trying the vector-based cache again 2019-10-13 01:14:17 +11:00
somewhatlurker cd65162a1d playerdatamanager: add mylists 2019-10-13 00:01:42 +11:00
nastys d222167f20 Fix TAA and MLAA patches 2019-10-10 17:19:49 +02:00
somewhatlurker 0d581a9343 Merge branch 'master' of somewhatlurker/PD-Loader into master 2019-10-08 03:42:46 +00:00
nastys d73e4657aa Move some patches 2019-10-07 18:39:13 +02:00
somewhatlurker d0942a35b1 add launcher info for most plugins, add launcher build date for plugins
(DivaMovie excluded to avoid conflicts when merging changes to that later)
2019-10-06 15:51:09 +11:00
somewhatlurker 23fdf9b09d ScoreSaver: reduce startup delays, hopefully reduce crashing on exit 2019-10-04 21:51:44 +10:00
lybxlpsv cb917322cf playerdatamanager : workaround fix attempt when use_card 2019-09-23 20:47:46 +07:00
somewhatlurker ace7a20f0e playerdata: add level_plate_effect, slidertouch_se_equip, border_rival 2019-09-23 23:08:48 +10:00
somewhatlurker b5f5dd8e67 score saver: add fallback reads for alltime options when saving 2019-09-23 22:07:07 +10:00
somewhatlurker c2d2b2f5d5 score saver: add proper all-time percentage and modifier saving, show modifiers in song list, initialise all possible high score slots at startup
WARNING: BACKUP YOUR SCORES.INI BEFORE USING THIS IN CASE THERE'S BUGS

also, game startup is now somewhat slower (~5-10s)...  not sure if there's much that can be done without changing how this works again
2019-09-23 19:08:34 +10:00
somewhatlurker b79e962642 score_saver: add rival clear rank (not sure, but seems like it at a glance even though it isn't really shown anywhere) 2019-09-22 22:53:16 +10:00
somewhatlurker d4ad9ae4af score_saver: add rivalscores.ini support, add proper constructor for scores 2019-09-22 22:17:05 +10:00
somewhatlurker 192a28e80f score_saver: populate actual in-game score info instead of replcing UI elements 2019-09-22 19:10:23 +10:00
somewhatlurker 1b248e5005 score saver: make clear counts match actual game (perfect counts for <= excellent, etc) 2019-09-22 00:26:58 +10:00
somewhatlurker da92b62bcd score_saver: cache scores for speed, add clear counts (use_card only?), add "-PROTECTED-" message in protected mode
should probably replace a bunch of ints with UINTs to do less range checks, but meh lol
2019-09-20 17:15:38 +10:00
somewhatlurker 1430d71c4c score saver: fix type of insurance variable (seems fine either way, but this should be more correct) 2019-09-19 20:22:43 +10:00
somewhatlurker 40297f4faa score_saver: fix possible hang after fail/protected song 2019-09-18 21:44:56 +10:00
somewhatlurker 9945150249 score_saver: move score text upwards (dodgy hardcoded position, but I guess it's fine at least for now) 2019-09-18 20:22:05 +10:00
somewhatlurker cba97ff22a score_saver: add tracking of alltime best rank, improve pv list scrolling 2019-09-18 17:20:41 +10:00
somewhatlurker aa9d43818a score saver: add viewing of percent and score, fix exex 2019-09-18 15:22:29 +10:00
somewhatlurker 3dbc0a5d1b score_saver: add more info to output 2019-09-17 16:42:07 +10:00
somewhatlurker 0e46294b10 add ScoreSaver TLAC component 2019-09-17 13:58:37 +10:00
somewhatlurker 4a14c7d2d8 make BOM checks more correct (& to &&) 2019-09-14 16:08:38 +10:00
somewhatlurker 63b1605946 fix compilation (oops) 2019-09-14 15:58:42 +10:00
somewhatlurker 450f20277b Merge branch 'master' of somewhatlurker/PD-Loader into master 2019-09-14 04:43:20 +00:00
somewhatlurker fd07551c3e frm: use fps for motion rate 2019-09-14 14:42:19 +10:00
somewhatlurker 0539fc18bb fix frame speed slider initial value (should ignore effect of auto speed) 2019-09-11 13:01:46 +10:00
somewhatlurker fa015b4389 make USE_AUTO_FRAMESPEED_ADDRESS and AUTO_FRAMESPEED_TARGET_FRAMERATE_ADDRESS constants 2019-09-11 11:01:14 +10:00
nastys 41dbcf87ae Make it optional 2019-09-11 02:48:37 +02:00
somewhatlurker 1c0d099ed1 add frm motion rate option and fix esm options 2019-09-11 10:28:29 +10:00
nastys 8d02025254 XInput Rumble 2019-09-11 02:25:01 +02:00
somewhatlurker b2d5311d79 change double-tap esc to exit behaviour -- now sets the flag for the game to exit itself 2019-09-10 05:54:53 +00:00
somewhatlurker 494f8c0083 frm: ensure correct speed in test modes, stop modifying "aetFrameDuration" because it breaks some effects (actual aet code is patched) 2019-09-08 03:59:28 +10:00
somewhatlurker d1168c38ad frm: use InjectCode for readability, add fix for snow effect, fix module menu framerate 2019-09-06 22:16:05 +10:00