pause: more cleanup
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@@ -64,9 +64,7 @@ namespace TLAC::Components
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int squareAet;
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int crossAet;
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int circleAet;
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static std::chrono::time_point<std::chrono::high_resolution_clock> menuItemMoveTime; // used for animation
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enum menusets
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{
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MENUSET_MAIN = 0,
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@@ -94,59 +92,25 @@ namespace TLAC::Components
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};
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static int curMenuPos;
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static int mainMenuPos; // syncs to menuPos when menuSet == menuset_main (used for restoring on back)
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static int mainMenuPos; // syncs to curMenuPos when curMenuSet == MENUSET_MAIN (used for restoring on back)
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static menusets curMenuSet;
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static void mainmenu() { curMenuSet = MENUSET_MAIN; curMenuPos = mainMenuPos; menuItemMoveTime = std::chrono::high_resolution_clock::now(); };
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static std::chrono::time_point<std::chrono::high_resolution_clock> menuItemMoveTime; // used for animation
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static void mainmenu() { setMenuPos(MENUSET_MAIN, mainMenuPos); };
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static void unpause() { pause = false; };
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//static void restart() { *(uint8_t*)0x140d0b538 = 1; unpause(); }
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static void giveup() { giveUp = true; };
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static void sevolmenu() { curMenuSet = MENUSET_SEVOL; curMenuPos = 1; menuItemMoveTime = std::chrono::high_resolution_clock::now(); };
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static void sevolmenu() { setMenuPos(MENUSET_SEVOL, 1); };
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static void sevolplus() { setSEVolume(10); };
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static void sevolminus() { setSEVolume(-10); };
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// contents are in Pause.cpp because they can't be inline here for a static (const) array/vec
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static std::vector<menuSet> menu;
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// defined as an array now so submenus could be added
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// not sure how to make this static for consistency so whatever
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menuSet menu[2] = {
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{
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"PAUSED",
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{
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{ "RESUME", unpause, false },
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//{ "RESTART", restart, false },
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{ "SE VOLUME", sevolmenu, false },
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{ "GIVE UP", giveup, false },
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}
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},
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{
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"SE VOLUME",
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{
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{ "+", sevolplus, true },
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{ "XX", mainmenu, false },
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{ "-", sevolminus, true },
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}
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},
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};
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static void setMenuPos(menusets set, int pos);
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void setMenuPos(menusets set, int pos)
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{
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if (set >= 0 && set < _countof(menu))
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curMenuSet = set;
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else
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curMenuSet = MENUSET_MAIN;
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if (pos < 0)
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pos = menu[curMenuSet].items.size() - 1;
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else if (pos >= menu[curMenuSet].items.size())
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pos = 0;
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curMenuPos = pos;
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if (curMenuSet == MENUSET_MAIN)
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mainMenuPos = curMenuPos;
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menuItemMoveTime = std::chrono::high_resolution_clock::now();
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}
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static float getMenuAnimPos();
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};
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}
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