tlac: move drawing to utilities as its own class (rather than littering the components namespace), simplify menu coordinates management of pause
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#pragma once
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#include <stdint.h>
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#include <string>
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#include <vector>
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#include "Drawing.h"
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#include "../Constants.h"
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namespace TLAC::Utilities
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{
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#pragma pack(push, 1)
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Drawing::FontInfo*(*Drawing::getFont)(FontInfo* fi, uint32_t id) = (FontInfo*(*)(FontInfo* fi, uint32_t id))0x140196510;
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void(*Drawing::fontSize)(FontInfo* fi, float width, float height) = (void(*)(FontInfo* fi, float width, float height))0x140199e60;
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void Drawing::drawText(DrawParams* dtParam, drawTextFlags flags, std::string str)
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{
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((void(*)(DrawParams*, uint32_t, const char*, int64_t))0x140198500)(dtParam, flags, str.c_str(), str.length());
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}
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void Drawing::drawTextW(DrawParams* dtParam, drawTextFlags flags, std::wstring str)
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{
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const wchar_t* ptrs[2];
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ptrs[0] = str.c_str();
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ptrs[1] = (wchar_t*)((uint64_t)ptrs[0] + str.length() * 2);
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((void(*)(DrawParams*, uint32_t, const wchar_t**))0x140198380)(dtParam, flags, &ptrs[0]);
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}
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void Drawing::drawTextFormattedW(DrawParams* dtParam, drawTextFlags flags, std::wstring str)
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{
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const wchar_t* ptrs[2];
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ptrs[0] = str.c_str();
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ptrs[1] = (wchar_t*)((uint64_t)ptrs[0] + str.length() * 2);
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((void(*)(uint32_t, const wchar_t**, DrawParams*))0x1404c2aa0)(flags, &ptrs[0], dtParam);
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}
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void Drawing::drawTextWithSpritesW(DrawParams* dtParam, drawTextFlags flags, std::wstring str)
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{
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const wchar_t* ptrs[2];
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ptrs[0] = str.c_str();
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ptrs[1] = (wchar_t*)((uint64_t)ptrs[0] + str.length() * 2);
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((void(*)(uint32_t, const wchar_t**, DrawParams*))0x1404c2cf0)(flags, &ptrs[0], dtParam);
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}
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void(*Drawing::fillRectangle)(DrawParams* dtParam, const RectangleBounds &rect) = (void(*)(DrawParams* dtParam, const RectangleBounds &rect))0x140198d80;
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// draws only a border -- use fillRectangle to fill contained pixels
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void Drawing::drawRectangle(DrawParams* dtParam, const RectangleBounds &rect)
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{
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((void(*)(DrawParams*, const RectangleBounds&))0x140198320)(dtParam, rect);
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}
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// draws only a border -- use fillRectangle to fill contained pixels
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void Drawing::drawRectangle(DrawParams* dtParam, const RectangleBounds &rect, float thickness)
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{
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uint32_t oldFillColour = dtParam->fillColour;
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dtParam->fillColour = dtParam->colour;
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// yes this seems pretty dodgy, but sega does it this way so... I guess it's the only way
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RectangleBounds tempRect = { rect.x, rect.y, thickness, rect.height }; // left side
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fillRectangle(dtParam, tempRect);
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tempRect.x = rect.x + rect.width - thickness; // right side
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fillRectangle(dtParam, tempRect);
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tempRect = { rect.x + thickness, rect.y, rect.width - (thickness * 2), thickness }; // top side
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fillRectangle(dtParam, tempRect);
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tempRect.y = rect.y + rect.height - thickness; // left side
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fillRectangle(dtParam, tempRect);
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dtParam->fillColour = oldFillColour;
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}
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void Drawing::drawLine(DrawParams* dtParam, const Point &p1, const Point &p2)
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{
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((void(*)(DrawParams*, const RectangleBounds&))0x140198080)(dtParam, { p1.x, p1.y, p2.x, p2.y });
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}
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// draw from the top left corner of rect to the bottom left
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void Drawing::drawLine(DrawParams* dtParam, const RectangleBounds &rect)
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{
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drawLine(dtParam, { rect.x, rect.y }, { rect.x + rect.width, rect.y + rect.height });
