somewhatlurker
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000065ed14
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tlac: add some extra drawing stuff, change drawing signatures to allow inline points/rects
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2019-10-24 18:58:30 +11:00 |
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somewhatlurker
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bb683c2252
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tlac drawing: proper support for different aet files
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2019-10-24 17:35:47 +11:00 |
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somewhatlurker
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501135cc20
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tlac drawing: add drawText functions for strings with formatting/sprite escapes
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2019-10-23 22:21:25 +11:00 |
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somewhatlurker
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73c3af7bc0
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pause: support all aspect ratios
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2019-10-23 12:28:29 +11:00 |
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somewhatlurker
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bb20f55e1c
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tlac: rename some text drawing stuff to be more correct
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2019-10-23 11:06:56 +11:00 |
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somewhatlurker
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d5b184414a
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pause: bring back the fancy icons (with a fix for createAetLayer's signature in drawing)
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2019-10-23 08:26:27 +11:00 |
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somewhatlurker
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a90ae09e11
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tlac drawing: lots of const on pointers
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2019-10-21 21:53:26 +11:00 |
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somewhatlurker
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7c308c1f24
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tlac: (drawing:) use Point struct in more places and add more/better aet funcs, (pause:) use button aets in key legend
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2019-10-21 21:10:39 +11:00 |
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somewhatlurker
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b017382580
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tlac: aet drawing funcs
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2019-10-21 18:50:57 +11:00 |
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somewhatlurker
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59c8d164ad
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tlac: add three parameter drawRectangle (implemented the same as sega uses)
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2019-10-21 17:24:35 +11:00 |
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somewhatlurker
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cc183348e4
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pause: don't listen for menu input when menu is hidden, improve keys legend, add pulsing effect to selected item's text, remove isUnpauseKeyTapped
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2019-10-20 19:58:09 +11:00 |
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somewhatlurker
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d8ac3bbd67
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pause: move entire UI to in-engine sprites, make give up work, DrawText.h->Drawing.h, make framespeed modification robust
(code's still a mess tho)
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2019-10-20 17:35:51 +11:00 |
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