diff --git a/source-code/data/plugins/keyconfig.ini b/source-code/data/plugins/keyconfig.ini index ec70e66..70a9be1 100644 --- a/source-code/data/plugins/keyconfig.ini +++ b/source-code/data/plugins/keyconfig.ini @@ -36,7 +36,7 @@ JVS_RIGHT = Right, Down, Ds4_R1, Ds4_L_Stick_Down, Ds4_R_Stick_Down, XINPUT_RS MENU_L = Left, Up, Ds4_L1, Ds4_L_Stick_Up, Ds4_R_Stick_Up, XINPUT_LS, Ds4_DPad_Left, Ds4_DPad_Up, XINPUT_LEFT, XINPUT_UP, Q, U, Ds4_L_Stick_Left, XINPUT_LLEFT, Ds4_L_Stick_Up, XINPUT_LUP, Ds4_R_Stick_Left, XINPUT_RLEFT, Ds4_R_Stick_Up, XINPUT_RUP MENU_R = Right, Down, Ds4_R1, Ds4_L_Stick_Down, Ds4_R_Stick_Down, XINPUT_RS, Ds4_DPad_Right, Ds4_DPad_Down, XINPUT_RIGHT, XINPUT_DOWN, E, O, Ds4_L_Stick_Right, XINPUT_LRIGHT, Ds4_L_Stick_Down, XINPUT_LDOWN, Ds4_R_Stick_Right, XINPUT_RRIGHT, Ds4_R_Stick_Down, XINPUT_RDOWN -MENU_CIRCLE_STACK = Spacebar +MENU_CIRCLE = Spacebar # Touch Slider: LEFT_SIDE_SLIDE_LEFT = Q, Ds4_L_Stick_Left, XINPUT_LLEFT diff --git a/source-code/source/plugins/TLAC/Components/Input/InputEmulator.cpp b/source-code/source/plugins/TLAC/Components/Input/InputEmulator.cpp index 1760a70..842cb87 100644 --- a/source-code/source/plugins/TLAC/Components/Input/InputEmulator.cpp +++ b/source-code/source/plugins/TLAC/Components/Input/InputEmulator.cpp @@ -45,7 +45,7 @@ namespace TLAC::Components delete MenuLBinding; delete MenuRBinding; - delete MenuCircleStackBinding; + delete MenuCircleBinding; } const char* InputEmulator::GetDisplayName() @@ -76,7 +76,7 @@ namespace TLAC::Components MenuLBinding = new Binding(); MenuRBinding = new Binding(); - MenuCircleStackBinding = new Binding(); + MenuCircleBinding = new Binding(); FileSystem::ConfigFile configFile(framework::GetModuleDirectory(), KEY_CONFIG_FILE_NAME); configFile.OpenRead(); @@ -92,7 +92,7 @@ namespace TLAC::Components Config::BindConfigKeys(configFile.ConfigMap, "JVS_RIGHT", *RightBinding, { "E", "O" }); Config::BindConfigKeys(configFile.ConfigMap, "MENU_L", *MenuLBinding, { "Left", "Up" }); Config::BindConfigKeys(configFile.ConfigMap, "MENU_R", *MenuRBinding, { "Down", "Right" }); - Config::BindConfigKeys(configFile.ConfigMap, "MENU_CIRCLE_STACK", *MenuCircleStackBinding, { "D", "L", "Spacebar" }); + Config::BindConfigKeys(configFile.ConfigMap, "MENU_CIRCLE", *MenuCircleBinding, { "D", "L", "Spacebar" }); mouseScrollPvSelection = configFile.GetBooleanValue("mouse_scroll_pv_selection"); } @@ -258,6 +258,12 @@ namespace TLAC::Components buttons |= JVS_R; return buttons; } + if ((Pause::pause || !(*(GameState*)CURRENT_GAME_STATE_ADDRESS == GS_GAME && *(SubGameState*)CURRENT_GAME_SUB_STATE_ADDRESS == SUB_GAME_MAIN)) && + buttonTestFunc(MenuCircleBinding)) + { + buttons |= JVS_CIRCLE; + return buttons; + } if (buttonTestFunc(TestBinding)) buttons |= JVS_TEST; @@ -273,7 +279,7 @@ namespace TLAC::Components buttons |= JVS_SQUARE; if (buttonTestFunc(BatsuBinding)) buttons |= JVS_CROSS; - if (buttonTestFunc(MaruBinding) || (buttonTestFunc(MenuCircleStackBinding) && (!(*(GameState*)CURRENT_GAME_STATE_ADDRESS == GS_GAME && *(SubGameState*)CURRENT_GAME_SUB_STATE_ADDRESS == SUB_GAME_MAIN) || Pause::pause))) + if (buttonTestFunc(MaruBinding)) buttons |= JVS_CIRCLE; if (buttonTestFunc(LeftBinding)) diff --git a/source-code/source/plugins/TLAC/Components/Input/InputEmulator.h b/source-code/source/plugins/TLAC/Components/Input/InputEmulator.h index 96e1282..58d5b57 100644 --- a/source-code/source/plugins/TLAC/Components/Input/InputEmulator.h +++ b/source-code/source/plugins/TLAC/Components/Input/InputEmulator.h @@ -34,7 +34,7 @@ namespace TLAC::Components Input::Binding* MenuLBinding; Input::Binding* MenuRBinding; - Input::Binding* MenuCircleStackBinding; + Input::Binding* MenuCircleBinding; InputEmulator(); ~InputEmulator();