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}
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void Drawing::drawPolyline(DrawParams* dtParam, const std::vector<Point> points)
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{
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((void(*)(DrawParams*, const Point*, uint64_t))0x1401980e0)(dtParam, points.data(), points.size());
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}
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/*
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int Drawing::findAetDebugFileId(std::string name)
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{
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AetDebugFileInfo* aetArray = *(AetDebugFileInfo**)AET_DEBUG_ARRAY_POINTER_ADDRESS;
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AetDebugFileInfo* aetArrayEndAddress = *(AetDebugFileInfo**)(AET_DEBUG_ARRAY_POINTER_ADDRESS + 0x08);
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int id = 0;
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while (&aetArray[id] < aetArrayEndAddress)
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{
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if (name == aetArray[id].name2.GetCharBuf()) // dwgui enum uses name2, so this should too I guess
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return aetArray[id].gameId;
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else
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id++;
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}
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return -1;
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}
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*/
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// gets a file ID for use with createAetLayer
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// returns -1 if the file was not found
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// note: names are a little different to in 2dauth test -- it seems like they have "_MAIN" appended
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int Drawing::findAetFileId(std::string name)
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{
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AetFileInfo* aetArray = *(AetFileInfo**)AET_ARRAY_POINTER_ADDRESS;
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AetFileInfo* aetArrayEndAddress = *(AetFileInfo**)(AET_ARRAY_POINTER_ADDRESS + 0x08);
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int id = 0;
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while (&aetArray[id] < aetArrayEndAddress)
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{
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if (name == aetArray[id].name.GetCharBuf()) // dwgui enum uses name2, so this should too I guess
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return aetArray[id].id1;
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else
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id++;
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}
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return -1;
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}
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// draw an aet layer (with all settings)
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// aetSpeedCallback is actually a pointer to a class or struct with the callback address at offset +0x8
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int Drawing::createAetLayer(int32_t fileId, uint32_t drawLayer, createAetFlags flags, const char* name, const Point &loc, int32_t unk2, const char* animation, const char* animation2, float animationInTime, float animationOutTime, const Point &scale, const void* aetSpeedCallback)
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{
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return ((int(*)(int32_t, uint32_t, createAetFlags, const char*, const Point&, int32_t, const char*, const char*, float, float, const Point&, const void*))0x14013be60)(fileId, drawLayer, flags, name, loc, unk2, animation, animation2, animationInTime, animationOutTime, scale, aetSpeedCallback);
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}
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// draw an aet layer (with animation timing override)
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int Drawing::createAetLayer(int32_t fileId, uint32_t drawLayer, createAetFlags flags, const char* name, const Point &loc, float animationInTime, float animationOutTime)
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{
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return createAetLayer(fileId, drawLayer, flags, name, loc, 0, 0, 0, animationInTime, animationOutTime, *(Point*)0, 0);
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}
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// draw an aet layer (with scale)
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int Drawing::createAetLayer(int32_t fileId, uint32_t drawLayer, createAetFlags flags, const char* name, const Point &loc, const Point &scale)
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{
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return createAetLayer(fileId, drawLayer, flags, name, loc, 0, 0, 0, -1, -1, scale, 0);
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}
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// draw an aet layer
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int Drawing::createAetLayer(int32_t fileId, uint32_t drawLayer, createAetFlags flags, const char* name, const Point &loc)
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{
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return createAetLayer(fileId, drawLayer, flags, name, loc, 0, 0, 0, -1, -1, *(Point*)0, 0);
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}
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void Drawing::destroyAetLayer(int &layer)
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{
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if (layer != 0)
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{
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((void(*)(int layer))0x14019d570)(layer);
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layer = 0;
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}
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}
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#pragma pack(pop)
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}
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