pause: add up/down to key legend

This commit is contained in:
somewhatlurker
2019-10-26 00:22:20 +11:00
parent c245d07ae5
commit f51de7a269
@@ -513,7 +513,7 @@ namespace TLAC::Components
aetScale = { spriteSize / 64, spriteSize / 64 }; // just approximated
dtParams.colour = 0xffffffff;
Drawing::drawTextW(&dtParams, (Drawing::drawTextFlags)(Drawing::DRAWTEXT_ENABLE_XADVANCE), L"L/R:Move ");
Drawing::drawTextW(&dtParams, (Drawing::drawTextFlags)(Drawing::DRAWTEXT_ENABLE_XADVANCE), L"↑↓/LR:Move ");
aetLoc.x = dtParams.textCurrentLoc.x + halfSpriteSize;
squareAet = Drawing::createAetLayer(3, dtParams.layer, Drawing::CREATEAET_20000, "button_shikaku", aetLoc, 0, nullptr, nullptr, 0, 0, aetScale, nullptr);